There's another point I want to raise. The human player is automatically at a strategic disadvantage because he has to move first. Computer players get to react to his movies, meaning they have the initiative all the time.
This is big. In Starfleet Battles the ship that has initiative moves last but fires first. In Civilization (boardgame - no relation to Sid's classic) the player has initiative moves first and battles are resolved simultaneously.
This is big. In Starfleet Battles the ship that has initiative moves last but fires first. In Civilization (boardgame - no relation to Sid's classic) the player has initiative moves first and battles are resolved simultaneously.
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