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  • HoI1 better than HoI2?

    After playing HoI2 for a while, and then switching back to HoI1, I've come to the conclusion that 1 is better than 2.

    One of my biggest pet peeves in 2 is that you can't specify provinces for your tactical bombers to bomb. Instead, they bomb general regions. I'm playing as Germany, and I'm invading France, only my tactical bombers won't attack the exact province I want them to. I've been all over the forums at Paradox and apparantly, this is just the way the game is.

    2 isn't without it's strong points, however. I think the technologies are better in 2. I also like how you can research different trees. The layout for the techs is also much better in 2.

    Right now I'm playing the CORE ver 9 mod for HoI1. And this is the most fun I've had in these games.

    All I can say is I'm glad I didn't pay for HoI2, because it just isn't better than the first one.

    Agree? Disagree?

    Discuss.
    To us, it is the BEAST.

  • #2
    I just do not like adjusting my sliders every time something happens.

    I like the new attack systems but as you mentioned, your airforce is wacko.

    Naval combat is better, and the tech system is better, I like the new combat system (ground) as well.
    We're sorry, the voices in my head are not available at this time. Please try back again soon.

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    • #3
      I agree. HoI 1.06 + Core is much more enjoyable than HoI2 1.1

      Personally I loathe the TC system. Whats the point in having 4000 in manpower as the soviets if you can't actually use more than a couple hundred divisions? Not even moving them, just holding stationary positions. Baah.

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      • #4
        I like the way the air combat is handled, although being able to make specific one-time bombardments to help in a breakthrough wouldn't hurt, either.

        I like the TC system, too.


        Asleepathewheel, you can keep building divisions when you've used up your TC limit, but as was historically the case of the soviets, you will end up with a large undersupplied army, and the majority of the manpower will go to replacing all the troops you throw away as cannon fodder.

        If you want a more proffesional and organized soviet army, spend your resources mostly on improving the infrastructure and industry and keep your army within the capability of your transport capacity. That's the typical trade off - few and strong, or many and weak. Why would you want a "many and strong" army as the USSR, anyways? It's already the easiest country in the game to play - You practically have to try to lose.
        Rethink Refuse Reduce Reuse

        Do It Ourselves

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        • #5
          You guys must be joking! After playing HoI2, there is no way back! HoI1 was somewhat good, but nothing special compared to Paraodox's other games. HoI2 OTOH, is fantastic compared to it!
          Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10
          I praise you because I am fearfully and wonderfully made - Psalms 139.14a
          Also active on WePlayCiv.

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          • #6
            Originally posted by General Ludd
            Asleepathewheel, you can keep building divisions when you've used up your TC limit, but as was historically the case of the soviets, you will end up with a large undersupplied army, and the majority of the manpower will go to replacing all the troops you throw away as cannon fodder.

            If you want a more proffesional and organized soviet army, spend your resources mostly on improving the infrastructure and industry and keep your army within the capability of your transport capacity. That's the typical trade off - few and strong, or many and weak. Why would you want a "many and strong" army as the USSR, anyways? It's already the easiest country in the game to play - You practically have to try to lose.
            I'm anal and like to have 12 unit armies on every front province

            Maybe next time I'll cut down to 3 and build more tanka and air units or something

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            • #7
              Originally posted by asleepathewheel


              I'm anal and like to have 12 unit armies on every front province

              Maybe next time I'll cut down to 3 and build more tanka and air units or something
              ROFL 12??!

              3 is quite sufficient.

              In my current game (HoI1+1.06 and CORE), it's late March 1936 and playing as the Soviet Union, I have already conquered Poland, the Baltic States, Romania, Germany, most of Czeckoslovakia, and I'm working on Austria + Hungary with a few province to go.

              Although I did some "creative editing" in some of the event files (command type = add_division) giving myself lots of things, like a 12 unit tank groups ("1st Corps") which absolutely dominated Germany's Panzers... well what was left of them after my tactical bombers whooped their asses.

              The point being, I'm having much more fun on HoI1.

              If they would only fix that air unit combat thing... I'd be all set with HoI2. But air power is such a huge part of the game, it's virtually unplayable the new way.
              To us, it is the BEAST.

