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Magic the gathering... Since 1995?

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  • Magic the gathering... Since 1995?

    It's written (c)1995. But we played games with MTG like rules using ordinary cards before.
    Diamonds were money (like mana, but it was tech game).
    Hearts were health.
    Spades were attack.
    Combining hearts and spades gives unit (for examle combining 3 hearts+4 spades gives light infantry)
    Clubs vere specials and the specials were marked with pen on their bottoms. (for example combining 4 hearts 10 spades and 10 clubs {ranged} gives us heavy artillery) (not all of the combinations had the name, there were just an examples.

    The play was on celled table where the "units" moved from "factory" trying to reach enemy factory. Also each unit had his hitpoins simbolized by coins placed on the top of the card. when the units gets hit some of coins are removed. When the unit is repaired the coins are returned.

    money sqrt evil;
    My literacy level are appalling.

  • #2
    Now that's interesting.

    I wouldn't be surprised if the creators were influenced by other games.
    Everything changes, but nothing is truly lost.

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    • #3
      Magic is a good idea. It is a license to print money
      (\__/) 07/07/1937 - Never forget
      (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
      (")_(") "Starting the fire from within."

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      • #4
        Originally posted by Urban Ranger
        Magic is a good idea. It is a license to print money
        All ideas that give money are good.

        It'd be cool to copyright my battle system that i created with Alex 5 years ago. It has some new features about calculating damage reduction by range and attacking of surrounded units. (it was designed for civ like offline games)
        money sqrt evil;
        My literacy level are appalling.

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        • #5
          Magic the gathering is celebrating its 10th anniversary in 2003.
          "I didn't invent these rules, I'm just going to use them against you."

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