Ok, who remembers this conquer space game?
I for one think is the most beautiful such game ever made. The interface was lovely, and the graphics still hold up as being really good. Sure, there were some big flaws (very poor A.I., not being able to que/automate build orders, not being able to move a ship to a distant star system without having to give it orders to jump from A to B to C to D etc., not being able to group ships, no ship templates for construction), but these are outweighed by the epic scope of the game (huge tech tree, a very dense star cluster is almost impossible to fully explore, the music score, etc.).
I for one would love to see this game redone, retaining its original beauty but improving the flaws listed above. Anybody else remember it? (I've actually gotten to work on my new computer, and while the music is a little shaky, the game runs beautifully)
I for one think is the most beautiful such game ever made. The interface was lovely, and the graphics still hold up as being really good. Sure, there were some big flaws (very poor A.I., not being able to que/automate build orders, not being able to move a ship to a distant star system without having to give it orders to jump from A to B to C to D etc., not being able to group ships, no ship templates for construction), but these are outweighed by the epic scope of the game (huge tech tree, a very dense star cluster is almost impossible to fully explore, the music score, etc.).
I for one would love to see this game redone, retaining its original beauty but improving the flaws listed above. Anybody else remember it? (I've actually gotten to work on my new computer, and while the music is a little shaky, the game runs beautifully)
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