Just wondering what has been people's experience is the longest RPG in terms of play time? And in these long ones, do you spend a lot of time level-gaining, or is there a good, really long RPG out there with a solid story whose length is based more on adventuring than level-building/dungeon crawl? I personally remember playing Lunar: The Silver Star for a few hours every day after school for over a month, and it seemed to be a pretty plot driven game.
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The Longest RPG ever?
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The Longest RPG ever?
Wadsworth: Professor Plum, you were once a professor of psychiatry specializing in helping paranoid and homicidal lunatics suffering from delusions of grandeur.
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Well i don't know morrowind and neverwinter nights enough (right now) but it looks like Morrowind is good for adventuring...
Divine divinity and the BG saga have a plot you have to follow somewhat (but you can still do whatever you want, just not always)... i did enjoy the BG series the most though... in fact i'll never forget it: one the top games ever !!!"An archaeologist is the best husband a women can have; the older she gets, the more interested he is in her." - Agatha Christie
"Non mortem timemus, sed cogitationem mortis." - Seneca
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I think that Morrowind is actually the longe4st; at least some computer gaming magazines claim thatbut Neverwinter nights can be made longer with supplements downloadable from the net.
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Well, if you take Wizardry 6-8 as one big story, there's a very, very, long game right there.(\__/) 07/07/1937 - Never forget
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My longest RPG is the AD&D campaign that has been running for 18 years now and counting. That said, I don't think you can guage CRPG's on their longevity easily. If you stick to the essential plot only then most of them can be finished in 50 hours or less. Its the breadth of alternative paths that expand them out into much longer adventures if you choose. In that respect I think Arcanum, BG II, Morrowind, Wizardry 8 and Fallout 2 are all worthy. Planescape: Torment still caps them in terms of story content, but probably not in time taken to play.
Of all the MMORPG's I think only Asherons Call 1 had a vast amount of time and effort poured into the lore and history. Its hard to piece together parts of it without endless fighting though so I don't recommend it as a story led game.To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
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