I bought the game when it came out because it combined Star Trek and space empire building: I just couldn't resist. Besides the previews looked interesting.
I enjoy the game but there are a lot of things about it that could have been a lot better.
The positives:
- the 3-D space combat is a lot of fun.
- the diplomacy is well done. I like being able to change the tone of the message.
- the minor races.
- the interface is intuitive. The "wheel" lets you move quickly between any screen.
- it's Star Trek (for those that like the show, a game that is based on the show is in of itself a plus)
the negatives:
- the starmap sucks! Star trek is about exploring the vastness of space with all its mysteries. The main map in BotF has a grid with the stars and other objects in each square, and everything is static. The map completely reduces the vastness and beauty of space to nothing. The starmap in Imperium Galctica 2 is really good. That is the kind of map that BotF should have had. Imagine the starmap from IG2 with balckholes, wormholes, nebulas and spatial anomalies in addition to the various stars.
- too much micromanagement. the auto build function does not work well at all.
Things I would have liked to see:
- weapons of mass destruction like the Genesis device, Soran's weapon that destroys a star (from ST:Generations)
- a design workshop. It would have been cool to have the basic hull of a Galaxy class ship, for example, and be able to decide what to put in it (weapons, propulsion, defensive systems etc)
- a better starmap that captures the aweness of space.
What do you people think about the game?
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No permanent enemies, no permanent friends.
I enjoy the game but there are a lot of things about it that could have been a lot better.
The positives:
- the 3-D space combat is a lot of fun.
- the diplomacy is well done. I like being able to change the tone of the message.
- the minor races.
- the interface is intuitive. The "wheel" lets you move quickly between any screen.
- it's Star Trek (for those that like the show, a game that is based on the show is in of itself a plus)
the negatives:
- the starmap sucks! Star trek is about exploring the vastness of space with all its mysteries. The main map in BotF has a grid with the stars and other objects in each square, and everything is static. The map completely reduces the vastness and beauty of space to nothing. The starmap in Imperium Galctica 2 is really good. That is the kind of map that BotF should have had. Imagine the starmap from IG2 with balckholes, wormholes, nebulas and spatial anomalies in addition to the various stars.
- too much micromanagement. the auto build function does not work well at all.
Things I would have liked to see:
- weapons of mass destruction like the Genesis device, Soran's weapon that destroys a star (from ST:Generations)
- a design workshop. It would have been cool to have the basic hull of a Galaxy class ship, for example, and be able to decide what to put in it (weapons, propulsion, defensive systems etc)
- a better starmap that captures the aweness of space.
What do you people think about the game?
------------------
No permanent enemies, no permanent friends.
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