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A Game I'd Like to see made...

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  • #16
    Originally posted by Father Beast

    AC has an already earthlike world, with the only "terraforming" done to fight the indigenous fungus. There was ecological impact with seas rising and falling (something similar available in civ and civ2, with the global warming), but little actual terraforming.
    AC has little more terraforming than that! Drilling aquifiers, condensors, boreholes, echelon mirrors etc. not to mention that it has the only sensible water raising system and deformable map.
    SMAC/X FAQ | Chiron Archives
    The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man. --G.B.Shaw

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    • #17
      OK, It's been a while since I played AC, so I may be out of date.

      Did all those "terraforming" possibilities affect the global conditions as a whole? For example, could you do enough to melt the polar caps or, alternatively, cause an ice age where the ice caps grow hugely?

      Did the deformable terrain, when you used it to raise a land bridge, affect the ocean currents and thereby the climte conditions resulting from the lack of mixing oceans?

      if this is so, I may need to get back into AC
      Any man can be a Father, but it takes someone special to be a BEAST

      I was just about to point out that Horsie is simply making excuses in advance for why he will suck at Civ III...
      ...but Father Beast beat me to it! - Randomturn

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      • #18
        Originally posted by Father Beast
        OK, It's been a while since I played AC, so I may be out of date.

        Did all those "terraforming" possibilities affect the global conditions as a whole? For example, could you do enough to melt the polar caps or, alternatively, cause an ice age where the ice caps grow hugely?

        Did the deformable terrain, when you used it to raise a land bridge, affect the ocean currents and thereby the climte conditions resulting from the lack of mixing oceans?

        if this is so, I may need to get back into AC
        Not quite .

        Sadly it is possible to raise global sea levels by trigerring global warming or selecting melt polar cap topic for planetary council meeting and making it get enough votes. But is kinda "sea levels will raise xxxx meters in next 20 years" It is posible to fight back sea levels with solar shade.
        About climate - game always thinks or northwest squares as being rained upon and south east not - so you always choose NW side of mountains for bases.
        But creating a mountain would certainly drain out certain area of planet from rainfall.

        Let`s all pray for BRAC2 with advanced system.
        SMAC/X FAQ | Chiron Archives
        The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man. --G.B.Shaw

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        • #19
          I Space Empires IV may qualify. You can colonize say a Rock planet, but need a dome for the other types. You can learn tech to make it atmosphericly acceptable and to improve its value.

          Once you learn the tech to colonize the other types you do not need the dome and can then have a large population.

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          • #20
            I'd welcome a game that had significant terraforming in it, but only on a game level. If you had to be university educated in an appropriate field to decide what was the best step to take in the simulation it would leave me cold.
            To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
            H.Poincaré

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