The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
I've improved and fixed everything I can think of. If there is enough interest and comments, I'll work on a patch to fix any other problems discovered. Enjoy.
You know what, being the dumbass I am I had my doubts, but now that I'm playing it I can saw that this is a very well thought out scenario. And that's coming from an accountant.
no need to try..I had the same problem, but I haven't figured out why yet.
and here's another screenshot for those who aren't convinced yet.
and I know its not immediately apparent in some cases what certain units are for. I'd be happy to explain or elaborate on anything regarding the game...even what the techs are.
I'd like to know why there are offensive units in a scen that is designed to be gained by economic means...
and what about the automated settlers? are they good in this scen? I'd like to use some of them in order to reduce the micromanagement...
Trying to rehabilitateh and contribuing again to the civ-community
Ok, I've got a question. Should you have Global Warming? It's 1983 and my the cities in the automaker segment have just acquired entertainment territory...
Originally posted by Harry Tuttle
Ok, I've got a question. Should you have Global Warming? It's 1983 and my the cities in the automaker segment have just acquired entertainment territory...
Yes I think it should be there and I think I've amended the messages properly.
The growing cross sales of industries is a phenomenon that is part of our times, especially during the LBO era. A liquor company like seagrams goes into the entertainment business with universal and polygram and a water company like Vivendi ends up owning much of all that. Geneal Electric owns a television station. Sony now owns Columbia Pictures......
My only disatisfaction is that the stripes only appear on two of the diamonds and the rest of the terrain was left unchanged.
Originally posted by yaroslav
I'd like to know why there are offensive units in a scen that is designed to be gained by economic means...
and what about the automated settlers? are they good in this scen? I'd like to use some of them in order to reduce the micromanagement...
believe me...i tried to make it with absolutely no offensive units. it was just not practical, besides you can't pillage unless you have an attack factor. Take solace in the fact that the offensive units are pretty weak. At the end of the day, money is still everything.
auto settlers? I have about half on automation myself but they tend to run off and get killed, especially if they spot some boycott (pollution) in a diffferent area.
Ever think of having a marauding accounting office unit, much like the one in Monty Python? Old men pillaging shiny glass towers in their makeshift accounting "boat"... Hehe
I'm in 1985 right now and those damn eastern bloc countries are starting to get on my nerves...
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