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nintendo in trouble, cutting production and avoiding "complex" games

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  • #16
    Simpler games will probably do good in the weekend gamer market. Daily gamers prefer complex games.
    American by birth, smarter than the average tropical fruit by the grace of Me. -me
    I try not to break the rules but merely to test their elasticity. -- Bill Veeck | Don't listed to the Linux Satanist, people. - St. Leo | If patching security holes was the top priority of any of us(no matter the OS), we'd do nothing else. - Me, in a tired and accidental attempt to draw fire from all three sides.
    Posted with Mozilla Firebird running under Sawfish on a Slackware Linux install.:p
    XGalaga.

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    • #17
      Originally posted by geeslaka
      Simpler games will probably do good in the weekend gamer market. Daily gamers prefer complex games.
      Hehe, you're learning.

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      • #18
        If a game takes less than a week to beat and has absolutely no replay value I get pretty upset. Simple games suck.

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        • #19
          I was under the impression that Nintendo was, at least earlier, trying to slightly back away from their "kiddie console" image. How does moving to simpler games help this?
          meet the new boss, same as the old boss

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          • #20
            Originally posted by mrmitchell
            I was under the impression that Nintendo was, at least earlier, trying to slightly back away from their "kiddie console" image. How does moving to simpler games help this?
            maybe theyre giving up on the "hardcore" market?
            "A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber

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            • #21
              It does seem a bit odd. If developers are squeezing more ambitious games onto consoles and they're selling like hot cakes, how is making simpler games going to help?

              Disgruntled customers with the sort of cash to buy a new game every month will instead jump ship to a console that gives them what they want. If I really wanted to play HALO or KOTOR, would I be happy with being offered Bubble Bobble 2003? No way!
              To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
              H.Poincaré

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              • #22
                Well the guy quoted in the article thinks gamers are tired of complex games that take a long time to finish. With him in power no wonder Nintendo is screwed.

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                • #23
                  Hah! They deserve to take a dive if that's truly what they think, otherwise we'd all have GameCubes.

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                  • #24
                    I read somewhere that Nintendo is going to attempt to put out their next generation console by 2005, well ahead of any competitors. Of course, we all know what happened with Sega when they tried that with the Dreamcast...

                    Besides, Nintendo always has the portable market cornered. Every attempt to compete with them on that front has failed.

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                    • #25
                      Nintendo needs to take its core competency, portables, and make that its major division.

                      Obviously their console division is full of a bunch of dumbasses right now. I'd give the whole lot a good thrashing.
                      meet the new boss, same as the old boss

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                      • #26
                        But now as Sony is planning a new portable... However, I don't think they'll die.
                        Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10
                        I praise you because I am fearfully and wonderfully made - Psalms 139.14a
                        Also active on WePlayCiv.

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                        • #27
                          With the exceptions of Smash Brothers, Mario Kart, and other obscenely stupid multiplayer fun, Nintendo doesn't have much to offer really. But party games are one of my favorite game types after softcore RPGs(D&D-style character creation is too time-consuming for my tastes). And yes, I know that there are a lot of PC games that are "multiplayer" over the internet; however, multiplayer FPS or what-have-you lacks certain distinctive elements that a game of Smash Brothers can offer, namely:
                          -The element of punching your friend in the arm when he beats you.
                          -The element of actually shouting taunts instead of pausing to type them.
                          -The element of being able to have a shot/beer after every round without fear of spilling it on your CPU.
                          -The element of not having to worry about your connection speed, or keeping the phone line free.

                          Let's face it, in-person multiplayer is just too fun for consoles to ever die.
                          1011 1100
                          Pyrebound--a free online serial fantasy novel

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                          • #28
                            Originally posted by lord of the mark
                            Im not really even close to the borderline myself, since scarcely any games im interested in come out on consoles at all. But i think one thing that would help PC's in the console vs pc wars, and in general would be improvements in the ability to a run a given game on different PC configurations. I realize it will never be possible to assure that for every odd hardwar and software configuration out there, but it would be nice if a game could at least be guaranteed to run on any machine made by the major PC manufacturers (which meet minimum specs) with original software configuration.
                            The one big problem with that is game developers have no idea what hardware configurations that the games will be run on. Now, of course, the operating system is supposed to provide an identical virtual machine for all other programs to run under, but that's just in theory. Windows has never been good at that, plus DirectX is like a gigantic hole in your virtual machine. Sure, it speeds up the games by allowing direct access to hardware, but of course insulation from hardware is one of the main purposes of an operating system. Yay MS.
                            (\__/) 07/07/1937 - Never forget
                            (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
                            (")_(") "Starting the fire from within."

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                            • #29
                              Originally posted by DrSpike
                              Well the guy quoted in the article thinks gamers are tired of complex games that take a long time to finish. With him in power no wonder Nintendo is screwed.
                              It's not necessarily that people don't like complicated games in and of themselves. People don't like games that are too complicated to learn how to play correctly and too difficult to ever finish.
                              Everything changes, but nothing is truly lost.

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                              • #30
                                Complexity is relative, though. Most games are complicated when compared to Monopoly
                                (\__/) 07/07/1937 - Never forget
                                (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
                                (")_(") "Starting the fire from within."

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