The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
I think there's two reasons why this game has been so quick:
1) People spending much less time building cities before the nukes begin to fly (the first nuke came on turn 2), prompting people to switch from building to killing.
2) People making mcuh more use of the stockpile strategy (apparently my winning two games in a row with it brought it to everyone's attention), resulting in much bloodier exchanges.
Originally posted by Skanky Burns
It would be nice if people who organised hits against other players actually bothered to send their own orders in on that same turn, though.
Today saw some more nuking, albeit on a rather smaller scale, as ADG destroyed two of Spaced Cowboy's three cities, leaving him with only Zip. Spaced Cowboy had attempted to use his nuke stockpiles to eliminate all remaining players, but this dastardly plan was foiled by one of ADG's spies, who himself died in the process.
Meanwhile, the population of Dr. Spike's last city cowered in their shelters and hoped no-one would attack.
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