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  • New EU2 Beta

    Johan's been busy.
    Did nobody notice or are peoples already trying it out?



    - Increased technology costs by 15%
    - Morale damage given depends on morale of the troops. ie, should make it
    possible to have battles decided upon good morale as well as troopsize.
    - Shipyard restriction is now on base-tax, not current tax.
    - Building a conscript center now takes 2 years instead of one year.
    - Implemented straitscode, allowing a nation with a fleet to block passage
    across for enemy armies.

    - Crossing a strait gives a bigger penalty than just crossing a river.
    - Added back the strait connection between Jutland and Sjaelland.
    - Added in a strait connection between Skåne and Sjaelland.
    - Inserted the values from Asian Manpower mod into the province database.
    - You will now see which county competed your merchant out of a CoT.
    - Fixed some broken tooltips.
    - Whitepeaces should no longer cancel trade embargoes.
    - Fixed native sprites.
    - Improved automerchant.
    - Fixed some recent bugs with cursor logics.
    - Fixed a problem with cheats not being cleared when switching games.
    - 1419: fixed some problem with the norwegian policy settings.
    - 1419&1492: The city of Iasi was renamed to Suceava.
    - 1419&1492: The city of Bucaresti was renamed to Targoviste.
    - 1617: Ulster is now anglosaxon and reformed.
    - 1617: Scotland and England have a RM and have 120 in relation. England also
    lost their CB on scotland.
    - 1617: England lost Bandjarmasin, and gained Sunda.
    - 1617: Corrected english posessions in the carribean.
    - 1617: The dutch colony is Sambas is now a TP.
    - 1617: Persia gained Daghestan and Azerbaijan from Turkey.
    - 1617: Moved Tula, Welikia, Kursk, Belgorod and Donetsk from Poland to Russia.
    - 1700: Ulster is reformed now.
    - 1700: England lost Bandjarmasin and Sunda.
    - 1700: Holland gained Sunda.
    - 1700: Lorraine got its army moved to its homeprovince.
    - 1700: Persia gained Daghestan and Azerbaijan from Turkey.
    - 1700: Moved Welikia, Smolensk and Chernigov from Poland to Russia and Ukraine.
    - 1700: Sweden got Riga from Poland.
    - 1773: Moved Senegal's TP from France to England.
    - 1773: Moved Daghestan from Russia to Persia,
    - Changed some provinces to 0 natives in some scenarios.
    - Genoa gained 2 admirals and a general.
    - Poland lost Sigismud II as a leader.
    - Removed some Savoy leaders that only fought for other nations.
    - Changed deathdates for some Spanish leaders.
    - Increased alot of provinces to be above the new 1000 limit in the scenarios.
    - Renamed the cities of Ismail->Chilia, Magnitogorks->Kurgan, Pskow->Pskov,
    Warsawa->Warszaw, Pyatigorsk->Stavropol, Souchi->Abkazia and several more...
    - Kalmuk is now buddhist.
    - Kazan is now sunni.
    - Welikia is now russian culture.
    - Kazan is now mongol culture.
    - Dobrudja is now slavonic.
    - Zanzibar is now arabic.
    - Yorkshire is now protestant, while Lancashire is catholic.
    - Scotlands default capital is now 239, not 238.
    - Revised some Lithuanian and Polish leaders incase no union etc.
    - Added Magdeburg, Oldenburg, Münster, Thüringen, Bremen and Mainz to
    revolt.txt.
    - Expanded potential revolter for Bulgaria.
    - Added some random leader names for Bulgaria.
    - Revised climate in North-American provinces to make winter more realistic.
    - "Manchu Takeover of China", now removes cantonese and adds manchu as country
    cultures.
    - "Kingdom of Prussia" changes Memel and Prussia to german culture.
    - "Hohenzollern Prussia become Polish Duchy" changes Memel and Prussia to german
    culture.
    - "The incorporation of Prussia into Brandenburg" changes Memel and Prussia to
    german culture.
    - B choice in "Dutch Nobility demands General Estates" for Spain, Austria,
    Burgundy, France, & England is now CEN-1 instead of INN+1
    - Fixed bug in trigger of "Repatriation of Holland" event.
    - C choice in "The Effects of the Pragmatic Sanction" now affects PRU/FRA
    instead.
    - "Swedish Parliament of 1738" now sleeps the "Mercantile Reforms of the Hats",
    if the Hats option is not chosen.
    - Spanish succession events revised completely for alliances.
    - "The Crown of France" gives Flandern french culture.
    - Luxemburg can never get "The Crown of France" anymore.
    - Changed Navarra's timespan for "The Crown of France" to 1480-1575.
    - Moved addition of Altai culture from "Claims in the East" event to "Claims in
    the Steppes" event where it's more appropriate.
    - Revised triggers of "The Act of Union".
    - Removed revoltrisk from the French National Bankruptcy.
    - Fixed some bugs in "The Polish Succession of 1733"
    - Spain nolonger gets benefits from the expulsion of Moors.
    - Moved Fuggers Event from 1510 to 1517.
    - "Royal Letter of Bohemia" now opens a CoT either in Prague or Vienna.
    - "Phillip of Bourbon succedes Carlos II in Spain" now gives some cores to
    Austria.
    Lots of rather interesting-sounding stuff in there.


