Announcement

Collapse
No announcement yet.

New Paradox game announced! Victoria (1835-1920)

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • New Paradox game announced! Victoria (1835-1920)

    Paradox Interactive is a world leading PC games publisher known for games such as Cities: Skylines, Europa Universalis and Crusader Kings.


    Guide your nation from the era of absolute monarchies of the early 19th century to evolve into a fully industrialized Great Power at the dawn of the 20th century! You must make sure that you stay ahead in wealth and strength, and skillfully manage the democratization process without disintegrating.

    Victoria focus on six different aspects, all interconnected, to provide a deep, yet easily accessible game-play; Diplomacy, Warfare, Economy & Industrialisation, Colonisation, Technological Development and Political Simulation.

    Diplomacy
    Victoria has a full flexible diplomatic system based on the concepts from EU1/2 and HoI, with bilateral alliances, limited colonial wars, claims over provinces, and much tied in to the concept of national prestige as the strength in diplomatic actions. Victoria also introduces a complex peace resolution system where claims can be given up, as well as trade deals and resources.

    Warfare
    Warfare is similar to the system in HoI with divisions of various types constituting the core of the land forces. Troop types are Militia, Colonial Troops, Regular Infantry, Elite Guards, and Cavalry. Divisions will have home provinces and cultures tied to them. Some sort of tactical decisions depending on the commander of the armies will occur. Each individual ship (frigate, man-o-war, ironclad, and dreadnought) will be named. Combat values are based on the three concepts of firepower, organisation and morale.

    Economy - Industrialisation
    The large focus in Victoria is on the industrialisation of the nations. Provinces have different amount of resources, and you can build lots of different buildings in different categories, like resource-mines, refineries, goods-manufactories, government buildings and military buildings. Resources can be shipped via convoys and rail, and/or sold to other nations on a world market. The economical development properly simulates the process of industrialisation. Supply and Demand affect prices where monopolies of certain items can lead to great wealth.

    Colonisation
    Colonisation in Victoria is all about laying claims to the vast lands not controlled by the industrialized nations. Claims can be contested, and will sometimes lead to war. Explorers can be sent to areas to map out the white spots on the map, and will discover new resources for the empire. Colonists are moving from overpopulated countries in the old world, to the most free and prosperous colonies and new nations,

    Technological Development
    The technology system is completely revolutionary, with its core based around the old concept of technology tree, but with the added concept of historical events giving you advances over time, depending on what you research in the technology trees.

    Political Simulation
    Victoria includes an advanced system that simulates the decisions and preferences of ideologies and parties of the people in a nation. Preferred ideologies can be tweaked by the player. Democratic nations give better economical development but low political stability, while monarchies lack the economical development but are more stable.

    Screenshot: http://www.paradoxplaza.com/media/vi...vic_030507.JPG

    Sounds good
    In een hoerekotje aan den overkant emmekik mijn bloem verloren,
    In een hoerekotje aan den overkant bennekik mijn bloemeke kwijt

  • #2
    At least they revealed it! It was about time! I have been all exited for several days now.

    The one thing I'm disappointed about, is that they didn't let it start in 1820, so that we with help of CK, could play a nation from 1066 to 1920! What a game that would have been!
    Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10
    I praise you because I am fearfully and wonderfully made - Psalms 139.14a
    Also active on WePlayCiv.

    Comment


    • #3
      Yeah, I would have liked it too if it started in 1820, mainly because then it would be possible to prevent Belgium from breaking away from the Netherlands
      In een hoerekotje aan den overkant emmekik mijn bloem verloren,
      In een hoerekotje aan den overkant bennekik mijn bloemeke kwijt

      Comment


      • #4
        Wow, the map doesn't look exacly like it does in HoI or EU. I didn't expect anything as revolutionary as that!

        Comment


        • #5
          If this one keeps most of the great stuff from EUII (Diplomatic model, etc.) plus whatever can be recycled from HoI (unit upgrades, technology tree...), I'm sold.
          DULCE BELLUM INEXPERTIS

          Comment


          • #6
            Yeah, I would have liked it too if it started in 1820, mainly because then it would be possible to prevent Belgium from breaking away from the Netherlands
            Then conquer them!

            Wow, the map doesn't look exacly like it does in HoI or EU. I didn't expect anything as revolutionary as that!
            I like it, but bear in mind that it might change to something even better under the development!
            Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10
            I praise you because I am fearfully and wonderfully made - Psalms 139.14a
            Also active on WePlayCiv.

            Comment


            • #7
              I can only do one thing after this great news:

              Contraria sunt Complementa. -- Niels Bohr
              Mods: SMAniaC (SMAC) & Planetfall (Civ4)

              Comment


              • #8
                Originally posted by August Borms
                Yeah, I would have liked it too if it started in 1820, mainly because then it would be possible to prevent Belgium from breaking away from the Netherlands
                Are you kidding? Now we Belgians, back then the most populated, industrialized and prosperous part of the Netherlands, have the opportunity to conquer Netherland and give Flanders back the central position it had in the medieval Netherlands.
                Contraria sunt Complementa. -- Niels Bohr
                Mods: SMAniaC (SMAC) & Planetfall (Civ4)

                Comment


                • #9
                  Absolutely brilliant.
                  The industrial revolution, the age of steam and WW1 all rolled into one.

                  I'm looking forward to forming the Austro-Hungarian empire. Then I can crush both the Belgians and the Netherlands.

                  Comment


                  • #10
                    sounds fun, too bad I will have to buy the game release +6 months due to their shoddy release reputation (but decent patch rep)

                    Comment


                    • #11
                      i am interested, but only if it has tougher ai than eu2.
                      Eschewing obfuscation and transcending conformity since 1982. Embrace the flux.

                      Comment


                      • #12
                        I'll have to give this a shot. Unification of Germany and Italy in this period too! Yippee!

                        -Jam
                        1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
                        That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
                        Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
                        Taht 'ventisular link be woo to clyck.

                        Comment


                        • #13
                          It kind of sounds like the 1820-1914 add on for EU2 that people have been asking for on the Paradox forums.
                          Try http://wordforge.net/index.php for discussion and debate.

                          Comment


                          • #14
                            Out of what you can read at the official forums, it isn't so. It looks great!
                            Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10
                            I praise you because I am fearfully and wonderfully made - Psalms 139.14a
                            Also active on WePlayCiv.

                            Comment


                            • #15
                              Originally posted by Maniac


                              Are you kidding? Now we Belgians, back then the most populated, industrialized and prosperous part of the Netherlands, have the opportunity to conquer Netherland and give Flanders back the central position it had in the medieval Netherlands.
                              Yeah, but then you'll probably need to build a navy to take over all their ****ty colonies before you can annex them, which is something I hate
                              In een hoerekotje aan den overkant emmekik mijn bloem verloren,
                              In een hoerekotje aan den overkant bennekik mijn bloemeke kwijt

                              Comment

                              Working...
                              X