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  • Warlords III

    Have you played Warlords III: the Reign of Heroes or its sequel, Warlords III: Darklords Rising?

    If so, how do you like it/them?
    23
    I have played the Reign of Heroes and I liked it
    21.74%
    5
    I have played the Reign of Heroes and I didn't like it
    0.00%
    0
    I have played Darklords Rising and I liked it
    21.74%
    5
    I have played Darklords Rising and I didn't like it
    0.00%
    0
    I have played both and I liked both
    13.04%
    3
    I have played both and I liked the Reign of Heroes more
    4.35%
    1
    I have played both and I liked Darklords Rising more
    4.35%
    1
    I have played both and I didn't like any
    4.35%
    1
    What?
    30.43%
    7
    Last edited by Urban Ranger; August 13, 2002, 01:34.
    (\__/) 07/07/1937 - Never forget
    (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
    (")_(") "Starting the fire from within."

  • #2
    Nothing beats Warlords 1. I played that countless times.
    I'm building a wagon! On some other part of the internets, obviously (but not that other site).

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    • #3
      I've played Darklord Rising, but after playing Age of wonders there's no way in hell I could come back and play another game of it..
      Some people never get crazy...but truly boring lives they must lived...

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      • #4
        Never heard of it....
        In een hoerekotje aan den overkant emmekik mijn bloem verloren,
        In een hoerekotje aan den overkant bennekik mijn bloemeke kwijt

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        • #5
          I played Reign of Heroes, but didn't bother getting Darklords Rising since Reign of Heroes kept crashing on the piece of crap computer I had at the time.

          I preferred Reign of Heroes over Warlords II; being restricted to only eight unit types was a bit painful at first, but the extra terrain features as well as the improved heroes (not every hero was identical, unlike in Warlords II) more than made up for this restriction.

          It's a bit of a toss-up for me as to whether I preferred Warlords III or HoMM3. Generally I preferred HoMM3 owing to the more interesting hero development process, the tactical combat, and the ability to improve your cities, but I considered it extremely unfortunate that you had to have a Hero in your army in HoMM3.
          <p style="font-size:1024px">HTML is disabled in signatures </p>

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          • #6
            I've played both and liked them, but I enjoy being a good guy much mor than a bad guy.

            I remember I once had a fairly cool WWII game. I played one game as the Nazis, had a great time running across France, then crushed the RAF, the RN and invaded England. I came ashore just east of Plymouth, drove north to Bristol, cleared out the Cornwall penisula, built up my forces, marched east to London and then north to York, at which time the Allies surrendered. At first, I was elated with my stunning success but then got to thinking about the ramifcations of a Nazi victory in WWII. The concept so depressed me that I never played the game again.

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            • #7
              Warlords 1 was the game that persuaded me to get my first PC because it wasn't available for the Atari ST
              To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
              H.Poincaré

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              • #8
                I have played DarkLords Rising and liked it.
                its a good game, but same strategy goes for every map.
                in the beginning you take few towns, build up your forces and then take the rest of the towns. not fun in the long run.
                Last edited by Andemagne; August 13, 2002, 21:50.
                My Words Are Backed With Bad Attitude And VETERAN KNIGHTS!

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                • #9
                  I liked the editor aspect of Warlords2 Deluxe, although Warlords3 does grow on you after a while.
                  Darklords I only picked up a few weeks ago so I have yet to really try it out (*bleeping* Morrowind is hogging all my time ).

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                  • #10
                    Well, based off the strength of your recommendation, I actually would have picked up W3 and played more of it than the demo... if I ever found it. Which I didn't.

                    The biggest strike against W3, in my mind, was the combat system. I hated the lack of strategy...

