The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
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Looking for help in a mind-numbing, but rewarding task!
And i would do the same for any other neutral cities... Just leave the cities there if they are really needed... (like Istambul..) as more historically importan cities will sure add to the game...
Give the engineers two movement... for what they cost, they are pretty crappy the way they are... I'd also suggest you put them in the engineer slot... they work waay to slow for my liking...
if you ever do a version 4, i'd suggest you use another map... the current one has tons of useless empty territory, like Antarctica and the Arctic, which could be stripped from the map in order to make the important parts larger (in fact, i'd even cut south america's southern tip and make the map south up to tasmania...). Also, i have a feeling that the Pacific is waay too large (and that hole where the bering strait should be )
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