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Clones and originality awards

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  • #16
    Originally posted by Azazel
    I am sorry, but you just can't be pleased.
    Sorry, but I just can't see how it have changed the gameplay from Dune 2!!!

    The little it changed in gameplay, has already been done in other games at that time anyway


    Btw, when I'm talking about originality, I'm talking about gameplay, not graphics and such...

    Originally posted by Azazel
    Maybe C&C was an MMORPG you would consider it "slightly changed an improved".
    If it was an RPG, I wouldn't use the word improved...




    But let's just leave it here, we can't agree anyway...

    Let's get back to topic... does anyone have anything to say about this topic?
    This space is empty... or is it?

    Comment


    • #17
      Originally posted by Urban Ranger


      Evolutionary, not revolutionary. There's a huge difference.

      For example. Civ is a revolutionary game, while Civ 2 is merely evolutionary.
      And some would say Civ3 was devolutionary.
      One day Canada will rule the world, and then we'll all be sorry.

      Comment


      • #18
        Originally posted by ADG
        Sorry, but I just can't see how it have changed the gameplay from Dune 2!!!
        Sure, on the most fundamental level, all RTS games play the same.

        Grab resources...build structures...build units...fight...repeat
        (\__/) 07/07/1937 - Never forget
        (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
        (")_(") "Starting the fire from within."

        Comment


        • #19
          Originally posted by Big Crunch
          And some would say Civ3 was devolutionary.
          Let me at them!
          (\__/) 07/07/1937 - Never forget
          (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
          (")_(") "Starting the fire from within."

          Comment


          • #20

            Sure, on the most fundamental level, all RTS games play the same.

            Grab resources...build structures...build units...fight...repeat

            Actually, this is true for all strategy games, generally.
            urgh.NSFW

            Comment


            • #21
              Originally posted by Azazel

              Sure, on the most fundamental level, all RTS games play the same.

              Grab resources...build structures...build units...fight...repeat

              Actually, this is true for all strategy games, generally.
              Not the first two. 4x games (e.g. MoO), probably.

              Besides, not all strategic games involve fighting.
              (\__/) 07/07/1937 - Never forget
              (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
              (")_(") "Starting the fire from within."

              Comment


              • #22
                Originally posted by Urban Ranger


                Let me at them!
                Wanna fight?
                Eventis is the only refuge of the spammer. Join us now.
                Long live teh paranoia smiley!

                Comment


                • #23
                  Originally posted by Urban Ranger


                  Let me at them!
                  We already had that argument. You lost btw.

                  Comment


                  • #24
                    Originally posted by DrSpike
                    We already had that argument. You lost btw.

                    So you claim
                    (\__/) 07/07/1937 - Never forget
                    (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
                    (")_(") "Starting the fire from within."

                    Comment


                    • #25
                      Originally posted by Urban Ranger
                      Not the first two. 4x games (e.g. MoO), probably.
                      Resources = planets and people.
                      Structures = factories and missile bases.

                      I'm building a wagon! On some other part of the internets, obviously (but not that other site).

                      Comment


                      • #26
                        Originally posted by Skanky Burns


                        Resources = planets and people.
                        Structures = factories and missile bases.

                        Have you too much to drink, Skanky? It seems that I agreed that 4x games sort play that way.
                        (\__/) 07/07/1937 - Never forget
                        (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
                        (")_(") "Starting the fire from within."

                        Comment


                        • #27
                          clones... I remember when a brazilian company developed Outlive. It is merely a Starcraft clone, and I wonder if they could not have done anything different. I mean, if you like Starcraft so much and you want to create a game exactly like Starcraft just for fun, then do it, you just don't need to release it to the world and then pretend it is somehow original...

                          Anyway, that Outlive game managed to get a good review at Quarter to Three. I think the reviewer lost his Starcraft copy and was delighted to find another one.
                          I watched you fall. I think I pushed.

                          Comment


                          • #28
                            I think a lot of people are stuck in the "genre" category- i.e. "We have to make a strategy game" or whatever. Games that defy the genres are generally the most fun- like Pirates! - is it an adventure game? Action? RPG? Well, it combines elements from those games, but it focuses more on just letting you be a pirate
                            ----
                            "I never let my schooling get in the way of my education" -Mark Twain

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                            • #29
                              Battletech 2: The Cresent Hawks Revenge

                              now that is original, almost RTS and made before dune II

                              Comment


                              • #30
                                Even better-
                                Herzog Zwei for the Genesis. That's the first one I can remember
                                ----
                                "I never let my schooling get in the way of my education" -Mark Twain

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