Announcement

Collapse
No announcement yet.

M:tG Online

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Originally posted by Shadowstrike
    It blows my mind to think how profit-margin padding this is... Before, WotC was basically selling printed paper cards for many times their production cost. Now they even save on the paper cost and store it all in virtual form? It boggles the mind.
    Let's make one up ourselves. It's better than printing money.
    (\__/) 07/07/1937 - Never forget
    (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
    (")_(") "Starting the fire from within."

    Comment


    • #17
      Surely if the online 'virtual' cards have a recognised (potentially resale) value it is no different buying these than spending money on a tangible card. I can see the annoyance in having to build decks IRL and online, but I don't see why, if starting from scratch, buying virtual cards is any different than buying real cards. As someone said, the real cards you buy have no inherent value either.

      Comment


      • #18
        Urban Ranger - sounds like a promsiing idea. Shame that they've made "trading card games" for every possibly concieveably commericalized product. Its a practical no-brainer for any campaign (LotR cards, Harry Potter cards, etc.)

        DrSpike - I supose the biggest difference between the two is the tangible card itself. When nobody wants this commodity any more, I can at least burn the card to keep me warm for a few seconds. I can't burn a virtual card.
        *grumbles about work*

        Comment


        • #19
          I think there's actually some way to exchange your virtual world cards for real world cards.

          Let's make one up ourselves. It's better than printing money.
          You know, I was just thinking about this the other day.

          If you're not averse to making games based on books, David Gemmell's Drenai series might be a good candidate.
          Everything changes, but nothing is truly lost.

          Comment


          • #20
            Originally posted by Shadowstrike
            Urban Ranger - sounds like a promsiing idea. Shame that they've made "trading card games" for every possibly concieveably commericalized product.
            There's an easy way to do it. Take M:tG, rename all the components, and markets it as our own. AFAIK, they have no copyrights on anything other than the artworks, so there should be some easy money there.

            For example, rename "Instant" to "Battle Magic," "Sorcery" to "Ritual Magic," "Enchantment" to "Alternation," "Planes" to "Dimensions," "Planeswalkers" to "Dimensionshifters." Well you get the idea.
            (\__/) 07/07/1937 - Never forget
            (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
            (")_(") "Starting the fire from within."

            Comment


            • #21
              You're a clever, clever man. And also a devious, devious man.

              Everything changes, but nothing is truly lost.

              Comment


              • #22
                Originally posted by Mr. President
                You're a clever, clever man. And also a devious, devious man.

                I'm just taking after Dogbert
                (\__/) 07/07/1937 - Never forget
                (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
                (")_(") "Starting the fire from within."

                Comment


                • #23
                  Never tried the Online version. It does suck having to buy virtual cards.

                  I collected cards and played but it got too expensive. Every 3 months a new set of cards. Too much to keep up with....

                  Although its the best board/cardgame i have ever seen.

                  Comment


                  • #24
                    Originally posted by Daz
                    Although its the best board/cardgame i have ever seen.
                    I'll certainly have to agree there.
                    I'm not conceited, conceit is a fault and I have no faults...

                    Civ and WoW are my crack... just one... more... turn...

                    Comment


                    • #25
                      Now, I'll confess something that is....well, is not going to make make me popular in Apolyton....here it goes.....

                      M:tg is the only game that sucked more time than Civ2 and SMAC...... trying to quit this game (after total addiction) is like trying to quit smoking. I recently got a credit card, and I was tempted to spend $80 in M:tg Online. I believe that M:tg addiction is as bad as MMRPGs.
                      someone teach me baduk

                      Comment


                      • #26
                        Magic addiction is still not as bad as Apolyton addiction.
                        Everything changes, but nothing is truly lost.

                        Comment


                        • #27
                          Magic addiction can cause severe starvation due to spending all money on cards...

                          And all you can think about is countering and trampling people in real life....

                          Comment


                          • #28
                            Ever sold a kidney to buy Magic cards?
                            Everything changes, but nothing is truly lost.

                            Comment


                            • #29
                              They did try blocking other CCG companies from using the "tapping" mechanism no matter what they called it. They lost that court case, but if a small company tried producing a Magic clone CCG WotC would probably just tie you up in court until you ran out of money.
                              To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
                              H.Poincaré

                              Comment


                              • #30
                                And why is it that Grumbold is probably unfortunately correct?
                                I'm not conceited, conceit is a fault and I have no faults...

                                Civ and WoW are my crack... just one... more... turn...

                                Comment

                                Working...
                                X