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The Legend of Zelda: The Wind Waker

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  • #91
    I'm up to the forbidden forest right now as well, and I can say in all truth the game is truly amazing. I'm no big fan of cel shading in general, but this game is just so incredible, the art just draws you into the world.

    Best part of the game so far? The squid game... "ka-boom!"
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    • #92
      Best part of the game so far? The squid game... "ka-boom!"




      That was hilarious...
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      • #93
        From the screenshots, not a real fan of the graphics.....
        How can you defeat an enemy which will never accept defeat?

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        • #94
          You'll have to see the game in action to able to appreciate the graphics... it looks so much better in animation than it does in still shots.

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          • #95
            I agree. I wasn't very happy with the graphics from the stills, but I've downloaded several videos and loved what I saw.

            Also, every review of it I've read mentions how good the game looks when it's running.

            It's not going to be to everyone's tastes, of course, but then again nothing is...
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            • #96
              Originally posted by Drake Tungsten
              yeah, Im' glad they won't let you go too far out of the way at the start.


              Really? I don't like it at all. I love the sailing so much that I'd rather spend my time charting islands than beating the next dungeon. Needless to say, I was a little bit miffed when I got done charting the 7 squares open to me and was forced to actually enter the Forbidden Forest.

              Luckily, I can explore some more once I beat this dungeon.
              Yeah, i retract what I earlier said, after some practice, I wish I could open everything up. Too bad they can't just have that on for a beginner.

              I'm working my way to the forbidden forest currently.

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              • #97
                Originally posted by Ivellios
                You'll have to see the game in action to able to appreciate the graphics... it looks so much better in animation than it does in still shots.
                Really, I've played the demos at the stores....The game operates the same, the graphics are definately a step down (I really dont care if links eyeballs can focus on an object. I'd rather NOT have that and have improved graphics).

                The atmosphere wasn't good, but wasn't bad either.

                But theres nothing compelling me to buy this, ESPECIALLY because of the graphics and because of Gamecubes reputation for short, easy games.

                I'm back to my old PC, where I can have long, nice games with good graphics
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                • #98
                  I'm working my way to the forbidden forest currently.


                  I beat it this morning. A very cool dungeon.

                  Now I can explore some more! Hooray!

                  BTW, the graphics are the bomb biggity. So immersive...
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                  ASHER FOR CEO!!
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                  • #99
                    so far the most impressive part is the cartoony graphics. i wasn't sure if i'd like them but they are great once you see them in action. the gameplay i'm not so sure about yet. some of it is pretty tedious considering how easy everything is so far. if the gameplay was actually challenging i would like it much more. the part in the fortress where you have to sneak around in the barrels is boring and very easy. i love the fact that as long as you are hidden under a barrel the ai won't notice you 95% of the time.

                    everyone praises nintendo's high level of polish but i don't agree so far. i've seen rats run over open vertical windows(maybe it had glass but i've never seen a rat run over a glass window either!), and the example some cite about world interactivity with breakable plates is an annoyance to me since they literally jump & break if you touch them. sure it's interesting at the first few times but there are random plates strewn everywhere.

                    my initial impression is wind waker is much more discombobulated game than the n64 zelda games. it seems as if they were shooting for a different type of game than they ended up with. i don't think people would be nearly as positive about this game without it's excellent graphics. i'm sure i am in the minority though as everyone loves every zelda game. i just feel zelda is moving away from interesting gameplay which is the reason i used to love it so much. it seems each new zelda is being more of a final fantasy type game which takes up your time but really doesn't offer any challenge. even the classic zelda gameplay started in n64 is getting old as i already mastered it long ago. i'm sure new players will be much enthused but for me it feels zelda is stagnating especially after playing master quest.
                    Last edited by pg; March 30, 2003, 00:22.
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                    • The game is really easy, which is my only beef with it. Everything else is perfect...
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                      ASHER FOR CEO!!
                      GUYNEMER FOR OT MOD!!!

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                      • Played for a few hours last night, just long enough to get through the Island Fortress thingy... boy, that was a blast. Loving this, absolutely loving this.

                        So far, better than Metroid Prime.
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                        • Originally posted by Guynemer
                          So far, better than Metroid Prime.
                          That settles it. I must have this game.
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                          • I've been playing for a long time and I still haven't explored the whole ocean despite my concerted efforts. The overworld is massive...
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                            • heh, it is very easy. i beat one of the dungeons in like 10mins(the dragon one) and another in 20(forbidden forest). i've managed to not die at all so far. even the ending bosses weren't any challenge as they reuse old zelda gameplay to some extent, and thus i already know what to do. you seem to spend quite a bit of time on your boat. i'm finding it fun mainly because of how immersive the graphics are. the black and orange spikey guys are cool!

                              there are lots of little tweaks i've found help the zelda experience(from the camera seeming a bit better, to the first person mode being much improved as it seems you have a bigger view). the boomerang is ridiculously easy to use even with multiple targets. the fact that there is no way to skip the wind waker cutscene is quite annoying as i've seen it too many times. i'm hoping it gets better as i get further into the game(it does seem to be).
                              Last edited by pg; March 31, 2003, 06:07.
                              Eschewing obfuscation and transcending conformity since 1982. Embrace the flux.

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                              • Ugh......This game sounds so appealing, but from the demo version I played......It just won't immerse me (I'm the type of person who if I find one flaw in the game that stays till the end, it completly ruins my experience)
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