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  • Nuclear War V Signup

    Each player starts with 3 cities, and may perform 1 order each turn. Orders should be sent to me through:

    PM
    MSN/email: angusniven @ hotmail.com

    (When orders has been sent, please post a “sent” msg in the thread, to make sure I have received the order).

    If you don’t send any orders for a turn, you won't be auto-set to do something (I won't deflect for you, I won't do anything for you... ), and since I post a msg from time to time in the forum about who still needs to send orders, people can see who’s open for nuking, so be sure to send them

    If you don’t send your orders, there will be consequences, unless you can come up with a good reason BEFORE you’re missing your orders (i.e. if you’re going on vacation tell us BEFORE you leave, not when you get home)


    code:--------------------------------------------------------------------------------
    # of turns missed: Consequences:
    1: nothing
    2: You’ll lose one city this round
    3: You’ll lose two cities this round
    4: ---------you get Wasted--------
    --------------------------------------------------------------------------------


    Each turn takes about 24 hours (Ending at 10 AM GMT each day) (Though there might be some changes, so don’t count on it being ready every day at this time... maybe it’ll be earlier, maybe later). If I have received all orders before time runs out, the turn has ended and I’ll post the results early

    You will be able to change your orders up until one hour before the end of the turn, except for observation missions, which can be changed until you receive the information.

    Spy missions don't count as orders: e.g. you can sabotage an enemy and nuke him in the same turn. Each player starts with one spy

    Orders:

    Launch Nukes:
    The player can launch two nukes. The nukes can be launched at different players or they can be launched to the same player

    Stockpile Nukes:
    When stockpiling nukes you can launch 4 nukes instead of 2 at some time. You can't stockpile stockpiled nukes, the max # of nukes is 4. You don't have to use the stockpiled nukes the following turn. If you've got stockpiled nukes and want to nuke someone, but also keep the stockpiled nukes, you may, but (obviously), you can only use two.

    Deflect:
    When deflecting nukes to a certain player, every second nuke to arrive that turn will be deflected to another player (Which has to be included in the orders). The nukes which get deflected is: 1, 3, 5… while 2, 4, 6… will hit

    Hide in bunker:
    Each player has one bunker. When used, ALL nukes gets destroyed (Not deflected). After one use, the bunker is unavailable.

    Train a new spy:
    Just like it sounds. (Each nation starts with one spy)

    Build City:
    You get one extra city.

    Sabotage (Spy):
    When using sabotage on another player, the other players orders will be cancelled. This kills the spy used.

    Observe (Spy):
    When using a spy to observe a player, the other player gets information about the other player’s orders. The spy only dies if the other player is being nuked the same turn.

    If you post a "sent" msg in the thread, but I don't recieve any orders, I'll auto-set you to train a spy (Of course I'll send you a msg that I didn't recieve your orders)

    When 3+ leaders have lost their country, they have 1 nuke together, where they may vote for who to nuke. The player who gets the most votes (or in case of a tie, the player who got the first vote) gets the nuke.

    These voting orders may be posted public (For the love of dogpiling) or they may be sent private (For a surprise attack)
    If a player doesn't post/send-PM votes, there's a chance this player will be included in the story, making this player unable to vote in future votings... active voters wont be taken though.
    When there's two players left, there wont be any more votings...

    Who's in? (please give your city names as well)

    Player List:

    - Dr. Spike (silk, wheat, pheasant)
    - Jamski (Redcard, Yellowcard, Death)
    - Space05us (Nuke!, Nuke!!, Frog)
    - Vlad Antlerkov (War, Famine, Pestilence)
    - Skanky Burns (Phobos, Deimos, Vittu)
    - ADG (C++, Basic, Java)
    - Spaced Cowboy (Zip, Zap, Zing)
    Last edited by GeneralTacticus; February 2, 2004, 02:06.

  • #2
    Me too

    -Jam
    1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
    That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
    Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
    Taht 'ventisular link be woo to clyck.

    Comment


    • #3
      count me in

      Comment


      • #4
        What will your city names be?

        Comment


        • #5
          Nuke!, Nuke!!, and Frog

          Comment


          • #6
            Redcard, Yellacard and Death.

            -Jam
            1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
            That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
            Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
            Taht 'ventisular link be woo to clyck.

            Comment


            • #7
              I'm in.

              Cities: War, Famine, Pestilence
              oh god how did this get here I am not good with livejournal

              Comment


              • #8
                I'm in too.

                Phobos, Deimos, Vittu
                I'm building a wagon! On some other part of the internets, obviously (but not that other site).

                Comment


                • #9


                  Now it's my turn to nuke

                  /me notices a nuke from all other players on the way to his home


                  I'll post city names later...
                  This space is empty... or is it?

                  Comment


                  • #10
                    Vittu?

                    -Jam
                    1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
                    That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
                    Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
                    Taht 'ventisular link be woo to clyck.

                    Comment


                    • #11
                      I'm in again.

                      Cities: Zip, Zap, Zig

                      Question: Your Deflect rule is confusing.

                      Deflect:
                      When deflecting nukes to a certain player, each second nuke* will be sent to another player (Which has to be included in the orders). The nukes which get deflected is: 1, 3, 5… while 2, 4, 6… will hit.


                      In the first sentence you say the second nuke is deflected, but in the example, you show the first. Which is it?

                      BTW, first one deflected won't work. Ex: Player A defects to B who deflects to A. C launches one nuke to A which is deflected to B which is deflected to A which....you get the picture.
                      We're sorry, the voices in my head are not available at this time. Please try back again soon.

                      Comment


                      • #12
                        SC >>

                        We have been working with this rule all the time and works fine:

                        Player A recieves a nuke which gets deflected to B, who deflects to A, but this time it'll hit, because this time it's the second nuke that reaches A's deflection system...
                        This space is empty... or is it?

                        Comment


                        • #13
                          My cities: C++, Basic. Java
                          This space is empty... or is it?

                          Comment


                          • #14
                            We have been working with this rule all the time and works fine:

                            Player A recieves a nuke which gets deflected to B, who deflects to A, but this time it'll hit, because this time it's the second nuke that reaches A's deflection system...
                            You even won the first game using these rules

                            -Jam
                            1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
                            That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
                            Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
                            Taht 'ventisular link be woo to clyck.

                            Comment


                            • #15
                              Okay, duh..I don't have a problem with that, but the sentence still disagrees with itself.
                              We're sorry, the voices in my head are not available at this time. Please try back again soon.

                              Comment

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