Announcement

Collapse
No announcement yet.

EA Supporting Xbox Live, Xbox Live 3.0 Launched, nearing 1M subscriber mark

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • EA Supporting Xbox Live, Xbox Live 3.0 Launched, nearing 1M subscriber mark


    EA Goes Xbox Live
    IGN brings you the first details on EA's first Xbox Live games.
    April 23, 2004 - After years of discussions, Electronic Arts and Microsoft are putting the final touches on a partnership enabling four of EA's sports titles, and possibly three non-sports games, to go online with Xbox Live this fall, IGN learned today. The Redwood City, Ca.-based publisher will announce its strategy at the annual Electronic Entertainment Exposition this May, but it may reveal plans earlier to investors this April 29, during its upcoming fiscal announcement.

    "They're psyched," a former EA employee, who asked not to be identified, told IGN. "EA is going to bring its games to Live this year. It's finally happening."

    Madden NFL 2005, NCAA College Football, NASCAR Thunder 2005, and NBA Live comprise the sports package for Xbox Live this fall. The non-sports games are less concrete, but as IGN has learned from several sources close to the company, Battlefield: Modern Combat, EA's new Goldeneye game, and perhaps Burnout 3 are first in line for Xbox online compatibility.

    Other investigations point to EA's long-awaited move on two of these titles. Digital Illusions CE (DICE) said in 2002 it planned to make a second Battlefield game for both PC and Xbox. It quickly re-worded its statements to include only PC.

    Two Wall Street analysts (UBS Warburg Equity Research and Banc of America Securities) reported in their weekly newsletters that EA will bring its games to Xbox Live, one specifically naming Battlefield as an Xbox Live candidate. "We do expect that to change this year, with Battlefield 1942 for Xbox expected to have Xbox Live capability," said a UBS report. "The popularity of Xbox Live, which is likely to be supported by Electronic Arts for the first time in 2004, also contributes to our confidence in strong Xbox hardware sales this year," reported Banc of America Securities.

    Criterion told IGN in 2003 that Burnout 2 would have been Xbox Live compatible, but Microsoft was late delivering critical information, so Burnout 2: Critical Impact only had minimal support. The representative added that the next game in the series (Burnout 3) will fully support Xbox Live; this was prior to EA's announcement to publish Burnout 3.

    The games have never been the problem, as EA has publicly stated its issues with Microsoft's successful online strategy: Content control and cash. Xbox owners must pay $69.99 for a starter kit (and $49.99 to renew) to play online Xbox games on centralized servers run by Microsoft. EA wants both control over its content and money for gamers to play its titles. Unlike Sony Computer Entertainment America's laissez-faire setup, which is determined by independent publishers themselves, Microsoft gathers and controls everything. While full fiscal details were not revealed, IGN believes that EA was able to strike a deal with Microsoft to lower the manufacturer's licensing fees for those particular games. Another possibilitiy is that it's working on a new monetary package to pay for online play. As for content, IGN believes Microsoft will share its data with EA.

    Recently, Microsoft's move to create Live Server Protocol (LSP), which enables publishers to set up their own specialized tournaments and leagues on sub-servers, has made the move easier for EA to swallow. Sega revealed its plans to bring its sports games online (check the story on IGN Sports, detailing the LSP's flexibility, and EA is likely to follow suit.

    A Sega representative told IGN, "We expect EA to go to Xbox Live this year, and we would be shocked if they didn't."

    EA and Microsoft firmly deny their change in plans. "EA and Microsoft do not have an agreement for including online capability in EA titles for Xbox," said an EA representative. "We have a solid partnership with Microsoft and many titles in development for the Xbox. Discussions are ongoing."

    She added: "Competition from other developers is one of the dynamics that made EA SPORTS produce so many great games. We expect these teams will be reassigned to make more great games for the Xbox."

    Microsoft was less imaginative in its response. "We haven't made any announcements and we don't comment on rumors or speculation."

    Xbox Selling Big
    NPD data has Xbox performance looking sparkly.
    April 23, 2004 - NPD data for March showed that Xbox market share -- both in terms of hardware and software sales -- has steadily grown so far this year. The most dramatic example of this came in March itself, when Xbox sales jumped 20% higher than the same period in 2003. The sales surge moved the Xbox to a market share of 30 percent -- the highest since the console's launch way back in November 2001. In fact, the Xbox is currently the only console showing year-over-year sales growth for both hardware and software.

    Clearly the tasty new $149.99 price tag has much to do with the sudden growth in sales, though we suspect that hot exclusive titles like Ninja Gaiden (and console exclusives like Splinter Cell Pandora Tomorrow) have also done plenty to encourage sales of the console.

    In fact, Ninja Gaiden turned out to be the number one best-selling title for March across platforms, while Pandora Tomorrow made the top five after only two weeks on the shelves.

    The strong performance coincides with Microsoft announcing earlier today that the company expects the Xbox to reach 14.5 to 16 million shipments worldwide. Microsoft also expects Xbox Live, which of course is now revamped with its third-generation features, to reach one million subscribers by the end of June.

    The Xbox winning streak will hopefully continue this year, with titles like Jade Empire and Fable on the horizon, not to mention a sequel to a certain sci-fi shooter that a few people have heard of. Additionally, Microsoft is planning some apparently big announcements at E3 next month, which will hopefully turn out to be even more reasons to love the big black box. Stay tuned.
    On Wednesday, "Tsunami" (XBL 3.0) also went live. Most of the new features won't be seen until developers support them. Namely:
  • In-game voice messaging: In a game invite request or friend request, you can record a 15 second sound clip that will be sent with it
  • In-game Team/Clan support: Supporting games will support clans/teams in the game -- with your own communication tools, schedules, etc
  • In-game tournament support: No need to go onto xbox.com on your PC to do this anymore
  • Online storage: Can store things online (saved games, custom maps, decals, etc) -- basically makes memory cards obsolete for bringing things to a friends' house
  • MSN Messenger integration: In late May, a new MSN tab will be available which will show all of your Xbox Live friends, their online status, and what they're playing. Further, you can invite them to play a certain game (and vice-versa), and when you go turn on your console, it will tell you to insert the game disc it needs, and as soon as it loads it connects you up to the people you invited.

