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  • Back to the stealing topic-
    I would think lotm that a good character wouldn't pick up stuff he finds in barrels in towns outside of houses... since someone might be placing them there therefore taking things from barrels and boxes outside of homes in towns would be stealing too, and if you're good- you should avoid that

    I tried roleplaying when I first tried the game- but it was too hard to make money being good- therefore I started stealing... and have yet to be caught
    -->Visit CGN!
    -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

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    • Originally posted by Jamski
      At the low levels of BG1, mages don't really become that useful. Ok, they can help a bit, but they don't rule. I'd take one, either Edwin, or myself, or dual-class Imoen at level 5.
      -Jam
      So youd suggest the first time I level up Imoen to level her up as a thief, not to dual class her to mage yet?
      "A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber

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      • Originally posted by Marid Audran
        The question about ideal party composition is as old as D&D itself, and about as tiresome.
        You find D&D tiresome. well understandable, since its been around for decades, and some people must be seriously played out Some of us are new to it though
        "A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber

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        • well i dropped my last game - was trying to get my main character - a human ranger - up to level 2, before going after to Dynahier - and as things kept getting messed up and i kept returning to Nashkell for one thing or another, I was clearly running out of time to satisfy Minsc.

          So I started over, with another human ranger, this time more careful to get XP's early. Made sure in Candlekeep to buy armor suitable for Imoen, and let the 2 baddies join us. Then wandered into the woods, sacrificed the baddie to a bear (this time ive got more charisma, and they seem more inclined to stand and fight) Got a bunch more XP's, now entering FAI.

          I dont seem to have healing power - i lowered my intell to minimum - does a ranger need a minimum intell to be able to heal?
          "A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber

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          • Originally posted by DarkCloud
            Back to the stealing topic-
            I would think lotm that a good character wouldn't pick up stuff he finds in barrels in towns outside of houses... since someone might be placing them there therefore taking things from barrels and boxes outside of homes in towns would be stealing too, and if you're good- you should avoid that

            I tried roleplaying when I first tried the game- but it was too hard to make money being good- therefore I started stealing... and have yet to be caught
            well im playing NG, not LG, so i feel ok stealing OCCASIONALLY, if like the people were so sloppy they asked for it (I mean leaving stuff in barrels outside, really!) or if Im in desperate need. But generally I leave the poor peasants to be secure in their houses.
            "A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber

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            • dual classing works a little differently

              it is very powerful, but yuo want to go up a numver of levels in 1 class, before you add the second class

              you are spending too much effort in the early game, I made a sucky character (took first set of stats from random generator (my stats are the lowest in the party), made a mage/thief elf, ect), didn't do some stufff in the early game (like grab the two early evil people, I saw them and thought that they planned to kill me so ducked out of the way)

              the attack on the gnomes was not bad, I did it before the mies (in fact I am in the middle of the mines I did a lot of outside stuff first (and the couple never left me, I dropped them when I wanted Dynaire))

              Jon Miller
              Jon Miller-
              I AM.CANADIAN
              GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

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              • BTW

                how many of you have played Baldur's Gate 2?
                (With expansion)

                not that I am going to begin playing it for a couple of months, I just like thinking about making characters sometimes

                I am not sure how dual classing works, I think that I would like to dual class with one of the cool classes first and than 1 (or more) other classes later

                I was thinking about first class being wild mage or shapeshifter or Swashbuckler or Kensai

                than throwing in some other class

                but I don't really know how it would work

                I think it would be great to take something 'fighting' after shapeshifter or wild mage (like paladin, fighter, barbarrian, ranger, or monk) or a mage class (or cleric) after swashbuckler or kensai

                it might even be cool to do sometihng like Wild Mage/Cleric(Druid)

                help me, I don't know 2nd edition (especially as impleemented in BG2) very well

                in BG2 can I dual paladins or bards? (I don't think I can in PnP)

                what are the limits to dualling?

                is it a bad idea to take mage first?

                Jon Miller
                Jon Miller-
                I AM.CANADIAN
                GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

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                • also if I was a mage, and dualed into a sorcerer, would the spells stack?

                  Jon Miller
                  Jon Miller-
                  I AM.CANADIAN
                  GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

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                  • Sorcs can't dual class. Niether can palys, bards and some combinations with druids and rangers (no druid/clerics for example and no ranger/fighters)

                    In 3ed and 3.5ed you can multi sorcs with mages and the spells stack. Good if you like LOTS of the low level spells

                    Regarding Imoen, dual class her at level 5 thief. Then she can still get to the highest mage level in BG without breaking the XP cap. This is what the devs intended I think. Look at Imoen in BG2, she's a thief dualled to mage. Thiefs REALLY gain from having Invisbility and Luck as spell choices And the spell Strength is PERFECT for Imoen if she wants to backstab someone.

