errr... Shady, could you tell me why you always have to use that MWUAHAHAHAHAHA shit?
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Master of Magic Hint Thread
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Sky Drakes are useful, very useful as they're resistent to all kind of magics (even to Doom Bolts)
but I still prefer Great Drakes (Chaos magic)
it can be handy to use 1 sphere as well as 2 or even 3 spheres
I for myself use to take 5 picks Chaos, 2 picks Nature and 2 picks Sorcery... the leader abilities are Chaos Mastery and Node Mastery...
Node Mastery prevents Magic nodes from dispelling my spells and producing the double amount of mana after it was melt...
Chaos magic brings many good attack spells. nature magic lets me transfrom the land and transmute the goodies. sorcery magic lets me enchant the roads and improve my reputation with the Aura of Majesty Enchantment. it's a nice mix I use, if not very efficient. better are 2 spheres or only one sphere.
I wouldn't advice you to take more than 3 spheres of magic. and it's also not worth the pick to choose only one spell book of any sphere
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well... well...
Andz83 collects a few hundred Mana Cr. and once again casts the Arcane Spell of BUMP
why are there people at these forums who just don't post in the threads concerning the games they like
I just can't imagine that we two are the only ones left who like MoM!!
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Hey, I'm here too, I just don't discuss about the game as much!
Hmm... did I have only one post on this thread? I remembered posting another one. Well, forgot what it was about anyway.
To MoM: I just played a game with the Torin supertactic at impossible level and two computer opponents, and it was still boringly easy. 11 life spell books is the way to go if you want to take it easy.
BTW, do you know any good tactics to use with death mages? When used by me, death magic seems to be the worst single sphere of magic there is. Even the kick-ass heroes (Ravashack, Mortu) don't help much, as the first flying (especially drakes) can come and kill them easily.
hmm... Perhaps I should try to mix death and sorcery to give Mortu flight so that he can use first strike and magic immunity against the fire breath... Now that could, in fact, be powerful. Should try someday.
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