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              • #8
                I have only began playing HoI2, and never played 1, so I have no idea.

                I have to say playing the USSR is easy- a cmplete nob like me is winning the game handily with them...and If I am doing it, you know it must be easy.

                What bugs me is that its all about the IC's- with enough IC all your units are fully upgraded, all your armies get reinforced quickly, you expand the infrastructure and industriual base without problem, end all unhappiness, and make lots of units.

                I started in 1936 as the Soviets, and played around, building up little by little, mainly increasing my infrastructure and industry.

                Played the game historically (signed the pact with the Germans, got the baltics, half of poland, went to war with Finland and got a couple of provinces), then by May 1941 the Axis attacked me- by Jan 1942 I had liberated Poland and Czechoslovakia, made Romania and HUngary puppets, annexed Austria (which had remained independent, but a German ally), and secured berlin and eastern Germany, with my troops driving west, and south into Italy.
                If you don't like reality, change it! me
                "Oh no! I am bested!" Drake
                "it is dangerous to be right when the government is wrong" Voltaire
                "Patriotism is a pernecious, psychopathic form of idiocy" George Bernard Shaw

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                • #9
                  If you start in 1936, nothing can stop you.
                  Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10
                  I praise you because I am fearfully and wonderfully made - Psalms 139.14a
                  Also active on WePlayCiv.

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                  • #10
                    I assume the US is equally absurd to play?
                    If you don't like reality, change it! me
                    "Oh no! I am bested!" Drake
                    "it is dangerous to be right when the government is wrong" Voltaire
                    "Patriotism is a pernecious, psychopathic form of idiocy" George Bernard Shaw

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                    • #11
                      just more annoying with the naval aspect.

                      And it takes a while for the US industry to be worth anything, unlike the soviets.

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                      • #12
                        The US only has 25 % of it's real IC available until they go to war, for balance reasons. I haven't tried them, but I'm sure they can be fun.
                        Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10
                        I praise you because I am fearfully and wonderfully made - Psalms 139.14a
                        Also active on WePlayCiv.

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                        • #13
                          Originally posted by GePap
                          I assume the US is equally absurd to play?
                          The US is slightly harder since it can't really move its sliders to declare war before 1940 or 41 even in a 1936 senerio. Plus the US needs to build transports which must be protected by a navy in addition to building an army. The Soviets just need an Army and they start with the largest on the map so they can defeat Germany in 1936 and then go on to stomping the allies.
                          Try http://wordforge.net/index.php for discussion and debate.

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                          • #14
                            I have found the US lend lease events a bit absurd- byt the middle of 1944 in my game, at which point I had defeated Germany and had decide to unite China under communism, I had 73 industry in some provinces in the Urals- I mean, it was out of sight.

                            I have been having an issue currently- I decided to play my second game, but I set the aggressiveness up, so things happened more akin to history (in my first game Japan declare war on no one- in my second, Japan invaded China on queue), but its june 1941 at this point, and Germany is doing bubkus vs me.
                            If you don't like reality, change it! me
                            "Oh no! I am bested!" Drake
                            "it is dangerous to be right when the government is wrong" Voltaire
                            "Patriotism is a pernecious, psychopathic form of idiocy" George Bernard Shaw

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                            • #15
                              There is a lot of screwed up events in HOI@ because all they did is take the HOI1 events and transfer them over. The problem is most proviences have been renmbered so many events just don't work. The liberation of France event is supposed to trigger when Paris is taken so that Vichy ends and the old France comes back but I've never seen it work.

                              The worst though is the end of game event. Today I played as France in a normal/normal game and I defeated Germany by the fall of 1942. All of Germany was occupied by the allies and I released Poland, Czechislovakia, and Austria as puppets. Eventually in 1943 the USSR declared war on Germany but there was no German territory or units in the game. No sooner then Stalin declares war then I get the V-E Day event and the Soviets automatically get puppet status over all of eastern Europe. Never mind that the Balkans never got invaded or that the Soviets never took one bit of land or that I had more then 100 units on the Soviet border. That's just lame.
                              Try http://wordforge.net/index.php for discussion and debate.

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