  • #2
    Yes, it looks quite promising...though apparently there are some problems with CTDs (even after Johan's 20th Jan fix...?) and/or savegame compatibility....
    DULCE BELLUM INEXPERTIS

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    • #3
      Er, what? I got EU 2 a couple of days ago. After about 15 failed starts I finally have a grasp of how to run an economy.

      I think I downloaded one patch, because I was pissed at CTDs, but they still happen. Is this one going to make that better?

      Expect a newbie questions thread this weekend as I can't figure out combat.
      Safer worlds through superior firepower

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      • #4
        - Added back the strait connection between Jutland and Sjaelland.
        - Added in a strait connection between Skåne and Sjaelland.


        Wow, that ought to spice up Germany.

        Too bad I hardly have time for Vickie nowadays and none at all for EU2.
        Blog | Civ2 Scenario League | leo.petr at gmail.com

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        • #5
          I'm more interested in Victoria and Hearts of Iron thesedays.


          The huge provinces on the EU2 map seem so strange after playing Victoria, or even Hearts of Iron.
          Rethink Refuse Reduce Reuse

          Do It Ourselves

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          • #6
            What I'd most like to see is an AI that accounts for the attrition level of a territory it's sieging. Too many unnecessary losses reduce its performance too much.

            It'd be nice if they gave some of the other trade goods a property too. Quantities of spices/china/tea (ie: luxuries) give you a small stability bonus perhaps?
            Fur/wool reduces winter attrition, ... etc.


            Originally posted by Snotty

            I think I downloaded one patch, because I was pissed at CTDs, but they still happen. Is this one going to make that better?
            As this is a beta patch, probably not. Vanilla 1.07 though has proved rather stable on most machines. The only ctd's I still get occur infrequently when a colonisation attempt fails but that's about it.
            If yours is repeatable you probably want to have a look through their support forum.

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            • #7
              this new patch is supposedly way buggier than the last beta due to either the new straits code or new sounds.
              Eschewing obfuscation and transcending conformity since 1982. Embrace the flux.

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              • #8
                Johan has discovered one of the reasons that the new beta crashed so much, there will probably be a new beta fairly soon.

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                • #9
                  Updated beta is up today

                  --
                  Editing EU2? Get the Exhaustive Bible of Event Scripting, Scenario Editing Guide and more...
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                  • #10
                    Wow, when I bought this, I expected it to be pretty stable by this point in its release. I have experieinced a few CTD, but only in the very beginning of a game.

                    Also what is up with the initializing graphics screenie with half the screen flashing black?
                    We're sorry, the voices in my head are not available at this time. Please try back again soon.

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                    • #11
                      Remember that this is a beta release, and not an official patch per se. As for the initializing screen, I don't know, but I have it too, and it doesn't give any problems, so I'd say don't bother.
                      Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10
                      I praise you because I am fearfully and wonderfully made - Psalms 139.14a
                      Also active on WePlayCiv.

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                      • #12
                        What I meant by the graphics screen, was that is wasn't very professional looking.
                        We're sorry, the voices in my head are not available at this time. Please try back again soon.

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                        • #13
                          must be something with your graphics card or directX or something, I don't have it on my version.

                          could maybe alos be some program running in the background.

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                          • #14
                            All of the Paradox games blink to a black screen every couple of seconds when I have eDonkey or bit torrent running in the background, for some reason.
                            Rethink Refuse Reduce Reuse

                            Do It Ourselves

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                            • #15
                              I've had the same problem with a message on ICQ

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