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Im too used to the CORE Events. the Version now (1.1 when I finally got it ;=) ), has just too few
The Ability to change the Intern Politics (EU2-Style) is nice, Trade is okay but research :
Originally posted by asleepathewheel
how much of an improvement over HOI is it?
Is it as incomplete as HOI was on release?
Although I've only played a total of 5 hours of the 1936 grand campaign I can honestly say that this game is in much better shape than HOI1 was when it was first released.
Although I've only played a total of 5 hours of the 1936 grand campaign I can honestly say that this game is in much better shape than HOI1 was when it was first released.
Its without doubt a much more polished product than HoI was at 1.0 and fun to play in its present format. I have a long list of niggles, but they are just niggles, not showstoppers. The AI is clearly not as good as HoI 1.06c, but it should not take anywhere near as long to get it to behave well.
To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
H.Poincaré
In HOI1 they got the AI to behave by adding in events scripts which forced the AI to do certain things in a predicatable order, however, Paradox has been outspoken they want to get rid of the predictability scripting causes. We're back in the same catch-22 where the AI doesn't work without events scripting but events scripting makes the game boring.
A week shy of three months past the release date and still no patch other then the one which was offered on release day. I know they said they don't want to release a patch until they get all of the bugs reported but I think nearly all of the bugs were reported with in the first month. Maybe we should start a betting pool to see how long it will be before they actually put out the patch.
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