Well, I wish to talk about some annoying questions in EU2, as well as the things that could be improved.
One annoying thing that happened in my recently finished game was Aztec-Mexico change. Well, I attacked Aztec Empire and reduced it to their capital only. In the time of some other war my province next to it revolted, and the barbarians attacked Aztec capital. Before I liberated my province, they took it and Aztecs became Mexicans.
Pagan Mexicans, which I can't make my vassals by peaceful means. Of course, my province was included into this state,
without creating a state of war between me and Mexico.
First of all, the question of percents is completely silly.
To conquer China, I'd have to to lead 5 wars or so against them, taking provinces of 98-99% value each time (only once or twice a nation in my game agreed on gains over or at 100%. Of course, it balances the game, but surely it could be done some other way. The question of capitals is even siller. Because how can I later attack a single city? That way, a lot of exclaves are created. Moreover, the diplomacy. Me, a catholic, pius nation, come to the new world and I am supposed to loose my reputation because I attack some pagan barbarians? It should be done the way it is in civ2. When You meet a player, You gain a contact and can choose your diplomatical attitude towards them. Also, there should be ability of sending missionaries on foreign ground, there should be more missionaries, and there should be a possibility of converting peacefully
a foreign state by diplomacy, and making someone a vassal despoite the religion.
And one question;
if You have two armies in one field, it is extremly hard to choose the second one. How do You do that?
One annoying thing that happened in my recently finished game was Aztec-Mexico change. Well, I attacked Aztec Empire and reduced it to their capital only. In the time of some other war my province next to it revolted, and the barbarians attacked Aztec capital. Before I liberated my province, they took it and Aztecs became Mexicans.
Pagan Mexicans, which I can't make my vassals by peaceful means. Of course, my province was included into this state,
without creating a state of war between me and Mexico.
First of all, the question of percents is completely silly.
To conquer China, I'd have to to lead 5 wars or so against them, taking provinces of 98-99% value each time (only once or twice a nation in my game agreed on gains over or at 100%. Of course, it balances the game, but surely it could be done some other way. The question of capitals is even siller. Because how can I later attack a single city? That way, a lot of exclaves are created. Moreover, the diplomacy. Me, a catholic, pius nation, come to the new world and I am supposed to loose my reputation because I attack some pagan barbarians? It should be done the way it is in civ2. When You meet a player, You gain a contact and can choose your diplomatical attitude towards them. Also, there should be ability of sending missionaries on foreign ground, there should be more missionaries, and there should be a possibility of converting peacefully
a foreign state by diplomacy, and making someone a vassal despoite the religion.
And one question;
if You have two armies in one field, it is extremly hard to choose the second one. How do You do that?
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