    Very cool.
"The issue is there are still many people out there that use religion as a crutch for bigotry and hate. Like Ben."
Ben Kenobi: "That means I'm doing something right. "

  • #2
    Future seems bright for Xbox. **** load of online games.

    Since my expertise is on fighter games heres what I know thats in for xbox:

    Guilty Gear Isuka: This is like anime marvel VS capcom like game. Game will be 4 playerable and online. Sammy recently changed their mind about being PS2 only and decided to go with xbobx live as well. Rumor is that PS2 wont be 4 playerable and online (which is why sammy is working on xbox ver). We'll see. I doubt Sammy is gonna ignore ps2 online. Anyway This is hella fun game to play. Cant wait.

    Tekken 5: Buzz is that its going to be onlie and in Xbox! Rumor so far, but rumor says everything will be known by E3.... so wait until then for namco to fill in more about this shizzle game.

    Soul Calibur 3: Namco did express wanting to make Soul Calibur 2 and 3 if they could pull it off. 2 didnt turn out to be online because of technology today cant handle fighting game well (just try playing Capcom VS SNK...)

    Dead or alive Ultimate: I dunno if Tecmo is gonna end up being able pull off a great online play with current technology. We'll see. they seem pessimistic about it. I'm cant wait to play broken ass kasumi in doa1 and broken as ayane in doa2..... hopefully they do some balance fixes before launching it online or else internet is gonna be filled with infinite combo abusers...
    :-p

    Comment


    • #3
      In related news, Silicon Knights has gone multiplatform, no longer 2nd party for Nintendo.


      Silicon Knights and Nintendo Part
      Developer of Eternal Darkness to create software for different consoles in the future.
      April 13, 2004 - IGNcube today learned that Canada-based development studio Silicon Knights has ended its second-party status with Nintendo Co. Ltd. The company will effective immediately be allowed to develop software for multiple consoles including Microsoft's Xbox and Sony's PlayStation platforms.

      Though no official reason was given for the decision, IGNcube speculates that the philosophies of the two companies did not mesh. Silicon Knights has always been a very content-driven studio with strong beliefs in the elements of game creation including story, artistry, sound, and technology. Nintendo has recently downplayed the role of technology in game creation and has been known to de-emphasize story, graphics and sound in favor of classic play mechanics.

      "Silicon Knights and Nintendo have agreed to mutually part ways," Silicon Knights' president Denis Dyack told IGNcube.

      "Nintendo and Silicon Knights have reached an agreement allowing Silicon Knights to pursue its vision of videogame entertainment with other companies," said a Nintendo of America spokesperson. "Nintendo respects the creative work of Silicon Knights and the parties have left the door open to work on future projects that meet the creative vision of both companies."

      Asked if today's news meant Silicon Knights would not continue to develop for Nintendo platforms, Denis Dyack said: "No it doesn't. It's possible that we may do another game with Nintendo, actually. It just means that we've decided to break our exclusivity with Nintendo."

      Dyack confirmed that Silicon Knights is now fully able to develop for competing consoles as well.

      An official announcement from Nintendo is expected in the coming weeks.
      "The issue is there are still many people out there that use religion as a crutch for bigotry and hate. Like Ben."
      Ben Kenobi: "That means I'm doing something right. "

      Comment


      • #4
        That voice message feature in Xbox live sounded cool when I first heard about it also, but it's actually really stupid. The message disappears when you leave whatever (chatroom or game) you sent the invite from, making them entirely worthless IMO.

        The other stuff all sounds like it'll be cool when things begin to use it though. I'll be at E3 this year so I'm hoping that the Xbox will have some good stuff to show me. Tekken 5 online would be great.
        "Luck's last match struck in the pouring down wind." - Chris Cornell, "Mindriot"

        Comment


        • #5
          Then I can finally play bustamike on Tekken5.

          dont worry i wont gloat when lag defeats u.
          :-p

          Comment


          • #6
            Well, hopefully Tekken 5 will be better than failure of Tekken 4. I'm only gonna bother to get good if I like it. I'm still damn sure you'd never beat me at Tekken Tag though .
            "Luck's last match struck in the pouring down wind." - Chris Cornell, "Mindriot"

            Comment


            • #7
              i agree. i suck at tekken tag. If I were to play you, or anyone.... well, it would be bad.

              BTW whens E3.
              :-p

              Comment


              • #8
                May 11-15 I think. I'm just going for the weekend (13-15).
                "Luck's last match struck in the pouring down wind." - Chris Cornell, "Mindriot"

                Comment


                • #9
                  Hey guys, it was me! I just bought my first console (X-box), mainly for sports type games.

                  BTW, Fight Night 2004 is the bomb, too bad it does not have (X-box) on-line play.
                  We're sorry, the voices in my head are not available at this time. Please try back again soon.

                  Comment


                  • #10
                    Originally posted by BustaMike
                    May 11-15 I think. I'm just going for the weekend (13-15).
                    ur going??!!???

                    :envy:
                    :-p

                    Comment


                    • #11
                      Yep, my crappy part time job does have some benefits, one of them being free admission to E3 .
                      "Luck's last match struck in the pouring down wind." - Chris Cornell, "Mindriot"

                      Comment

                      • Working...
                        X