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  • #31
    OK finally got the all clear:-

    Our goal is to release 1.04 in the second half of March. I
    The following language versions will contain 1.04 on release:

    UK English - UBI Soft
    French - UBI Soft
    German - UBI Soft
    Spanish - UBI Soft
    Russian - Snowball Interactive


    Changes done to 1.04

    ***********************
    * Multiplayer bugfixes
    ***********************
    - You should no longer get multiple stability hits when clicking on policy changes in multiplayer games.
    - The infinitely re-starting scenario download problem have been fixed.
    - A serious crashbug when war's get split due to annexations in multiplayer games was fixed.

    ******************
    * Gameplay tweaks
    ******************
    - You may now blockade at any tech-level.
    - Maintenance costs for fleets have been halved.
    - The loophole to build lots of manufactories for the same price when paused has been eliminated.
    - You may now gain manpower from provinces in the same adjacent area as your capital.
    - Religions tweaked again. All Christian religions now get an extra settlers to varying degrees. Orthodox, Catholic and CRC now also get _substantial_ stability bonuses.
    - Religions tweaked again, taking into consideration that all Muslims and Christians were evangelists/expansionists.
    - Sending out privateers will now increase your badboy value.
    - Badboy for declaring war will now also be given to non-european nations.
    - There is no badboy for europeans declaring war on pagans.
    - Pagan nations can now always be annexed fully in one war.
    - Pagan provinces no longer give nationalism.
    - Nonpagan provinces will no longer defect to Pagan nations.
    - A bug which made the amount of electors not applied correctly for the HRE election was fixed.

    ***********
    * AI Fixes
    ***********
    - AI now cheats war-exhaustion on the higher difficulties.
    - AI is now more aware of war-exhaustion when negotiating peace.
    - Gaining a new COT should no longer cripple the economy for that AI.
    - AI should now bring more troops when invading natives across the atlantic.
    - The AI should no longer go bankrupt repeatedly as often.
    - The AI is now more likely to disband armies which is stuck after wars.
    - The AI should now be quite a bit more likely to take out rebels.

    **************************
    * Scenario Setup & Events
    **************************
    - Swedes now like Danes better in 1419 to prevent an early breakup of the union.
    - Switzerland slightly strengthened to deal with an aggressive Austria.
    - Burgundy inheritance should now be more equal between Austria and France in the case of a Super-Burgundy.
    - Fixed some minor Chinese/Manchu event chain issues.
    - The 'losebuilding' event command should now work properly.
    - All American natives now start at 0 land land (some had 1).
    - The Knights are now allied with Cyprus instead of the Mamelukes.
    - Russians/Muscowites are a bit more narrowminded.
    - Switzerland and Holstein strengthened a bit in 1419.
    - Poland now gets Lithuanian state culture when inheriting Lithuania.
    - Norway now starts with a fleet.
    - Spain, Portugal and Holland now get shipyards through events.
    - Lithuania and Poland now like Prussia a little better, to prevent annexation (futile, but...)
    - Uzbeks now have Bukhara and Samarkand as core provinces.
    - Spain is now a bit more land oriented.
    - The siege values of some Knights of St. John leaders are now more reasonable.
    - Novgorod and Muscowy slightly re-balanced.
    - Sweden likes Novgorod a little better.
    - Portugal and Spain are now very mercantilist (they should still get settlers enough).
    - The "Torquemada" and "Expulsion of Morisques" events now correspond better to actual province values.
    - The random gain manufactory event now gives a random type rather than always a weapons manufactory.
    - Plague and gain population events a bit toned down.
    - Some problems fixed in the Chinese and Manchurian events (revolt risks, event triggers).
    - English Civil War and the Defenestration of Prague should now occur more often.
    - Assam now has the correct capital province as revolter.
    - Genoa now starts out in 1419 with the correct number of merchants.
    - Conversion of Heretics event now more common for extremely narrowminded nations.
    - Byzantines now also have Slavonic state culture. It is supposed to be an empire after all (if it can survive).
    - Persia can no longer revolt before 1480.
    - The Versailles event problem have now been fixed.
    - Corrected the province revolt risk chains for the Japanese civil war.
    - Removed the added CoTs that appear through Japanese events.


    *******************
    * Generic Bugfixes
    *******************
    - Savegames should no longer get corrupted.
    - Graphs should now save properly again.
    - Fixed a CTD with selecting an invisible unit.
    - Ships in foreign ports should no longer become invisible.
    - A rare CTD when countries get annexed was fixed.
    - Another rare CTD was hunted down and fixed.

    The above is taken from a post on the official forums for those of you that a) do not go there, or b)are IP banned from there.
    EU questions? try here:-

    http://www.europa-universalis.com/forum/

    Comment


    • #32
      EB now have 5.4.02

      Comment


      • #33
        So does Amazon.
        One day Canada will rule the world, and then we'll all be sorry.

        Comment


        • #34
          The above is taken from a post on the official forums for those of you that a) do not go there, or b)are IP banned from there.

          Hey, thanks Uglyduck, many thanks from a lone IP banned EU-fan.
          My grudge is not against you but against Paradox. It's them I want to educate: DON"T ROB YOUR CUSTUMERS IF YOU WANT TO BE SELL SUCCESFULLY.

          But I appreciate the info and will sit on my copy for a short while now before releasing it into the filesharecommunity... But it still pisses me off mightily that I can't look up rules and tips for playing. My poor Bourgondians are being slaughtered!

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