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HoI1 better than HoI2?

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  • #16
    The last 3 games have been much more enjoyable all on normal/furious.

    UK: managed to prevent Belgium from being overrun completely. Germany took one province from France the entire game. A series of attacks and retreats by me, first capturing much of N. Germany, but not Berlin, while the polish dismantling occured, retreated via transport all units before destruction, to france. The bad thing was the Netherlands ended up owning all of germany/itay/euroaxis countries. Sigh.

    NatChi: Fun fun. Smashed Comchis, the the southern chinese, drove out Japanese until they offered peace (left with the nub of Korea) Then united China (minus Mongolia). Declared war on Allies, took all mainland asian provinces. Then Germs declared war on Soviets, which was a few months earlier than I wanted, so I loost a few provinces near vladivostok, but I had too much infantry power and eventually split the USSR with Germany. Stopped then, just got tedious, and my navy was shameful, ie, no attack on US possible, really.

    Japanese: currently playing, but fun. I like the games which start in 36 with a bang.

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    • #17
      I am getting very annoyed with the bugs:

      In this game with the USSR, noticed that the Germans seemed utterly unwilling to move, so I decided to take Manchuko, since the US had managed to land an invasion force on Japan and was taking Hokaido pretty quickly, and had even landed troops in mainland Asia, so I decided the getting with Japan was good- well, about two days into !942, as I was routing Manchuko, the Japan surrender ebvent occurs, my game crashes. No way to avoid it- very obnoxious.
      If you don't like reality, change it! me
      "Oh no! I am bested!" Drake
      "it is dangerous to be right when the government is wrong" Voltaire
      "Patriotism is a pernecious, psychopathic form of idiocy" George Bernard Shaw

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      • #18
        this game has some warts, for sure.

        It often crashes on me when I quit out of a game to the vic points screen

        By far the worst for me is that the AI is deathly afraid of urban warfare. Nothing ruins a long build up from 36 like the germans forming a circle around warsaw for a few months Its happened to me maybe 25% of the time.

        I find that I have to "help" the ai make decisions early in the game, or else it will get bogged down. Hmm. Maybe the germans could go through belgium to get to France Otherwise they can build up 20+units at each province on the maginot line.


        sigh

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        • #19
          One thing I liked better in HOI1 over HOI2 was the technology trading. In HOI1 you could trade techs with any nation where as in HOI2 you can only trade techs with your allies. This is a problem because Japan always has an alliance with Manchuko thus they never join the axis same goes with Nationalist China never joining the allies due to the 'China unites against Japan" event.

          In HOI1 I used to love to play nonaligned countries like Brazil because you could play both sides into giving you stuff and still conquor most of South America without commiting to either side. Without the tech trading Brazil will stay so far behind technologically that it will never be able to do much of anything.
          Last edited by Dinner; February 25, 2005, 13:25.
          Try http://wordforge.net/index.php for discussion and debate.

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          • #20
            playing as japan, my transports can only reach Hawaii? wtf? My plan was to invade either Canada or Mexico then knock out the US in one wave. But if I have to declare to take Hawaii, then move to the West coast, my navy is going to be decimated first...

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            • #21
              Well, that is imminently realisitc. Troop transports can;t simply just cross the whole Pacific Ocean.

              You could, of course, try to take the Kuriles and perhaps some of Alaska and use that as a jumping point dow the coast.
              If you don't like reality, change it! me
              "Oh no! I am bested!" Drake
              "it is dangerous to be right when the government is wrong" Voltaire
              "Patriotism is a pernecious, psychopathic form of idiocy" George Bernard Shaw

              Comment


              • #22
                I'm not asking them to go from Tokyo to LA, I'm asking them to go from whatever that eastern outpost of japan is, to LA or Mexico.

                to realism that dimishes the fun. Why play as Japan if you can't effectively preempt the US without putting everything into your navy? **** that.

                also, a huge gripe for me is my puppets failure to hand over their tech blueprints. I've puppetted NatChi, and they now have 6 techs I don't have, and they won't give them to me, nor will they trade them to me for other techs.

                Do I need to roll through their countryside again?

                I disllike having to load as other nations, to fix issues like this.

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                • #23
                  Originally posted by asleepathewheel
                  I'm not asking them to go from Tokyo to LA, I'm asking them to go from whatever that eastern outpost of japan is, to LA or Mexico.

                  to realism that dimishes the fun. Why play as Japan if you can't effectively preempt the US without putting everything into your navy? **** that.
                  Well, because you want to play a state for whom victory over the US means Naval control, not better tanks??

                  Sorry, but them's the breaks of playing Japan.
                  If you don't like reality, change it! me
                  "Oh no! I am bested!" Drake
                  "it is dangerous to be right when the government is wrong" Voltaire
                  "Patriotism is a pernecious, psychopathic form of idiocy" George Bernard Shaw

                  Comment


                  • #24
                    Do empires end after the war?

                    Is there some sort of nationalist pressure?

