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Originally posted by Boris Godunov
Isn't that what The Sims: Online is for?
Yep, but I'm dreaded to think it's the only girl-fit game out there. I'm sure a beautiful puzzle-game, à la Myst, with the need for a good cooperation between players would just be great for them.
"I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident "I never had the need to have a boner." -- Dissident "I have never cut off my penis when I was upset over a girl." -- Dis
They have shopping and joint trips to the bathroom. We have computer games, and thus there is balance. Mess with the subtle equilibrium at your own peril!
Originally posted by Spiffor
Yep, but I'm dreaded to think it's the only girl-fit game out there. I'm sure a beautiful puzzle-game, à la Myst, with the need for a good cooperation between players would just be great for them.
I think on problem is that game designers, being vastly male, haven't a clue what women want in a game.
Give them a game that involved a lot vicious backstabbing, playing mind games and having sudden and rapid changes in mood. Right up their alley.
X-com would be O.k., but I think they should revamp goldeneye on the gamecube. Not like a stupid perfect dark thing, that game just sucked, but take the old goldeneye, and add on a a lot more levels, and maybe give some new weapons, and more characters, and stuff. And then something superficial likethe graphics could also improve along with something relavant like the gmaeplay.
Lysistrata: It comes down to this: Only we women can save Greece.
Kalonike: Only we women? Poor Greece!
I would love to see XCom remade. It just isn't the same game without base management, where your soldiers have to fight for their lives and find enough stuff to sell to pay for their monthly wages.
I'm building a wagon! On some other part of the internets, obviously (but not that other site).
But at least they spent the resources to allow you to play turn-based as well. And different weapon types that were suited to one play-style or the other.
I'm building a wagon! On some other part of the internets, obviously (but not that other site).
I think on problem is that game designers, being vastly male, haven't a clue what women want in a game.
Give them a game that involved a lot vicious backstabbing, playing mind games and having sudden and rapid changes in mood. Right up their alley.
Could use the same engine for a really great world or national politics game, no?
And therein is the problem - the reason Boris's game wont fly is the same reason diplomacy is always deficient in strategy games - too hard to get AI to do this like a human. And most games bread and butter is SP, not MP. (even RTS get alot of their sales from casual SP players, I think)
"A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber
I think a cool game would be a game in which you live out the life of a celebrity. It oculd be like Behind the music the viseogame. It would just be like you have to make a buch of decisions, like who to have sex with, what drugs to do, how drunk to get before you frive, where to pee, what to snort, how many strippers to marry, if you go to rehab, and when you beat people up it could be like Mortal Kombat!
Lysistrata: It comes down to this: Only we women can save Greece.
Kalonike: Only we women? Poor Greece!
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