First of all, I didnt get my copy today, because the guy said I didnt deposit pre payment for pre-order
, but since he's so nice to me, he told me to come by when store opens and he will hold onto a copy for me. :angel:
And before I forget, let me post this link.
For those of you who dont know what SC2 is, maybe this will impress you and get you to buy it when the game comes to US in Agust 27th, 2003. And for those wh oare already a fan of it, what the Intro... NOW! :doitnow:
But this is my impression of the game, from what I hear and what I saw.
Game is superb... The amount of extra features numbering 83 and counting (This does not count the 200+ weapons you can unlock!). Almost all of the SC1 characters are back, and there are still rumors of Hwang and Rock being available. In fact, most of the features in SC1 have made a comeback (Survival, Extra survival, Art gallery, Museum mode, Katas, etc etc etc)
SC2's new Mission battle mode works like a hybrid between edge master mode and weapon master mode seen in Soul blade and SC1. Just like in SC2, you can pick any character to beat the Missions (unlike Soul blade where specific char had specific missions) and you get gold for successfully finishing the missions. With the gold you can purchase arts just like in SC1, or purchase extra features. Ability to purchase features become unlocked when you accomplish specific missions so you cant just buy everything without completing all the missions. Also just like in Soul blade, Weapons can be found while your completing mission battle mode, but some can be found in shops as well.
You don't fight agst main SC casts anymore like in SB or SC1. Instead of fighting agst the heros, SC2 takes an existing character and swaps their skin to create a feeling of fighting a henchmen or coomon soldier etc. For example, during missions you might encounter an AI that fights like mitsurugi but they will look like generic samurai, or you will encounter hwang but they look like assassins... etc. (this is how many beleive hwang and rock is in the game because we have seen many AIs with styles of hwang/rock). I am not so sure if you ever fight with the main heros/villains anymore, but if its so, its very rare and must be important story plot wise (unlike SC1 and SB where heros fought for like no reason or stupid ones.
)
Some of the secret characters like Mina and sophitia are almost straight off copy of SC1, meaning there arent any improvements. Whiel thats a bit of a downer, its better than not having them alone.
Heihachi is incredibly fun to play.. His dash attacks are sick!
Necrid is interesting, but he seems a bit broken. Maybe it will take some getting used to in order to use multiple character's skill together, but I found him weak. What's annoying is you tend to think of necrid as a Large Astaroth/Nightmare like character, but he uses alot of moves from smaller character like talim/taki instead, which I found odd and disorienting.
I'll post more later. And eventually when I get the game tomorrow I'll post more stuff like vids and screenshots.
If you're still reading this and havent download the intro... WHAT ARE YOU DOING! GO GET IT! :doitnow:

And before I forget, let me post this link.
For those of you who dont know what SC2 is, maybe this will impress you and get you to buy it when the game comes to US in Agust 27th, 2003. And for those wh oare already a fan of it, what the Intro... NOW! :doitnow:
But this is my impression of the game, from what I hear and what I saw.
Game is superb... The amount of extra features numbering 83 and counting (This does not count the 200+ weapons you can unlock!). Almost all of the SC1 characters are back, and there are still rumors of Hwang and Rock being available. In fact, most of the features in SC1 have made a comeback (Survival, Extra survival, Art gallery, Museum mode, Katas, etc etc etc)
SC2's new Mission battle mode works like a hybrid between edge master mode and weapon master mode seen in Soul blade and SC1. Just like in SC2, you can pick any character to beat the Missions (unlike Soul blade where specific char had specific missions) and you get gold for successfully finishing the missions. With the gold you can purchase arts just like in SC1, or purchase extra features. Ability to purchase features become unlocked when you accomplish specific missions so you cant just buy everything without completing all the missions. Also just like in Soul blade, Weapons can be found while your completing mission battle mode, but some can be found in shops as well.
You don't fight agst main SC casts anymore like in SB or SC1. Instead of fighting agst the heros, SC2 takes an existing character and swaps their skin to create a feeling of fighting a henchmen or coomon soldier etc. For example, during missions you might encounter an AI that fights like mitsurugi but they will look like generic samurai, or you will encounter hwang but they look like assassins... etc. (this is how many beleive hwang and rock is in the game because we have seen many AIs with styles of hwang/rock). I am not so sure if you ever fight with the main heros/villains anymore, but if its so, its very rare and must be important story plot wise (unlike SC1 and SB where heros fought for like no reason or stupid ones.

Some of the secret characters like Mina and sophitia are almost straight off copy of SC1, meaning there arent any improvements. Whiel thats a bit of a downer, its better than not having them alone.
Heihachi is incredibly fun to play.. His dash attacks are sick!
Necrid is interesting, but he seems a bit broken. Maybe it will take some getting used to in order to use multiple character's skill together, but I found him weak. What's annoying is you tend to think of necrid as a Large Astaroth/Nightmare like character, but he uses alot of moves from smaller character like talim/taki instead, which I found odd and disorienting.
I'll post more later. And eventually when I get the game tomorrow I'll post more stuff like vids and screenshots.
If you're still reading this and havent download the intro... WHAT ARE YOU DOING! GO GET IT! :doitnow:
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