                    I decide to play a game as France, so by sept. 1939 I had nice, modern army with plenty of armor (basic medium tanks with Heavy armor brigades), and by the End of Jan. 1940 I had annexed Germany, Slovakia, and Hungary (the Axis at that point)

                    I had a belliegenrence rating of 104, so I decided to see how far it would fall by liberating most of my Sub-Saharan empire and Syria. It did not go particulalry far, so I had to liberate Poland and Czechoslovakia (I also liberated them from puppethood), and then Austria, Hungary, and FGR, all of which I kept as puppets and assumed military control.

                    So, at this point my belligerance is 0.

                    The thing is, after I had done thi, the UK begins to liberate a bunch of imperial holdings in Africa and the ME.

                    Is this preprogrammed, or did my actions for some reason convince the UK to let their people go?
                    If you don't like reality, change it! me
                    "Oh no! I am bested!" Drake
                    "it is dangerous to be right when the government is wrong" Voltaire
                    "Patriotism is a pernecious, psychopathic form of idiocy" George Bernard Shaw

                    Comment


                    • #25
                      I've never noticed that nor heard anyone else mention it. Then again the only country I ever release colonies for is Italy. Libya and Somalia produce absolutely nothing at all and North Africa/East Africa produces so little that it is not worth fighting over. If I still want to us the bases then my puppet will let me and I don't have to worry about the British taking them from me plus as an added benifit I can take over Yugoslavia & Greece without everyone declaring war on me due to high belligerance.
                      Try http://wordforge.net/index.php for discussion and debate.

                      Comment


                      • #26
                        Originally posted by Nikolai
                        You guys must be joking! After playing HoI2, there is no way back!
                        Amen

                        Comment


                        • #27
                          Originally posted by Oerdin
                          One thing I liked better in HOI1 over HOI2 was the technology trading. In HOI1 you could trade techs with any nation where as in HOI2 you can only trade techs with your allies.
                          And this is the good thing.
                          This is a problem because Japan always has an alliance with Manchuko thus they never join the axis same goes with Nationalist China never joining the allies due to the 'China unites against Japan" event.
                          Ban Manchuko or any of your other allies from your alliance and then you are free to join Axis.

                          In HOI1 I used to love to play nonaligned countries like Brazil because you could play both sides into giving you stuff and still conquor most of South America without commiting to either side.
                          You could trade techs in HOI1? News to me.
                          Without the tech trading Brazil will stay so far behind technologically that it will never be able to do much of anything.
                          I've played as Brazil and Argentina in HOI1, after conquering of USA and all of South America I nad no problems with IC and technologies.

                          Comment


                          • #28
                            Re: Do empires end after the war?

                            Originally posted by GePap
                            Is there some sort of nationalist pressure?

                            I decide to play a game as France, so by sept. 1939 I had nice, modern army with plenty of armor (basic medium tanks with Heavy armor brigades), and by the End of Jan. 1940 I had annexed Germany, Slovakia, and Hungary (the Axis at that point)

                            I had a belliegenrence rating of 104, so I decided to see how far it would fall by liberating most of my Sub-Saharan empire and Syria. It did not go particulalry far, so I had to liberate Poland and Czechoslovakia (I also liberated them from puppethood), and then Austria, Hungary, and FGR, all of which I kept as puppets and assumed military control.

                            So, at this point my belligerance is 0.
                            But who cares about belligerance? In my current game my belligerance is over 300 and nobody dares to attack the Mighty Greek Empire (partly because I'm part of the Allies, yet But since I have the most advanced navy in the world and just conquered US of A. I'm gonna kick some French and British arses soon).

                            The thing is, after I had done thi, the UK begins to liberate a bunch of imperial holdings in Africa and the ME.

                            Is this preprogrammed, or did my actions for some reason convince the UK to let their people go?
                            It's preprogrammed. When my Mighty Greek Empire annexed Germany in 1938, soon UK did absolutely the same.

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                            • #29
                              What a nice picture for my Siberian eye:
                              (ver 1.1. dif. 3/3, my first HOI2 game actually)
                              Attached Files

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                              • #30
                                Originally posted by Serb
                                Ban Manchuko or any of your other allies from your alliance and then you are free to join Axis.
                                The problem isn't when I'm playing Japan it is when the AI is playing Japan. In all of the games I've played I have only twice seen Japan join the Axis without me loading up as Japan and manually having them join the alliance.

                                You could trade techs in HOI1? News to me.

                                I've played as Brazil and Argentina in HOI1, after conquering of USA and all of South America I nad no problems with IC and technologies.
                                It was hard to get the AI to agree to it but human players would do it all the time. When the game first came out they didn't have the limit of only being able to trade one technology per month and instead you could trade every technology in one deal. The problem with trading so many techs so fast is both sides would end up having nukes by 1941 and the game would become a stalemate as any large army group would get an A-Bomb dropped on it.
                                Try http://wordforge.net/index.php for discussion and debate.

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