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was 1999 the best year for strategy games?

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  • #31
    Hi again Frozzy. We must be the only two up.
    I'm not sure if 2003 will turn out to be a good year but as an X-Com fan I'm eagerly awaiting release of UFO: Aftermath in September.
    "And so, my fellow Americans: ask not what your country can do for you—ask what you can do for your country. My fellow citizens of the world: ask not what America will do for you, but what together we can do for the freedom of man." -- JFK Inaugural, 1961
    "Extremism in the defense of liberty is not a vice." -- Barry Goldwater, 1964 GOP Nomination acceptance speech (not George W. Bush 40 years later...)
    2004 Presidential Candidate
    2008 Presidential Candidate (for what its worth)

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    • #32
      Originally posted by Vince278
      1993 was way better. We had Civ1, Moo1, and X-Com 1. I still play each occasionally. However, the year that got me into PC strategy games was 1978 with Empire.
      Empire? Now that's a dumb game.
      (\__/) 07/07/1937 - Never forget
      (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
      (")_(") "Starting the fire from within."

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      • #33
        Originally posted by Urban Ranger
        Empire? Now that's a dumb game.
        Perhaps by today's standards but back then it was awesome. The choices then were Empire or Pong.
        "And so, my fellow Americans: ask not what your country can do for you—ask what you can do for your country. My fellow citizens of the world: ask not what America will do for you, but what together we can do for the freedom of man." -- JFK Inaugural, 1961
        "Extremism in the defense of liberty is not a vice." -- Barry Goldwater, 1964 GOP Nomination acceptance speech (not George W. Bush 40 years later...)
        2004 Presidential Candidate
        2008 Presidential Candidate (for what its worth)

        Comment


        • #34
          Pong all the way
          (\__/) 07/07/1937 - Never forget
          (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
          (")_(") "Starting the fire from within."

          Comment


          • #35
            Perhaps you should start a "was pong the best game of 1632?" thread, or whatever year it came out.

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            • #36
              Originally posted by DrSpike
              Perhaps you should start a "was pong the best game of 1632?" thread, or whatever year it came out.
              More like 1532. That would be about the time Henry VIII "invented" tennis.
              "And so, my fellow Americans: ask not what your country can do for you—ask what you can do for your country. My fellow citizens of the world: ask not what America will do for you, but what together we can do for the freedom of man." -- JFK Inaugural, 1961
              "Extremism in the defense of liberty is not a vice." -- Barry Goldwater, 1964 GOP Nomination acceptance speech (not George W. Bush 40 years later...)
              2004 Presidential Candidate
              2008 Presidential Candidate (for what its worth)

              Comment


              • #37
                Tetris 1979 or 1981... best selling game of the early days

                it's designer comitted suicide in 2001, I think?

                Did you know that Tetris is russian
                -->Visit CGN!
                -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

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                • #38
                  Originally posted by DarkCloud
                  Tetris 1979 or 1981... best selling game of the early days

                  it's designer comitted suicide in 2001, I think?
                  Noooo... that means we wont get a sequel: "Tetris - The return of the falling bricks"

                  Originally posted by DarkCloud
                  Did you know that Tetris is russian
                  Yep, knew that for a very long time...
                  This space is empty... or is it?

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                  • #39
                    Originally posted by Vince278
                    Hi again Frozzy. We must be the only two up.
                    I'm not sure if 2003 will turn out to be a good year but as an X-Com fan I'm eagerly awaiting release of UFO: Aftermath in September.
                    Can't say the same. Real-time-with-pause combat, can't enter buildings, no destroyable terrain - someone say, tactics out of the window?

                    Developer is unproven too.

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                    • #40
                      Urgh. Where's that vomit smiley when you need it?

                      [EDIT] A quick glance at The Wargamer hints that it may be real time until an alien is encountered, at which point it auto pauses to let you plot out turn-based responses. I'll reserve judgement until I know more.
                      Last edited by Grumbold; July 8, 2003, 11:45.
                      To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
                      H.Poincaré

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                      • #41
                        ADG- he was working on a sequel when he died, I believe. He kept trying to make a game more addictive than tetris, but he failed.

                        --
                        Actually there are hundreds of tetris sequels. I found a good one a while back where the pieces could match colors and zap rows... can't remember its name or exactly how it worked- but it's one of the best simple games I ever played
                        -->Visit CGN!
                        -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

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                        • #42
                          Originally posted by Grumbold
                          Urgh. Where's that vomit smiley when you need it?

                          [EDIT] A quick glance at The Wargamer hints that it may be real time until an alien is encountered, at which point it auto pauses to let you plot out turn-based responses. I'll reserve judgement until I know more.
                          At most you'll get to queue up actions for your soldiers to do, the pause would be damage control when your queue inexorably gets fudged up by the circumstances. They will probably offer pausing settings for various happenings (like enemy spotted). In other words, like the real-time mode in X-Com: Apocalypse, but without speed controls and the terrain won't be destroyable. I somehow doubt they have the experience Mythos had too.

                          Quote from their site:
                          Simultaneous turn-based combat: combines the best of the real-time and turn-based combat systems;
                          The above statement is just an attempt to sucker in the X-Com fans since what they want is turn-based. Marketing-speak, ugh.

                          I'm more interested in what Codo Games are cooking...

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                          • #43
                            Originally posted by DarkCloud
                            ADG- he was working on a sequel when he died, I believe. He kept trying to make a game more addictive than tetris, but he failed.
                            Didn't know that...

                            Originally posted by DarkCloud
                            Actually there are hundreds of tetris sequels. I found a good one a while back where the pieces could match colors and zap rows... can't remember its name or exactly how it worked- but it's one of the best simple games I ever played
                            Yeah, that was why I mentioned it
                            This space is empty... or is it?

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                            • #44
                              Did he die because there is nothing more addictive than Tetris? Or of an unrelated cause?

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                              • #45
                                Originally posted by DarkCloud
                                Actually there are hundreds of tetris sequels. I found a good one a while back where the pieces could match colors and zap rows... can't remember its name or exactly how it worked- but it's one of the best simple games I ever played
                                There was a 3D one developed by California Dreams. It's quite good.
                                (\__/) 07/07/1937 - Never forget
                                (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
                                (")_(") "Starting the fire from within."

                                Comment

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