Yeah, that was the weakest point of Imperialism. It had the potential to become a great game, but it forgot a map and scenario editor. The ones it had included with the game were fun to play, but there were only three scenarios.
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The Best Civ
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Yes, there will be real Civ names like the Germans, Celts, Chinese, etc. (although I'm not sure how many at this point).
Yes, you will be able to create your own maps in the map editor and load them up when you play. There is also a random map generator for those who want to use it.
For St. Leo: I think that Caesar III will be the first real time Empire building game, though it's more like SimCity than Civ. The demo that I played was fun though- I'm looking forward to playing the full game.
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Was it in the Computer Games Strategy magazine?
Blog | Civ2 Scenario League | leo.petr at gmail.com
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In my opinion CtP doesn't look like a promising game. I agree with the guy that said the units are incredibly lame (eco-terrorist, just look at him). If I were activision I would change the look of this unit as fast as I could. Also AC looks better then CtP in the fact that its based more on the Traditional Civilization layout.
I place my bet on the upcoming Civ2: Test of Time. If you go to the Microprose press release section and click on Test of Time announced at E3 it will tell you that its much more then just a add-on to civ. It includes linked maps, animated units and workers in your cities, multiplayer of course, new options on the diplomacy screen, o man I just lost what else anyway go check it out its cool.
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I have something else to say. About what I said about CtP. Remember what people said about Civilization II before it came out, the same stuff that we are saying about CtP now. And no look, best selling stratedgy game of all time. ALSO anyone willing to give me a great computer either for free or under 300 dollars. I really wanna play these games. Hey Lt. could you help me with this I and talk to activision? I will be CtP and hail your game as the greatest ever.
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The Docs right. SMAC's website tells alot more about the story and characters. of course C:CTP's website has a lot more on the actual game mechanics which i find much more useful but I still check in on sid's site occational just to see if there is anything new.
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I see, I didn't know your were speaking of Ctp. Well I was giving the reason why I though AC is a better overall game. You see it has a plot, where you've already stated a game of 7000 years really can't have one. I'm not faulting Ctp, I'm only saying the plot makes AC better.
And about TOT, I feel sorry for them, with Ctp coming out an add-on to CivII will most likely be overlooked by most gamers. Even though I hate to admit that I will probably buy it just to see how it goes.
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Draco, I will agree with you. WOW!
I will also agree with Brian Reynolds. We can't tell much about the games until we actually play them, but on the other hand, we need something to chat on the hot nights of August...
Markos, Apolyton CS
ps. my guess is that after the games are released we wont have much time to chat...
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One of ideas that I like about SMAC is, as the AC website put it:
>Raise and lower the land with your Terraformers, changing weather patterns and altering the course of rivers to make the climate more suitable for you or harsher for your opponents.
What do you guys think? and LT John, will C:CTP have this?
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Really, it's hard to make an objective comparison right now, since there is no basis (yet) on which to make such a comparison.
Much of the success of games like Civilization has rested on "intangibles"--stuff you can't demonstrate in a screen shot or in a web post. Things like game balance, pacing, AI, quality of writing, and so forth.
Sure, we can all -claim- we have the best AI, for instance, and list a bunch of features which we claim will demonstrate this, but nobody can really prove it without actually delivering a game. For a substantive comparison, I'm afraid you'll have to wait until the games are released.
Brian Reynolds
Alpha Centauri Designer
FIRAXIS Games
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