As a big "Pirates" fan, I've been waiting for the price of "Cutthroats" to come down to a reasonable level, which finally happened. The verdict (IMHO):
The good: "Cutthroats" is, as I suspected, "Pirates" taken to the next level. For example, instead of just recruiting crewmen, they now come in four specialities: officers, sailers, gunners and marines. Instead of just invading towns and watching the numbers drop as you swordfight, you now have a landing party, whom you guide through an actual town. Your marines storm, loot and sometimes burn buildings, take prisoners, and shoot or slash the locals. All those good things pirates love to do. Ship battles now involve your entire fleet.
The bad: This game crashes...a lot. Much of the game is controlled through itty-bitty icons, which are really hard to make out.
The ugly: Three times, I have raided towns. The first time, the town gave me a large bribe to stop attacking. The next two times, I pulled off successful raids, but when I ordered my men to withdraw, all but one obeyed. This single troop kept marching endlessly to the southeast, and he was so far off the map, I swear he was in limbo. The rub was, because he was not back aboard, the game wouldn't let me sail away.
I say, shoot the beta testers!
The good: "Cutthroats" is, as I suspected, "Pirates" taken to the next level. For example, instead of just recruiting crewmen, they now come in four specialities: officers, sailers, gunners and marines. Instead of just invading towns and watching the numbers drop as you swordfight, you now have a landing party, whom you guide through an actual town. Your marines storm, loot and sometimes burn buildings, take prisoners, and shoot or slash the locals. All those good things pirates love to do. Ship battles now involve your entire fleet.
The bad: This game crashes...a lot. Much of the game is controlled through itty-bitty icons, which are really hard to make out.
The ugly: Three times, I have raided towns. The first time, the town gave me a large bribe to stop attacking. The next two times, I pulled off successful raids, but when I ordered my men to withdraw, all but one obeyed. This single troop kept marching endlessly to the southeast, and he was so far off the map, I swear he was in limbo. The rub was, because he was not back aboard, the game wouldn't let me sail away.
I say, shoot the beta testers!
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