I've heard countless praises about EU2 for years, particularly on these boards. So, after tasting the pleasures of RTW for weeks, to the point I feel I've explored most of the game, I thought about another good strategy game, and remembered all these praises.
So, well, got EU2, and tried it. So far, I'm extremely split on this.
On one hand, there is just SO MANY excellent ideas, I can't understand why they weren't copied elsewhere. The peace treaty treatment, the core regions concept, the fact that you can't annex territory during the war, the attrition, the cost of war, the importance of diplomacy, the realistic-like pace of the game...
But on the other hand... Oh my... It's ugly, and doesn't help the immersion. And then, what is this ATROCIOUS interface ? 0_o
It's absolutely not intuitive, confusing, not customizable nor scalable, and, really not intuitive again. It's a pain to try to do anything with this. A horrible pain.
And, lastly, there is an horrible lack of information, or perhaps that there is information, but that it's made all confusing due to the interface. There is plenty of things that I don't get, and plenty of time something happens and I don't know why.
For example, I started to play with Byzantium, and then the Ottomans attack me (not surprising). I've battles with them, and sometimes a battle is easily won by my army, and the next time, the exact same battle is lost badly.
Other times, I have a much bigger army, with much more cavalry, I'm on the defensive, the indicator shows that the enemy has a worse defense/attack than me, and yet, my morale drops much faster, and I sustain more casualities, and I lose.
It's feeling totally random. Or it's perhaps that there is plenty of factors, but they aren't clearly displayed. Or anything. But the point is, I don't understand why I win, or I lose, or why this, or why that.
The information feedback is horrible. I had to go bankrupt to actually know that I was taking loans (as they are automatics, and you aren't warned). I mean, I understand this game is deep and complex, and that I won't all get right from the start, but truly, the lack of information and the horror of the interface are such than I already gave up several times just out of irritation.
Each time I come back, because I think "damn, it would be so cool to do that, and this, and that", but each time, I quit soon, because I'm stuffed with things happening out of the blue, and the exhausting fight against the UI.
So, as I suppose there is plenty of vets here, what are the first basic points that aren't obvious, but are important, to which I should pay attention, and the more-or-less hidden factors that make the game seems so random and irritating at times ?
So, well, got EU2, and tried it. So far, I'm extremely split on this.
On one hand, there is just SO MANY excellent ideas, I can't understand why they weren't copied elsewhere. The peace treaty treatment, the core regions concept, the fact that you can't annex territory during the war, the attrition, the cost of war, the importance of diplomacy, the realistic-like pace of the game...
But on the other hand... Oh my... It's ugly, and doesn't help the immersion. And then, what is this ATROCIOUS interface ? 0_o
It's absolutely not intuitive, confusing, not customizable nor scalable, and, really not intuitive again. It's a pain to try to do anything with this. A horrible pain.
And, lastly, there is an horrible lack of information, or perhaps that there is information, but that it's made all confusing due to the interface. There is plenty of things that I don't get, and plenty of time something happens and I don't know why.
For example, I started to play with Byzantium, and then the Ottomans attack me (not surprising). I've battles with them, and sometimes a battle is easily won by my army, and the next time, the exact same battle is lost badly.
Other times, I have a much bigger army, with much more cavalry, I'm on the defensive, the indicator shows that the enemy has a worse defense/attack than me, and yet, my morale drops much faster, and I sustain more casualities, and I lose.
It's feeling totally random. Or it's perhaps that there is plenty of factors, but they aren't clearly displayed. Or anything. But the point is, I don't understand why I win, or I lose, or why this, or why that.
The information feedback is horrible. I had to go bankrupt to actually know that I was taking loans (as they are automatics, and you aren't warned). I mean, I understand this game is deep and complex, and that I won't all get right from the start, but truly, the lack of information and the horror of the interface are such than I already gave up several times just out of irritation.
Each time I come back, because I think "damn, it would be so cool to do that, and this, and that", but each time, I quit soon, because I'm stuffed with things happening out of the blue, and the exhausting fight against the UI.
So, as I suppose there is plenty of vets here, what are the first basic points that aren't obvious, but are important, to which I should pay attention, and the more-or-less hidden factors that make the game seems so random and irritating at times ?
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