quote: Originally posted by Urban Ranger on 04-24-2001 10:51 PM Sack all your engineers and replace them with scientists. Build a second living quarter right away and hire as many scientists as you can afford. Have them all start researching laser weapons. Once you have something start hiring some engineers to build them. |
My laser pistol research is always complete far before that living quarters is built. I need those ten engineers after only ten days of research.
quote: By the way, high explosives are the best grenades. You can chuck them, and they waste a lot of the bugged-eyed baddies if used correctly. |
Most of my grenade use is to hit a single target at long range. The scout finds one at the edge of his view, and someone behind that troop will send a grenade at the lone offending alien. How do you get them to throw the high explosive that kind of distance?
quote: I think you can destroy a Cyberdisk early on, but you have to attack it from behind. Maybe AP ammo on an autocannon or something. |
I know it's possible. My preferred method is (surprise) grenades, since the underbelly armor is the weakest. But in that game there were about three of them in a group together and I can't throw grenades in the corridors of my base.
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