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  • #16
    Originally posted by Trajanus
    btw don't forget that if you take someone in your party, they will always have about the same level, skills etc as your other party members...
    If you drop them, and recruit them again afterwards, they will still be at the XP and level they had when you left 'em... if you have gained a lot of experience in the meanwhile this means these characters are useless...
    I did have one instance where i dumped Montaron and the other evil mage you meet in the beginning after a few excursions, (i think both were still both level 1 at the time), and revisited them later in the game and they did go up in level to match mine again, even though they had done nothing but idle at the nashkel carnival.

    Originally posted by Dissident
    I hear [Kivan]'s a good archer as well. But I like to have fighter types use swords and axes.
    Kagain (the Lawful Evil dwarf in Beregost who runs the escort service to Baldur's Gate) might be to your liking - he has 4 stars in Axe and 20 con the one time i picked him up (he loaded at level 6 with 60 hp)

    As for those ballisks, i reloaded there too and haven't revisited the area yet, keep meaning to pick up a few protection from petrification scrolls, or just have 1 character take them on with the potion of mirrored eyes and see how he/she does.
    Last edited by SCG; June 15, 2003, 11:35.
    Insert witty phrase here

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    • #17
      yeah I remember Kagain. If he wasn't evil I'd take him.

      I'd have to drop either Adjantis or Mincd for that chick in the basilisk area. I'll have to check out her stats first before I make a decision. If she has better things to say I may take her anyways. I'm tired of Adjantis comments

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      • #18
        She has better stats than Adjantis, but she is evil.
        "Yay Apoc!!!!!!!" - bipolarbear
        "At least there were some thoughts went into Apocalypse." - Urban Ranger
        "Apocalype was a great game." - DrSpike
        "In Apoc, I had one soldier who lasted through the entire game... was pretty cool. I like apoc for that reason, the soldiers are a bit more 'personal'." - General Ludd

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        • #19
          And now the BIG LIST of every NPC complete with a description, and where they
          are. This list is sorted by alignment, Good first, then Neutral, and Evil
          last.

          GOOD: S D C I W Ch Race Class Alignment
          ¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯ ¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
          Ajantis 17 13 16 12 13 17 Human Paladin Lawful Good
          Ajantis is a simple person, all he wants to do is vanquish evil.
          Special Abilities: Lay on Hands, Detect Evil, Protection from Evil
          Where he is: Farm N of Friendly Arm Inn (x 1572 y 3139)

          Dynaheir 11 13 16 17 15 12 Human Invoker Lawful Good
          Dynaheir was kidnapped by the Gnolls, and must be rescued with Minsc in
          your party. She is also linked to Minsc and if one leaves, the other does
          too. She makes a good mage because she already knows such spells as
          Fireball.
          Dynaheir will disappear if you reject her offer to join.
          Special Abilities: Slow Poison
          Where she is: Gnollish Stronghold (x 2529 y 1440)

          Yeslick 15 12 17 7 16 10 Dwarf Fighter/Cleric Lawful Good
          You find Yeslick in the Cloakwood Mines, and all he wants to do is help.
          How noble. If you reject him he will leave forever.
          Special Abilities: Dispel Magic
          Where he is: Cloakwood Mines, Level 2 (x 851 y 1727)

          Imoen 9 18 16 17 11 16 Human Thief Neutral Good
          Imoen automatically will join you immediately after Gorion's death. Unless
          you run away, that is. Sometimes she comes with a Wand of Magic Missiles,
          now who did she steal that from?

          Khalid 15 16 17 12 10 9 Half-Elf Fighter Neutral Good
          See Jaheira below for a description.
          Where he is: Friendly Arm Inn, Ground Floor (x 329 y 685)

          Minsc 18/93 15 15 8 6 9 Human Ranger Neutral Good
          Minsc's life partner Dynaheir was kidnapped by Gnolls, and he wants your
          help to get her back! If you don't rescue her in a timely fashion, Minsc
          will leave.
          Special Abilities: Berserk, Charm Animal
          Where he is: Nashkel (x 3387 y 1957)

