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  • ToT editor

    where can I get an editor for Test of Time?

  • #2
    You don't

    unless you want to use notepad and paintshop

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    • #3
      "C:\Program Files\Accessories\WORDPAD.EXE".
      "C:\Program Files\Jasc Software Inc\Paint Shop Pro 7\psp.exe"

      Seriously, I 'd love to be wrong on this, but I don't think an events, terrain, or units editor exists. Check Mercator's site for a map editor.

      [Edit too slow on the response]
      El Aurens v2 Beta!

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      • #4
        No, it doesn't. Their explanation was that the space on the CD was needed for sprites and extra terrain files, etc. I think it was just too much work (time/money) to redesign all the editors to work with the ToT specs.
        Tecumseh's Village, Home of Fine Civilization Scenarios

        www.tecumseh.150m.com

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        • #5
          There are nice descriptions of how to do everything you need to in the files themselves.
          I refute it thus!
          "Destiny! Destiny! No escaping that for me!"

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          • #6
            Doing edits manually is the best way, anyhoo...
            http://sleague.apolyton.net/index.php?title=Home
            http://totalfear.blogspot.com/

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            • #7
              I sure agree, although finding and adding units to your scenario with the editor is convenient. Even when I used FW/MGE, I edited the rules and events with notepad.
              Tecumseh's Village, Home of Fine Civilization Scenarios

              www.tecumseh.150m.com

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              • #8
                Even when I used FW/MGE, I edited the rules and events with notepad.
                Long memory!
                El Aurens v2 Beta!

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                • #9
                  well, i'm going to be starting a new .scn soon...so if anyone wants to write the events for me..i'm sure i'd be willing to let you..

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