So who else has had the fortune of playing this game yet? It's wonderful. Best looking game on the market (beats UT2K3 hands down), best sounding game on the market (so many soundeffects at once using EAX, with perfect 3D positional surround), and best playing MMORPG of all time. ![Big Grin](https://apolyton.net/core/images/smilies/biggrin.gif)
Only one review exists that I know of, from ctrl-alt-del.com, which gave it a 95%: http://www.ctrlaltdel-online.com/ac2.html
And IGN has posted a great summary and first impression of the game. It's a good read which summarizes briefly why AC2 is different from AC1, EQ, DAoC, etc: http://pc.ign.com/articles/378/378885p1.html
I'm "Asher" on Solclaim, a level 16 Human Bounty Hunter.
If you play AC2, post your handles and servers here.
Get a load of these screenshots: http://www.microsoft.com/games/ac2/visuals.asp
They look even better in motion, since stuff like tree branches sway and waves move up on the shore, grass sways, etc. Very alive.
![Big Grin](https://apolyton.net/core/images/smilies/biggrin.gif)
Only one review exists that I know of, from ctrl-alt-del.com, which gave it a 95%: http://www.ctrlaltdel-online.com/ac2.html
And IGN has posted a great summary and first impression of the game. It's a good read which summarizes briefly why AC2 is different from AC1, EQ, DAoC, etc: http://pc.ign.com/articles/378/378885p1.html
I'm "Asher" on Solclaim, a level 16 Human Bounty Hunter.
If you play AC2, post your handles and servers here.
Get a load of these screenshots: http://www.microsoft.com/games/ac2/visuals.asp
They look even better in motion, since stuff like tree branches sway and waves move up on the shore, grass sways, etc. Very alive.
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