                    I am not sure how dual classing works, I think that I would like to dual class with one of the cool classes first and than 1 (or more) other classes later
                    I was thinking about first class being wild mage or shapeshifter or Swashbuckler or Kensai
                    than throwing in some other class
                    but I don't really know how it would work
                    Always best to take the non-casting=fighting class first. That way you get the full HPs up to level 9 (only 1-3 HPs per level after 9) Also fighters don't improve much after level 13, when they get thier last 1/2 an attack per round. So, either dual at 9 for the max HPs in the fighter class, or 12 for the weapon extra profs or 13 for the extra 1/2 attack. After level 13 fighters are ONLY gaining 3HP and 1 Thac0 per level, and that's not a great reward for 500,000 Exp.

                    The other cool dual class is to dual to thief, to aim for the high level thief abilities. Again best to start as a fighting class.

                    Never start with a caster class, and then dual it, because you'll NEVER get the high level spells. Always the other way round, unless you WANT to make your life worse.

                    is it a bad idea to take mage first?
                    The very worse. You'll end up with a fighter with a few spells, no armour and rubbish HPs.

                    Oh, monks can't dual class either. And the second class has to be a "pure class" in all cases, so either vanilla mage, fighter, cleric or thief. You'll need 15+ in your original classes primary stat, and 17+ in the primary stat of the new class. Any more Q's?

                    I AM obsessed with BG1+2 BTW. Ask me anything.

                    -Jam
                    1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
                    That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
                    Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
                    Taht 'ventisular link be woo to clyck.

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                    • I guess my question is

                      but I want to play a Wild Mage

                      (and I know 3.5 fairly well)

                      I was thinking 18-22 levels of wild mage, than dual (unless I can dual multiple times??)

                      Jon Miller
                      Jon Miller-
                      I AM.CANADIAN
                      GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

                      Comment


                      • how about idea of being shapeshifter first and than changing to fighter

                        also what about barbarrians

                        are the only changes allowed to vanilla or in some cases druid/ranger???

                        Jon Miller
                        Jon Miller-
                        I AM.CANADIAN
                        GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

                        Comment


                        • Originally posted by Jamski

                          I AM obsessed with BG1+2 BTW. Ask me anything.

                          -Jam
                          1. what level should my party be at before i go to the Nashkel mines?

                          2. Does a less intelligent ranger not get healing ability?

                          3. If an object doesnt say its not identified, does that mean its not magical?
                          "A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber

                          Comment


                          • I was thinking 18-22 levels of wild mage, than dual (unless I can dual multiple times??)
                            You won't get enough EXP to get the mage levels back. You need to go one level higher in the new class to regain the levels in the old class, so no spells untill you reach level 19-23 in the new class. That could be 3,000,000 EXP!!!!!!!!!!!

                            1. what level should my party be at before i go to the Nashkel mines?
                            2. Does a less intelligent ranger not get healing ability?
                            3. If an object doesnt say its not identified, does that mean its not magical?
                            1. The mines are doable with a level 1-2 party. I'd do the Gnoll fortress first if you have Minsc though. That's on a time limit. A level one party should level up during the mines before the final battles. The mines are not hard.

                            2. Its wisdom, and only in 3ed. So in the BG games even Minsc gets his spells

                            3.) If the r-click info on an item doesn't give you an option to identify, then its not magical. Its easy to tell. Also magic items usually look different to to normal versions.

                            are the only changes allowed to vanilla or in some cases druid/ranger???
                            Yes, I'm afraid so. You can only have a "kit" on the first class. I'm not sure you can dual barbarians either You can dual :

                            Fighter
                            Kensai
                            Wizard Slayer
                            Bezerker
                            Vanilla druids
                            All clerics
                            Thief
                            Assassin
                            Swashbuckler
                            Bounty Hunter
                            Wizards
                            All specialist mages (but look out for the odd stat requirements like 16 WIS for a necromancer etc)

                            All these classes can be dualed to cleric, thief, fighter or mage without penalty.

                            -JAm
                            1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
                            That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
                            Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
                            Taht 'ventisular link be woo to clyck.

                            Comment


                            • jamski

                              thanks

                              It does seem that in my current game my main charecter, a ranger, doesnt have healing. Charm does show up, and it works. Icon for healing doesnt show up when pressing special abilities. Only think i could think of was intell, since i gave him minimum for that. Also gave minimum for wisdom, but thats 14 for rangers.
                              "A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber

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                              • Rangers have to reach a certain level to get spells - level 8 i think. The charm animals is an inate ability.

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