Yeah, I hate micromanagement, but I love SimGames! I haven't tried The Sims yet, though, and they're already springing another one on us!
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SimCity 4!
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Hmmmm....sounds like they might be using code and ideas that was originally being put into the abandoned Simsville, don't you think?
It would be good if you could import families from The Sims into it. When you run SC4 it could detect whether you've got The Sims installed, and if so, use it like a plug-in to the game. Otherwise, it would just run as a game in its own right. Sound good?Avoid COLONY RUSH on Galactic Civlizations II (both DL & DA) with my Slow Start Mod.
Finding Civ 4: Colonization too easy? Try my Ten Colonies challenge.
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Thanks for the link to the screenshotsVoluntary Human Extinction Movement http://www.vhemt.org/
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Originally posted by Bkeela
Thanks for the link to the screenshots
I'm also quite happy that different types of cities should now be achievable. In SC2000 I always used dense Indusrial/ Residential/ Commercial zones, it should be fun to design a small town or a couple of villages now.Interested in creating a TBS game similar to Colonization?
Have a look here !
New C++ programmers needed!
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In SC2000 I always used dense Indusrial/ Residential/ Commercial zones, it should be fun to design a small town or a couple of villages now.
But the game isn't really about that. Making your town prosperous and wealthy can be hard in SimCity.
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Thanks chronocrator, didn't see your link. My complaint was against the twit who started this thread.
Bkeela.Voluntary Human Extinction Movement http://www.vhemt.org/
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As long as they give us the opportunity to play on a damn huge map, I'll be happy. (Even the 256x256 in SimCity 3000 was a little cramped for my tastes.)
That, and get rid of the damn Microwave plant. I laughed when I saw that the thing is available in 2020 and costs only 30,000 for 14,000 MW. And the "Microwave" disaster in SimCity 2000...
On the subject, bring back the "Monster" disaster and kill the UFOs. Somehow, I preferred the giant flying metal eye with legs to flying saucers.
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And the "Microwave" disaster in SimCity 2000...
But I hope SC4000 adopts a more futuristic look (with new disasters) .
As long as they give us the opportunity to play on a damn huge map, I'll be happy. (Even the 256x256 in SimCity 3000 was a little cramped for my tastes.)
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Originally posted by Vlad Antlerkov
And the "Microwave" disaster in SimCity 2000..."You're the biggest user of hindsight that I've ever known. Your favorite team, in any sport, is the one that just won. If you were a woman, you'd likely be a slut." - Slowwhand, to Imran
Eschewing silly games since December 4, 2005
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hmmm....tried out sc3000 again after putting it away after buying, and it's not half-bad. One thing I can't tell is the exact breakdown of what industry is doing, as in specific sectors (high tech, textiles, etc). Sc 2000 had it, but I cant get a good idea of what my industries are exactly doing....
hopefully, sc4 will bring this back.
Dave"Perhaps a new spirit is rising among us. If it is, let us trace its movements and pray that our own inner being may be sensitive to its guidance, for we are deeply in need of a new way beyond the darkness that seems so close around us." --MLK Jr.
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Dave:
Yes, that too. Never figured out why that happened. There seems to be only "dirty" and "clean" industry in SimCity 3000. I'd like to be able to discourage certain industries through methods other than ordinances, such as tax rates for individual industries. (Probably the best way to win the Flint scenario in SimCity 2000.)
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Just tried SC3000 again and it won't recognise the CD in my new DVD drive when the game fires up. Probably the stupid copy protection since the game installed without a qualm. Nuts.To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
H.Poincaré
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Originally posted by Vlad Antlerkov
As long as they give us the opportunity to play on a damn huge map, I'll be happy. (Even the 256x256 in SimCity 3000 was a little cramped for my tastes.)
Originally posted by DetroitDave
One thing I can't tell is the exact breakdown of what industry is doing, as in specific sectors (high tech, textiles, etc). Sc 2000 had it, but I cant get a good idea of what my industries are exactly doing....
hopefully, sc4 will bring this back.
Dave
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