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Harry Turtledove's "The Great War"

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  • #31
    they aren't in the musketeer slot or below that...i think it's what jim said..

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    • #32
      alright, I had too many units with 'defend'...

      what are some suggestions to keep ppl happy? alot of the cities start uprising when I start test-playing it..

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      • #33
        Put a garrison in them, have fundmentalism or communism as a gov, place temples, cathdrals etc, be sure to give the mysticism tech(increases temple effect), place some happiness wonders, or even reduce city sizes.
        "Military training has three purposes: 1)To save ourselves from becoming subjects to others, 2)to win for our own city a possition of leadership, exercised for the benefit of others and 3)to exercise the rule of a master over those who deserve to be treated as slaves."-Aristotle, The Politics, Book VII

        All those who want to die, follow me!
        Last words of Emperor Constantine XII Palaiologos, before charging the Turkish hordes, on the 29th of May 1453AD.

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        • #34
          If your governement is a republic/democracy, troops outside the cities will cause unhappiness - if this is a problem use police stations.

          Other possibilites (effects editor)
          - Raise the riot factor
          - Raise first unhappiness at chieftan level
          STDs are like pokemon... you gotta catch them ALL!!!

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          • #35
            i'm almost done with this...i just keep forgetting to update. school, Star Wars: Knights of the Old Republic and other stuff has kept me fairly busy....

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            • #36
              btw, where is the International Red Cross' headquarters located at?

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              • #37
                Switzerland, I suppose, but don´t ask me which city.

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                • #38
                  Geneva I would say but you might find something else here (http://www.icrc.org/Web/Eng/siteeng0.nsf/htmlall/57JNVM)

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                  • #39
                    Definitely Geneva!
                    Ankh-Morpork, we have an orangutan...
                    Discworld Scenario: http://apolyton.net/forums/showthrea...8&pagenumber=1
                    POMARJ Scenario:http://www.apolyton.com/forums/showt...8&pagenumber=1
                    LOST LEGIONS Scenario:http://www.apolyton.com/forums/showt...hreadid=169464

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                    • #40
                      Art of War, your title is soon to be complete!

                      Send me an email at:

                      curtsibling@ntlworld.com

                      And I will forward the gif and Jpeg to you!
                      http://sleague.apolyton.net/index.php?title=Home
                      http://totalfear.blogspot.com/

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                      • #41
                        Any news?

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                        • #42
                          i have a hard time finishing this one for some reason...i may complete it, i may not..i've already started another one, but all I really have to do on this one is just place the rest of the units and lay some irrigation...is there a way to just irrigate 10 squares at once instead of just one at a time (during the game)?

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                          • #43
                            Hey Art,

                            Do you think I could use your chlorine gas unit for my scenario? I need a nice signal flare.

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                            • #44
                              sure, it isn't mine, so you're free do to as you please!

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                              • #45
                                No, there's no way to irrigate 10 squares in the game at once using the in-game editors at least. I don't know, maybe Mercators mapedit or another utility might be able to do the job though (I'm back in University without Civ2 so I can't tell you whether this is the case or not).

                                Failing that, is it really that much of a headache to press Ctrl + Shift + F8 a few times?
                                STDs are like pokemon... you gotta catch them ALL!!!

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