                    Zkribbler: Eh, my story is better. Ever play the game PTO2? Stands for Pacific Theatre of Operations (and it was a sequel), and it was done by Koei representing WW2 in the Pacific. This is back when my newest computer was still an old Amiga 500, so I was stuck with Koei's offerings for my strategy fix on the SNES. Anyway, if you've ever played a Koei game, they aren't well play balanced. At all. I started as the Japanese in November of 1941, and without any need for any silly Pearl Harbor, I conquered all of the Pacific, basically, by May of 1942 (this is at a turn a day, so that's still a lot of playing). Due to the lack of a good alliance system, I got to watch the allies all fall separately- declare war on teh USA December 3rd, take the Phillipines, declare war on Holland soon after and take Indonesia, then declare war on Britain and take Singapore & HK... you get the idea. I got to decide when every player entered the war, so Australia happily stood by neutral while their British allies got wailed on. And oh yes, pilots were apperantly the biggest bunch of wimps ever in WW2- they refuse to fly at all in rain or fog. And they all put their aircraft nicely at the one central, shoreside airstrip. Yup, the battleship is still the queen of the seas, because it simply sails into port whenever it's foggy and bombs the bejeezus out of the airfield, destroying it and all the planes there. Battleships could also destroy all the land forces guarding a coastal base (most of 'em) without retalitation (something the computer was slow on grasping). No, the troops cannot move a few miles inland to easily evade this. This might make sense on Iwo Jima or another Pacific Isle, but in New Guinea or Indonesia?! Anyway, I quickly ruled all of SE Asia, India was a breeze to take, and I eventually invaded the States, taking all of the West coast and I was about to collapse the East Coast when I got my win condition.

                    And oh yes, this wasn't strictly neccessary. The computer does not have a clue how to manage their economy. You do the budget each month, playing a card game with the other advisors to see whose proposal goes through, and let me assure you that everybody else's budget plan is stupid- they never allocate enough funds for "general purposes" which increases your GNP, i.e. more money next month! In other words, without a human player to bring some reason to the table, the computer will naturally ruin their economy and send their GNP to 0! (perhaps semi-realistic, but it's not hard to avoid in the game!) That was a win condition, by the way. So another way to win would simply be to wait and let your opponent spend himself to destruction.

                    Ah yes, the point of all this. Koei is a Japanese company. Even still, I expected the result of a Japanese victory to be some interesting post-apocalyptic style hell, say with Japan stabbing Germany in the back, brutal treatment of the conquered Americans, nukes going off all over in 1947, etc. Nope! Everything is hunky-dory! Apperantly a Japanese conquest means happy celebrations for the returning sailors now that the war is over and Asia is happily united under its Japanese masters! Maybe that'll fly in Japan, but I can't believe that the translators left it like that!

                    After that, I almost never played the game again.
                    All syllogisms have three parts.
                    Therefore this is not a syllogism.

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                    • #11
                      There are some strategies to Warlords 3, mainly in how to arrange your stacks so maximum bonuses are achieved. There are also decisions to make, the big one being whether you should let your hero(es) charge out to search the ruins for artifacts or let them complete quests for experience points. Both experience and artifacts are important to build up your heroes, so that's usually quite tough.

                      Other decisions to make are how fast the expansion should be and whom should you attack first. Eventually all computer players end up hating you except for those whom are allied to you at the beginning of a scenario. So it is just a matter of time that you need to face a war on all fronts.


                      Zkribbler: Was that PG3D?
                      (\__/) 07/07/1937 - Never forget
                      (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
                      (")_(") "Starting the fire from within."

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                      • #12
                        There's also the strategic decision of whether you want to hold on to as many cities as you can (despite the high costs of defending so many cities), or whether you want to just burn your enemy's cities to the ground. Nothing hurts the enemy war effort more than a super-stack razing its way to to the capitol.

                        Strategy really comes into play when you make a custom race, also. (This isn't allowed in either HoMM3 or HoMM4, AFAIK).
                        <p style="font-size:1024px">HTML is disabled in signatures </p>

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                        • #13
                          I played and liked Reign of Heroes (not as well as Warlords II, but well enough). Never tried Darklords Rising; is it different enough from Reign to be worth buying if I already have RoH?
                          "THE" plus "IRS" makes "THEIRS". Coincidence? I think not.

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                          • #14
                            The biggest strike against W3, in my mind, was the combat system. I hated the lack of strategy...

                            The biggest strike against HoMM3, in my mind, is the combat system. I hate the fact that both AutoCombat and QuickCombat gave worse results while the Tactical Combat against the AI wasn't all that challenging.
                            Blog | Civ2 Scenario League | leo.petr at gmail.com

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                            • #15
                              Originally posted by St Leo
                              The biggest strike against HoMM3, in my mind, is the combat system. I hate the fact that both AutoCombat and QuickCombat gave worse results while the Tactical Combat against the AI wasn't all that challenging.
                              jeeesh but sometimes autocombat could defeate AI with superior force, which would have been impossible to human player.
                              My Words Are Backed With Bad Attitude And VETERAN KNIGHTS!

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