Anyone play this game? its a massive game with over 1000 technologies depending on what mod pack you get. I was wondering if anyone else played it and if they saw all the similarities it has with moo2? (and a lot of improvements!)
Announcement
Collapse
No announcement yet.
Space Empires 4.
Collapse
X
-
I played SE4, and while I did enjoy the game, it completely cured me of any desire to micromanage at that scale ever again.
I am also angry that they never got the MP (LAN) done for it and I have to buy a second copy (SE4 gold) to get MP, a promised feature in the original.-Sencho
"Even the clearest and most perfect circumstantial evidence is likely to be at fault, after all, and therefore ought to be received with great caution. " - Mark Twain
-
Originally posted by Sencho
I played SE4, and while I did enjoy the game, it completely cured me of any desire to micromanage at that scale ever again.
I am also angry that they never got the MP (LAN) done for it and I have to buy a second copy (SE4 gold) to get MP, a promised feature in the original.<Kassiopeia> you don't keep the virgins in your lair at a sodomising distance from your beasts or male prisoners. If you devirginised them yourself, though, that's another story. If they devirginised each other, then, I hope you had that webcam running.
Play Bumps! No, wait, play Slings!
Comment
-
Originally posted by Sencho
I am also angry that they never got the MP (LAN) done for it and I have to buy a second copy (SE4 gold) to get MP, a promised feature in the original.
Drones were also "promised", but they had problems with it so it was tabled until later.|"Anything I can do to help?" "Um. Short of dying? No, can't think of a |
| thing." -Morden, Vir. 'Interludes and Examinations' -Babylon 5 |
Comment
-
both of those, tcp/ip and drones, are included in the gold version<Kassiopeia> you don't keep the virgins in your lair at a sodomising distance from your beasts or male prisoners. If you devirginised them yourself, though, that's another story. If they devirginised each other, then, I hope you had that webcam running.
Play Bumps! No, wait, play Slings!
Comment
-
Originally posted by Anunikoba
The demo for SEIV Gold is now available.
I played SEIV vanilla demo and thought, "Wow! I really like this game! I am gonna buy the gold version for sure!
But haven't I played this game before?"
moo! moo!! (hint, hint)
(Yes, I just finished reading "The Shiva Option", how did you guess?)|"Anything I can do to help?" "Um. Short of dying? No, can't think of a |
| thing." -Morden, Vir. 'Interludes and Examinations' -Babylon 5 |
Comment
-
open and close warp points are a standard part of the game. problem is you just have to get up REALLY far in the tech tree.
Gold version is supposed to be out in march!Join the army, travel to foreign countries, meet exotic people -
and kill them!
Comment
-
I really got hooked on this game. However, the AI was really weak. It did not uncerstand how to use ranged weapons or fighters, or how powerful these were. No matter if I created races with 5000 bonus points and limited myself to 0, I would still just roll over the AI. I checked the on-line community and there was no one really playing on-line (which is expected considering the length of the game).
Lastly, they are only offering a rebate to SEIV owners for the gold additions. Since there is no improvement to the AI, I won't be bothered. But, you guys let me know if it was worth the extra $25.We're sorry, the voices in my head are not available at this time. Please try back again soon.
Comment
-
Originally posted by markusf
open and close warp points are a standard part of the game. problem is you just have to get up REALLY far in the tech tree.
Gold version is supposed to be out in march!
Basically, in Starfire there are two generic types of warp points called open and closed warp points. (There are about twenty specific types, but they are variations of the two mentioned.)
Open warp points can be detected by a survey ship's sensors and can be charted when said ship begins running search patterns in a particular system. Closed warp points cannot be detected by such sensors. The only way to detect a closed warp point is if you enter an open warp point in one system and the exit warp point in the next system is closed. That, or seeing a ship come out of a closed warp point.
SEIV warp points are always detected, so you don't have the same nightmare scenario of a fleet coming out of a previously unknown warp point right into one of your core systems. (See "In Death Ground" and "The Shiva Option" by David Weber and Steve White.)
(Yes, I know, you can create that "unknown" warp point, but in Starfire that sort of tech isn't available in the game.)Last edited by Sinapus; January 24, 2002, 14:44.|"Anything I can do to help?" "Um. Short of dying? No, can't think of a |
| thing." -Morden, Vir. 'Interludes and Examinations' -Babylon 5 |
Comment
-
Mods? What mods?
Where do you get the mods for SEIV?Avoid COLONY RUSH on Galactic Civlizations II (both DL & DA) with my Slow Start Mod.
Finding Civ 4: Colonization too easy? Try my Ten Colonies challenge.
Comment
-
you can get some here, there are also some fan sites that have mods, but i don't know their url.<Kassiopeia> you don't keep the virgins in your lair at a sodomising distance from your beasts or male prisoners. If you devirginised them yourself, though, that's another story. If they devirginised each other, then, I hope you had that webcam running.
Play Bumps! No, wait, play Slings!
Comment
Comment