Hm, they also made games of Roman era (Pax Romana), early middle ages (crusader kings), industrialization era (victoria) and early 20th century (hearts of iron). So I guess there´s something for everyone.
Btw, I think the era of renaissance, exploration and trade empires was the most interesting one
Plus, I cannot understand how people say the interface was bad. I know many saying so, but I can´t see their problem... I like the UI, for it is easy to learn and easy to handle. Also the game works excellent in terms of information. You aren´t supposed to know whether you win or you lose before the battle, just like in reality. It would be boring if you could determine the outcome of a war before it has begun
Also check civ2 / smac, reloading before battles produces different outcomes...
Btw, I think the era of renaissance, exploration and trade empires was the most interesting one
Plus, I cannot understand how people say the interface was bad. I know many saying so, but I can´t see their problem... I like the UI, for it is easy to learn and easy to handle. Also the game works excellent in terms of information. You aren´t supposed to know whether you win or you lose before the battle, just like in reality. It would be boring if you could determine the outcome of a war before it has begun
Also check civ2 / smac, reloading before battles produces different outcomes...
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