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Age of Kings

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  • Age of Kings

    Anyone here getting excited about it?

    I am. It looks really cool. And the same goes for 7 Kingdoms 2.

  • #2
    what is it?
    ~I like eggs.~

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    • #3
      Here's a good place to start to find out:

      http://age.gamestats.com

      ----------------
      Dan; Apolyton CS

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      • #4
        This is the only other game to come out this year that i am actually quite excited about. The first was civ CTP and now AoK.... funnily enough I never got into the Tiberian Sun craze... hmm I wonder why....

        Please anyone who has it or has played it post your views on it here.... those Gamespot pics had me drooling for months....
        Monkey I am proud to be!
        Trim the sails and roam the sea!
        Trim the sails and roam the sea!
        ...Stefu

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        • #5
          Hmmm... I hope they'll have it in the stores here soon.

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          • #6
            Okay, so I picked up Age of Kings on Tuesday and have been playing it pretty much non-stop ever since. (Even neglecting my current game of Test of Time.)

            My review:

            Someone posted that the units all seem rather generic compared to Starcraft, and although I had never thought about it, that does seem to be pretty correct. Basically in AoK you've got Infantry, Cavalry, Archers and Siege Weapons. As you progress through the ages your Infantry upgrade from Milita to Champions. Although the units have minor differences, the primary advantage is just an increase in attack or defense.

            Each civilization also gets unique units, which are usually pretty cheap in comparison to their overall power. The Turks Jannissaries are particularly great as are the Persian War Elephants. The Chinese Cho-Ko-Nu units, however, are a waste of time.

            I can't really comment on how the game plays in multi-player situations yet. Sorry.

            The civilizations seem pretty balanced. With the exception of the Goths, whose inability to produce any sort of upgraded Guard Tower, coupled with a few silly advantages (Villagers +5 attack vs. Wild Boars?), and a mostly ugly specialty unit make them the obvious weak civ.

            THE GOOD:

            -15 map types for the random worlds (including two designed just for multiplayer).
            -Bombard Cannons: King of the Siege Units, really fast and great attack power.
            -Put your units into formation, tell them to defend and they will actually reform their formation after each attack.
            -You can now Garisson troops inside your Guard Towers, both of these make border defense really easy.
            -When building walls, you can select the Wall icon and then drag your wall across the map mapping it out for your villager to build.
            -When moving long distances, the new Waypoint feature (just shift-right click) lets you actually make your guys take the shortest path (or a longer one if you'd like).
            -Relics now give a Gold bonus when you transport them back to a monastery.
            -Free trade routes, for those of you who don't just want to slaughter your opponents like the gutless dogs they are.

            THE BAD:

            -For some reason in AoK reality, Archers are weak against Cavalry.
            -The Goths: These guys tore down the Roman empire? They can't even build Camels!
            -Even when your troops are in formation, they will still do the 'cluster round the enemy building and hit it till it falls down' style of attacking. I would have liked to be able to tell them to hold formation.
            -Sometimes when starting a game on the Gigantic map size, the computer opponents will spontaneously surrender.
            -Trebuchets are built in your Castle, so when playing as the Britons, Celts, Chinese, Japanese, Mongols, or Vikings (Civs that can't build the Bombard Cannon) why bother building the Siege Workshop?
            -Fanatacism (or whatever) no longer exists, my villagers seem really, really slow compared to AoE.

            THE UGLY:

            -Not enough variety in the appearance of the buildings / units between cultures.
            -Villagers still speak gibberish. Different gibberish, but gibberish. (My roommate notes that one of the female villagers keeps saying "condoms".)
            -Monks. I don't remember them sucking this bad in the old game. Maybe it's just me.

            OVERALL: * * * 1/2 (of 5)
            [Maybe * * * * 1/2 if the Multiplayer holds up]

            [This message has been edited by J.DeMobray (edited September 30, 1999).]
            "Some have said there is no subtlety in destruction. You know what? They're dead." - Jaya Ballard, task mage

            "The devil take order now! I'll to the throng:
            Let life be short, else shame will be too long."
            - Bourbon, Henry V, IV, v.

            Wadsworth: He was your second husband. Your first husband also disappeared.
            Mrs. White: But that was his job, he was an Illusionist.
            Wadsworth: But he never reappeared.
            Mrs. White: He wasn't a very good Illusionist.

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            • #7
              I probably won't go rushing to the stores for aok. I was dissapointed by aoe and looking at the screenshots, it isn't very different from it's predecessor.

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              • #8
                Oh I really liked AOE and after reading demobray's review, I want to have it for sure.

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                • #9
                  i just recently downloaded a demo of aoe, and was considering buying it. (it can be found for about $15, as opposed to aok, which i assume is at least 3 times that.) but ... im tempted to go ahead and get aok.

                  first i have some questions about both of them ... in aok, have they added a "pause" feature so that you can at least take a look around without things getting out of control? ... or can it be slowed down any more than aoe? (i am very used to 7kingdoms, where you can pause and give any orders before resuming play. in aoe, i dont like not having this. you cant be everywhere at once, and the opponent's relentless attacking demands that.)

                  also ... ive noticed in the scenarios included in the aoe demo that the opponent always starts out with a pretty extreme head-start. is this true for every scenario included in the game? in aok too? is it possible to start a world with numerous kingdoms all at the same start point? or is everything a scenario?

                  and finally, i noticed the requirements for "aoe:rise of rome" and for aok are both 166mhz, 32mb ram. that is the full extent of my computer's ability. would they run outrageously slow? the demo i have requires 90mhz, and even it slows down sometimes when it gets busy. id love to play the better versipons ... but i dont want the frustration of playing at a snails pace.

                  thank you.

                  ...

                  and one more thing ... in aok, when you give a unit orders to go somewhere, do they turn around and go the opposite direction, as they so often do in aoe? i find that REALLY annoying.
                  [This message has been edited by Hedonist (edited October 01, 1999).]
                  uha - peace. hedonism. dope.

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                  • #10
                    Yep, unless you start on a random map of multiplayer, all the other civs will have a big head start. I'm guessing that this will be the same in aok.

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                    • #11
                      so... there is no such thing as random map single player? i cant understand why.
                      uha - peace. hedonism. dope.

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                      • #12
                        There is a random map function, and it can be used either for Single Player, Multi-Player, or Team Matches.
                        "Some have said there is no subtlety in destruction. You know what? They're dead." - Jaya Ballard, task mage

                        "The devil take order now! I'll to the throng:
                        Let life be short, else shame will be too long."
                        - Bourbon, Henry V, IV, v.

                        Wadsworth: He was your second husband. Your first husband also disappeared.
                        Mrs. White: But that was his job, he was an Illusionist.
                        Wadsworth: But he never reappeared.
                        Mrs. White: He wasn't a very good Illusionist.

                        Comment


                        • #13


                          I just found out that it's going to take 1 to 2 weeks before I can buy the game here

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                          • #14
                            I was amazed to see that it is completely sold out in Tucson. I've never seen that happen to any of the games I was looking for when they first came out. (SMAC, CTP, BOTF, SFC...)

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                            • #15
                              Ok, on 2nd thought, 7 kingdoms 2 is bad, but Age of Kings is really great.

                              It's just so damn hard to play

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