The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
What? You don't need to have battering rams, catapults or giants to attack walled cities in AoW2?
Actually flying units and heroes with wall climbing work too.
In Aow the computer sometimes send in huge mob with just one battering ram to attack my cities. All I need to do is to concentrate on the ram to take it out before it breaches the wall. That's great fun watching a huge mob wandering around outside unable to attack your small garrison
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
SMAC/SMAX
MOO2
One Must Fall 2097
Colonization
RailRoad Tycoon deluxe
Warlords 2
Tetris
Bards Tale 1 (from the 80's)
Wizard's Crown (from the 80's)
Tie Fighter
I'm not a complete idiot: some parts are still missing.
[quote[What? You don't need to have battering rams, catapults or giants to attack walled cities in AoW2?
Actually flying units and heroes with wall climbing work too.[/quote]
-All my heroes in AoW had wall climbing sooner or later, and i built forces with lots of ranged units and wall climbing and flying ones. The ranged units could fire over the wall to soften up the defenders, the hero and flying units would finish the job. Heroes could also just use high level magic to achieve the job.
In Aow the computer sometimes send in huge mob with just one battering ram to attack my cities. All I need to do is to concentrate on the ram to take it out before it breaches the wall. That's great fun watching a huge mob wandering around outside unable to attack your small garrison
"The purpose of studying economics is not to acquire a set of ready-made answers to economic questions, but to learn how to avoid being deceived by economists."
-Joan Robinson
My AoW strategy involved a lot of fast and/or flying units and guerrila tactics.
"The purpose of studying economics is not to acquire a set of ready-made answers to economic questions, but to learn how to avoid being deceived by economists."
-Joan Robinson
Originally posted by Grumbold
I found AoW2 very hard to get into. It has "improved" in ways I don't like so its hit the back of the shelf while I concentrate on NWN.
- Only one campaign and it seems to be leading you through the magic skills in a set order. Not as flexible as AoW where you could not only be good or evil but take different skills/magic each time.
- Movement rates are now so high and hexes less easy to judge thanks to the 3d effects that you can't tell whether you are in range of an enemy force or where A will intersect B.
- I found the city management and combat less intuitive at first glance.
- The first scenario map was full of bizarre teleporters.
Like I say these were observations formed after only a couple of hours play. When I decide to go back to it and get past the first scenario I may revise my opinions.
Teleporters are bad... high movement can be either good or bad, depending on sight radius. It might complicate my guerilla warfare strategy or it might simplify it.
"The purpose of studying economics is not to acquire a set of ready-made answers to economic questions, but to learn how to avoid being deceived by economists."
-Joan Robinson
SMAC/SMAX
CtP
then sometimes a RPG of some kind or another... started to replay Chrono Cross but then realized I was too tired to really appreciate the story so I'll be starting over probably... but who knows.
Would like to get some more games for my GBA too... *wishes had more money.*
I'm not conceited, conceit is a fault and I have no faults...
Civ and WoW are my crack... just one... more... turn...
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