It's supposed to come out next week for the Cube, and good reviews are coming in:
Though the review is locked, apparently IGN gave it a 9.8 out of 10, the highest score ever for a gamecube game. Oh, here's a synopsis of the review from another board:
Apparently it got a perfect 10 from EGM.
All in all it's sounding pretty good. I hope my brother decides to pick it up so it will be waiting for me when I come home for thanksgiving.
Though the review is locked, apparently IGN gave it a 9.8 out of 10, the highest score ever for a gamecube game. Oh, here's a synopsis of the review from another board:
Ok, here's a quick synopsis of IGN's review.
The game stays VERY true to the gameplay of Super Metroid. The emphesis is on exploring and puzzle-solving, not fighting. Although the fighting is there, and it is NOT always easy. In fact at times it gets unfair, but you'll eventually learn how to fight each enemy. Oh, and the ****ing massive bosses are back in force. Quote: Think Super Metroid, but in 3d.
Suprisingly, the plot is extremely deep. It's up there with Eternal Darkness's story.
All the weapons and powerups are back except the Dash and Screw attack, but there's some new ones. Sorry, the review has no spoliers on new items.
The graphics are incredible and highly detailed, and ALWAYS at 60 FPS. RAWK. No bump-mapping, but it's not missed... Progressive scan is supported, by the way, and apparently that makes it even better.
Kenji Yamamoto, who made the Super Metroid soundtrack, is back and even better than ever. YEEEEEEEESSSSSS. Plus the enviornmental sounds and other sound effects rock. Apparetly this is the best sounding game on GameCube.
25-30 hours, more for 100%. Pres: 10, Graph: 9, Sound: 10, Gameplay: 10, Lasting: 9.
Final score: 9.8. That's the highest score a GC game has gotten at IGN yet.
The game stays VERY true to the gameplay of Super Metroid. The emphesis is on exploring and puzzle-solving, not fighting. Although the fighting is there, and it is NOT always easy. In fact at times it gets unfair, but you'll eventually learn how to fight each enemy. Oh, and the ****ing massive bosses are back in force. Quote: Think Super Metroid, but in 3d.
Suprisingly, the plot is extremely deep. It's up there with Eternal Darkness's story.
All the weapons and powerups are back except the Dash and Screw attack, but there's some new ones. Sorry, the review has no spoliers on new items.
The graphics are incredible and highly detailed, and ALWAYS at 60 FPS. RAWK. No bump-mapping, but it's not missed... Progressive scan is supported, by the way, and apparently that makes it even better.
Kenji Yamamoto, who made the Super Metroid soundtrack, is back and even better than ever. YEEEEEEEESSSSSS. Plus the enviornmental sounds and other sound effects rock. Apparetly this is the best sounding game on GameCube.
25-30 hours, more for 100%. Pres: 10, Graph: 9, Sound: 10, Gameplay: 10, Lasting: 9.
Final score: 9.8. That's the highest score a GC game has gotten at IGN yet.
Apparently it got a perfect 10 from EGM.
All in all it's sounding pretty good. I hope my brother decides to pick it up so it will be waiting for me when I come home for thanksgiving.
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