Okay folks, I grasp army attrition: you build 4000 infantry, march them to a neighboring province and you lose 214 (or whatever) leaving you with 3786. When they get to a safe place, the attrition stops and they remain at their current level 3786. The attrition is incremental, less than one unit (1000 infantry) at a time and is never recouped. I get it.
How does naval attrition work? You have one ship. If you sail it too far attrition takes effect and you lose the entire ship. gone. (pretty logical) However, If you sailed it that same distance, occationally stopping at ports along the way, it would be okay, right? So is naval attrition incremental (the ship slowly deteriorates) or total (a partly random number causes the ship to be lost at sea)? If it is incremental, is the ship repaired in port, and is there a way to see how much the ship is currently weakened, or is this info hidden behind the scenes?
I guess what I'm really wondering is how do you know when a ship needs to return to port? Is it just guesswork, or can we see it coming?
How does naval attrition work? You have one ship. If you sail it too far attrition takes effect and you lose the entire ship. gone. (pretty logical) However, If you sailed it that same distance, occationally stopping at ports along the way, it would be okay, right? So is naval attrition incremental (the ship slowly deteriorates) or total (a partly random number causes the ship to be lost at sea)? If it is incremental, is the ship repaired in port, and is there a way to see how much the ship is currently weakened, or is this info hidden behind the scenes?
I guess what I'm really wondering is how do you know when a ship needs to return to port? Is it just guesswork, or can we see it coming?
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