The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Originally posted by DarthVeda
Could you specifically detail those bugs again?
Okay...
You specifically set it up so that when you take a city that has those bunkers homed to it, they'll disband, making the untakable cities now takable. (Such as Namur)
However there's a bug, that if the city has no other defenders in it other than the bunker, instead of disbanding, it'll automatically rehome to the city it's in. (ToT doesn't have this problem.)
for some reason, cities in the Spa area, including Spa, and Eupen, they never build infantry, so the bunker is always the one defending unit in the city, so those'll get rehomed when their support city is taken, and as a result, you can never get that objective.
Possible solution: Make a non-movable defender for the allies that's easily killed and put it in the cities with bunkers.
Originally posted by DarthVeda
Yeah I'm going to work on a Korean War one
Darth, I'm currently a pseudo-world expert on the OOBs of all the players in the Korean War. Ask me anything - I'll pull the answers out of Gorden Rottman's excelent 'Korean War Order of Battle'. (which goes back to the library in November [unless some punk recalls it. Which they'd better not]).
If the scenario is on a modern Korean War, then I can't recomend: http://groups.yahoo.com/group/AsianDefense/ too highly. Josepth Bermudez's book on the North Korean Armed Forces 'Shield of the Great Leader' also kicks arse [my copy should arrive in the bookstore this week ]. I'm currently working on a scenario for The Operational Art of War on such a conflict.
'Arguing with anonymous strangers on the internet is a sucker's game because they almost always turn out to be - or to be indistinguishable from - self-righteous sixteen year olds possessing infinite amounts of free time.'
- Neal Stephenson, Cryptonomicon
Sors salutis/ et virtutis/ michi nunc contraria,/ est affectus/ et defectus/ semper in angaria./
Hac in hora/ sine mora/ corde pulsem tangite;/ quod per sortem/ sternit fortem,/ mecum omnes plangite!
blech I've run out of unit ideas. Anybody got some more?
Here's what I gots so far:
- New German Unit: Wirbelwind AA
- New German Unit: Nebelwerfer
- New Allied Unit: Fortified AT Gun
- New Allied Unit: Fortified M10
- New Allied Unit: M1917A1 MG
- New Allied Unit: 3rd Army M4A3
- New Allied unit: 3rd Army M36B1
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