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Originally posted by Space05us
(though you will most likely also lose the Stug because the regular German player has NO idea how to use it properly
How, exactly, do you use it properly? I jumped in one expecting a sort of quick assault vehicle, something sort of similiar to the panhard, but was taken aback by how different it is from all the other tanks. I think that it would be most useful as a support role... but not many of them are made, so it's hard to find out.
yes binocs are rank restricted, though I cant remember what rank you need because when they came out I was already past it.
Im pretty sure each base gets one stug, so yeah they are limited. They are a moving artillery piece, they should be tought of at an AT gun with an engine and a problem where it cant hide. Just like the R-35s. It is meant for a support role. Its supposed to help take out the heavier allied tanks, just like how the PII and 232 are meant to take out infantry and lightly armoured vehicles such as the Laffly and R35s. But the average German player will take one and go crusing alone, deadly mistake as the things are very very vulnerable, its easy to manuever behind them even in an R35.
I'm looking at buying/subscribing... Is the game really all that and a basket of bananas? How bad does the lag get? How are newbies treated? Do you need to join a group to have fun?
Its fun! Lag can get bad at times, usually only during the peak hours of the day and usually only when youre in a battle. Or when you fly. But I have a 50.6kbs modem connection with a three second delay, its bareable at its worst and great when otherwise! Newbies are treated differently by everyone, usually someone will take you under thier wing, and show you the ropes. You dont *need* to join a group to have fun, but it increases the enjoyability of the game ten fold when you at least have someone that you tag along with on a regular basis. Being a lonewolf for a little while is fun too, it just gets boring after a while because you cant really get anything accomplished.
You should sign up for a month and give it a chance.
Yeah, I got a chance to play the stug some more and figured out how you're supposed to do it.
One more question... I found out about the range finding (from someone helping the newbies learn to use the .88) and was just wondering if there are any other helpful gadgets like that. (and I assume that you jsut have to learn how to use the distance in targeting... or is there something to help with that, too?)
not just any dialup, I live about as far away from civilization as you can get.
One more question... I found out about the range finding (from someone helping the newbies learn to use the .88) and was just wondering if there are any other helpful gadgets like that. (and I assume that you jsut have to learn how to use the distance in targeting... or is there something to help with that, too?)
gadgets?
I learned range finding as a trial and error procedure.
Im so used to playing that I can usually hit the target dead on on my first shot and adjust my sites accordingly afterwards. Guess I just grew an eye for it.
Sappers are pretty fun. Nothing quite as satisifying as taking out one of those expensive tanks with infantry... except maybe shooting out the engine of a plane with a flak gun.
I had fun defending turnhout tonight, where I tried out the sappers for the first time. took me a couple of tries, but I finally got to the tanks camping outside our army base from the south depot (and killed two enemy infantry on my way there ) then I got my big opportunity... a fresh tank just drove past my cover in a bush then hunkered down for a night of camping infront of the army base, so I ran out form cover, killed his supporting rifleman with my pistol and stuck a satchel on his ass. It didn't kill him outright, but I did enough damage for him to despawn (before he even got to fire a shot, I might add ). I quickly dove back into cover... and saw that there where alot of enemy infantry around me. I crawled into a corner of the rubble hoping to stay unoticed, but a pair of riflemen found me and killed me.. but I unloaded my pistol with my final ounce of strength and took one of them with me.
After despawning, I find out that there where three more tanks right around the corner from the one I blew up. I probably could of put a satchel on each one of them before dying had I not tried to hide after the first one.
Last edited by General Ludd; August 8, 2003, 22:43.
I was surprised how good the pistol is, too. I would actually prefer it over the smg. It's accurate enough for urban combat, rapid firing, and doesn't attract as much attention.
I was surprised how good the pistol is, too. I would actually prefer it over the smg. It's accurate enough for urban combat, rapid firing, and doesn't attract as much attention.
the Luger? it attracts so much attention its not even funny.
What happens if one side starts to win outright? Does the game restart, or does the losing side get a boost?
I forget exactly how it works, but each city has a "strategic value". Once the total strategic value of all of one side's cities totals a certain number then CRS resets the map and one side claims victory while the other admits defeat, and then they go back at it!
And there are only 3 chokepoints in barrier from antwerp...go for it, axis!
so many people like playing axis. I just dont get it. Besides they wont cap Antwerp, its too valuable to the Brits. (hope I haven spoken too soon)
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