Has anyone here become a vampire in Morrowind?
Announcement
Collapse
No announcement yet.
Morrowwind anyone?
Collapse
This topic is closed.
X
X
-
Just tonight I got a Daedric Tower Shield. 225 points for enchantment, and 233 armor rating (or maybe 266, it hardly matters at this point.) I enchanted it with constant effect Sanctuary 45 points. I don't think I'll be getting hit much in the future.
By the way, Star of Azura (the reusable soul gem) is sick as ****. Highly recommended.John Brown did nothing wrong.
Comment
-
i've read online about becoming a vampire. Thre are IIRC, three new spells that you get, and certain skills, the physical ones, upgrade hella freakin fast. But I'm not sure. Try looking up morrowind code on google, and I htink it's within the first two pages.
And ya, good luck as a Dunmer. they do suck. I tried that the first time I played the game. Magic is pretty cool, but really, I'd reccomend investing somewhat in armor, and weapons still. Sometimes nothing gets the message across like a swift chop to the head.
Comment
-
Reading this thread seriously makes me wonder about the competency of the gamers that browse Apolyton. I know there were good SMAC players. How come everyone that plays Morrowind knows absolutely jack about the game itself?
Armor class = irrelevant. Try it yourself. It does not affect damage taken or chance to be hit. As far as I can tell it does nothing.
Character class... Dunmer don't suck. High Elves, Khajits, and Argonians suck. Still, given the absolutely broken character building system, any character and any class can become completely overpowered with just a little training.
Vampires - Vampires are broken. You were supposed to get 3 spells, but you get none. Some of the quests work, and some don't. Vampires seem to be an afterthought in Morrowind.
Daedric Tower Shield... 45 Sanctuary. You could put 1-89 Sanctuary instead and reequip it until you get a good value. Still, even 100 Sanctuary does not prevent some enemies from hitting you when mathematically it should."Luck's last match struck in the pouring down wind." - Chris Cornell, "Mindriot"
Comment
-
But all of the light armor breaks faster than medium armor, and medium armor breaks faster than heavy armor. At least in my experience. ANd besides that, armor weight sure as hell matters, it affects your movement.
As forcharacter class, that really is just an opinion thing. I think Dunmer suck for hte most part. It really depends on what you want to do. If want to focus on combat, then you want a redguard, but if you wnat to focus on magic, then be a high elf.
I think that one of the crappy elements of the game, is that beast races are restricted from wearing certain pieces of armor(covered helmets, and boots).
It also sucks, that it tkaes so long to get anywhere, and there is noone around. Even with the boots of blinding speed, the gmae begins to boring. The SIlt Strider is ok, but then you don't get the advantage, of getting to find all of those tombs, and kwama mines.
And to whoever may be playing this gmae for the first time, I would reccomend that you always carry a couple of restore strength potions with you before you enter a tomb. The bonewalkers will cast a drain strength spell on you, and then you have ot leave all of you stuff in the tomb, and that cna reaslly suck, when you have to ditch a *****in axe or something.
Comment
-
I'll bet you're anxiously waiting for the Mog Mod so you can recolour it pink.
I wish. I have the X-Box version so Im modless.
Has anyone here become a vampire in Morrowind?
yes, its fun for a little while.
Character class... Dunmer don't suck. High Elves, Khajits, and Argonians suck. Still, given the absolutely broken character building system, any character and any class can become completely overpowered with just a little training.
if you want to be technical about it, every race is the best, the only difference is what skill and stat bonuses they start out with, and thier appearance. Other than that they're all exactly the same. I say Dunmer suck because they have a ****ty attitude, they're a bunch of tight-asses. At least Nords, Orcs, and Imperials know how to crack a few jokes. "Seen and elves lately?" "eeeww you're naked, spare me!"
Armor class = irrelevant. Try it yourself. It does not affect damage taken or chance to be hit. As far as I can tell it does nothing.
you either have a bugged game, or you've been at a high level for too long. Make a new character and give them heavy armor as a main skill. When you get dropped off in Seyda Need go run out to the cliff racer and let it whack you until you're dead. Then reload and buy heavy armor go run out to the cliff racer and let it whack away at you again. It does far less damage when you wear armor.
The Unarmored skill is supposedly bugged though, and doesnt do anything. (from what Ive read)
One last htought, what would you say is the best skill to invest in magicwise? I like lchemy, but I know it is pretty stupid. What do you guys think?
Probably alchemy. You can create potions which cover the spells of all of the restoration field, and most of the alteration field alond with a few mysticism spells. You cant do damage with alchemy (well you can to yourself) Also you cant summon with alchemy, but summoning is useless imho.
Comment
-
Nope, I stand by what I said with the Armor thing. And because I had a minute I just went and double checked it, with a relatively mid-level character.
At AC 150 a Nix Hound did 1 damage to me, so I took off my breastplate.
At AC 83 it still did 1 damage, so I kept taking off pieces of armor.
At 74 - 1 damage
At 50 - 1 damage
etc.. etc...
All the way down to AC 1 where the Nix Hound did 1 damage.
Explain to me how wearing this armor is helping, because I just can't see it."Luck's last match struck in the pouring down wind." - Chris Cornell, "Mindriot"
Comment
-
Originally posted by bipolarbear
Where is a good place to sell the ring of suroundings? I thought of Creeper, but i domn't wnat ot only get $5000, when it is worth like $120000.John Brown did nothing wrong.
Comment
-
Originally posted by BustaMike
Daedric Tower Shield... 45 Sanctuary. You could put 1-89 Sanctuary instead and reequip it until you get a good value. Still, even 100 Sanctuary does not prevent some enemies from hitting you when mathematically it should.John Brown did nothing wrong.
Comment
-
That's true, but I like keeping all my constant effect items at only one value just so I don't have to deal with reequipping. Besides, like you said, the game is broken as ****, and having a super-powered character isn't that hard.
Cap Alchemy, cap attributes and skills based on character race and class, fix constant effect enchanting (cause damn it's overpowered), balance magic vs. melee, fix the armor problem, balance the birthsigns, fix training."Luck's last match struck in the pouring down wind." - Chris Cornell, "Mindriot"
Comment
-
Nope, I stand by what I said with the Armor thing. And because I had a minute I just went and double checked it, with a relatively mid-level character.
At AC 150 a Nix Hound did 1 damage to me, so I took off my breastplate.
At AC 83 it still did 1 damage, so I kept taking off pieces of armor.
At 74 - 1 damage
At 50 - 1 damage
etc.. etc...
All the way down to AC 1 where the Nix Hound did 1 damage.
Explain to me how wearing this armor is helping, because I just can't see it.
try letting something with a bit more power hit you. A nix hound is just a big ugly scrib.
Comment
Comment