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Originally posted by H Tower
where is this apolyton d&d that I keep hearing about?
Also, there are some old RPGish games that I am currently playing called Exile. Very good games, highly recommended. Oldschool graphics, but great gameplay.I'm building a wagon! On some other part of the internets, obviously (but not that other site).
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tassadar still lives in the stone age way back when everybody had a 28k connection that lagged like a *****...
also, most online games don't need a subscription fee... It's only the mmorpgs that require one, which is pretty logical to me because maintaining huge servers with thousands of people on them will cost them a few bucks, and all the people they hire to keep the story going on etc..... naturally those subscription fees will generate a nice cash flow too
l33t players ("I 0wn you n00bs!!") is more a phenomenon you will encounter in FPS games... Especially in mmorpgs gamers will be quite well behaving because you need to pay to play it, so that rules out the annoying kiddies"An archaeologist is the best husband a women can have; the older she gets, the more interested he is in her." - Agatha Christie
"Non mortem timemus, sed cogitationem mortis." - Seneca
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Lol the standing rule in MMOGs is that only 1/10 of the people are aholes but if you go anywhere near interesting content you'll bump into at least one of them 9/10 of the time.To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
H.Poincaré
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i haven't had any experience with rpg's but so far (with morrowind) its seems to me that there isn't much actual roleplaying involved in computer rpgs. Does this seem right? Just wander round collect the information of where to go next what to do next etc. i would imagin that with non computer rpg's that some thought needs to go into who your character is and what their motivations are etc.Last edited by Makeo; July 17, 2003, 10:30.Hold my girlfriend while I kiss your skis.
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Originally posted by Makeo
i haven't had any experience with rpg's but so far (with morrowind) its seems to me that there isn't much actual roleplaying involved in computer rpgs. Does this seem right? Just wander round collect the information of where to go next what to do next etc. i would imagin that with non computer rpg's that some thought needs to go into who your character is and what their motivations are etc.
but for single player there is little real roleplaying. It's mainly about building up your character and solving quest. Though on good feature is the ability to script alignment changes based on your actions.
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Originally posted by Makeo
i haven't had any experience with rpg's but so far (with morrowind) its seems to me that there isn't much actual roleplaying involved in computer rpgs. Does this seem right? Just wander round collect the information of where to go next what to do next etc. i would imagin that with non computer rpg's that some thought needs to go into who your character is and what their motivations are etc.
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Well any computer RPG is going to be limited compared to any real Human-human rpg(pen+paper or over the internet). Still there have be a few decent ones.
1.Balders Gate series(any or all of)
2.Morrowind(+expansions)
3.Fallout(1+2)
4.Planetscape tournment.
The best thing is that most of these are now buget titles'The very basis of the liberal idea – the belief of individual freedom is what causes the chaos' - William Kristol, son of the founder of neo-conservitivism, talking about neo-con ideology and its agenda for you.info here. prove me wrong.
Bush's Republican=Neo-con for all intent and purpose. be afraid.
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neverwinter nights turned a lot of people off at first.
Because it almost seems like they made it more diablo-like. And it is true the combat is more action orientated like diablo, and less strategy orientated like Baldur's Gate.
But a well designed module can offer some decent roleplay. So it bothers me people think the game was a poor attempt to be like Diablo2.
There might even be modules out there with no combat . Although that might be a little boring for me, but some people like that stuff.
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There are 20 character levels.
And no, no subraces. In the expansion there are prestige classes, but no subraces still.
Once you reach level 20 you have a problem. Anything beyond that is considered god like. I think they do intend on allowing chars past level 20 in a future expansion.
One problem may be levelling too fast. But that is also due to the fast nature of combat. A good module would lower monster experience and give more for doing quests. But once you reach level 20, there isn't a whole lot else to do. But the game was never designed to be a Diablo like game. And I think people try to play it like Diablo- and that's where the problem comes in.
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