          Alora 8 19 12 14 7 10 Halfling Thief Chaotic Good
          You'll find Alora burglarizing the Hall of Wonders at night. Agree to
          stand watch for her, then talk to her twice more and she'll offer to join.
          Where she is: Baldur's Gate W Section (AR 0600, x 1600 y 2200)

          Coran 14 20 12 14 9 16 Half-Elf Fighter/Thief Chaotic Good
          Coran wants to go sack some Wyverns in the 4th Cloakwood forest, so do that
          immediately or he will leave. After you beat the wyverns, he will stay
          forever.
          Where he is: Cloakwood 1, On a Bridge (x 1515 y 691)

          Kivan 18/12 17 14 10 14 8 Elf Ranger Chaotic Good
          Kivan wants to hunt some bandits. If you kick him out of the party, he
          stays gone for good!
          Special Abilities: Charm Animal
          Where he is: High Hedge (x 3652 y 1472)


          NEUTRAL: S D C I W Ch Race Class Alignment
          ¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯
          Xan 13 16 7 17 14 16 Elf Enchanter Lawful Neutral
          Xan is a depressing person, but he is a capable mage (although he has the
          very large flaw of not being able to cast such spells as Magic Missile and
          Fireball!) and he has a Moonblade. If you're overly rude to him he'll
          leave and never return.
          Where he is: Nashkel Mines Interior (Fourth Level, Cave x 793 y 588)

          Branwen 13 16 15 9 16 13 Human Cleric True Neutral
          To get Branwen in your party all you have to do is to free her from the
          Petrification enchantment that was placed on her by the Mage Tranzig. Free
          her using a Stone to Flesh spell (you can buy them in Nashkel for 168gp or
          from Zeke at the Carnival for 500gp). If you reject her, she will leave
          forever.
          Special Abilities: Spiritual Hammer
          Where she is: Nashkel Carnival (x 3253 y 2882)

          Faldorn 12 15 11 10 16 15 Human Druid True Neutral
          Faldorn wants to free the forest from the evils of the Iron Throne, which
          has taken up residence in the Cloakwood Mine.
          Special Abilities: Summon Dread Wolf
          Where she is: Cloakwood 3, In the Druid Shrine (x 639 y 2885)

          Jaheira 15 14 17 10 14 15 Half-Elf Fighter/Druid True Neutral
          Jaheira and Khalid were good friends of Gorion, and will go with you every-
          where. However, if you say "No" to them the first time they want to join,
          you won't be able to get them. Ever.
          Where she is: Friendly Arm Inn, Ground Floor (x 329 y 685)

          Skie 11 18 15 15 8 13 Human Thief True Neutral
          When you first enter the NW Area in Baldur's Gate Eldoth (if he is with
          you) will offer to take you up to Skie's father's estate. Go inside the
          estate and you will find Skie. She will only join you if Eldoth is with
          you, otherwise she thinks that you are thieves come to kill her.
          Where she is: NW Section (AR 0100, x 1170 y 1625)

          Garrick 14 16 9 13 14 15 Human Bard Chaotic Neutral
          Garrick will join you only after you finish the Silke subquest in Beregost.
          If you reject Garrick, he will leave, but he'll be back later.
          Where he is: Beregost, by the Burning Wizard Inn (x 2564 y 2284)

          Quayle 8 15 11 17 10 6 Gnome Cleric/Illusionist Chaotic Neutral
          Quayle is an insulting little person, who will join up for no apparant
          reason. No matter which direction you say that you are going, he is going
          that way too. Can't get him until the Cloakwood mines are clear.
          Special Abilities: Invisibility
          Where he is: Baldur's Gate Bridge (x 486 y 797)

          Safana 13 17 10 16 9 17 Human Thief Chaotic Neutral
          Safana wants to find some treasure in the Flesh Golem cave, and afterwords
          she will stay with you forever.
          Special Abilities: Charm Animal
          Where she is: Lighthouse (x 3750 y 2390)

          EVIL: S D C I W Ch Race Class Alignment
          ¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
          Edwin 9 10 16 18 9 10 Human Conjurer Lawful Evil
          Edwin wants your help in hunting down and killing Dynaheir. If you talk to
          Edwin with Dynaheir in your party you would think that he would attack, or
          at the least wouldn't want to join, but he will. Although he has some bad
          things to say about Dynaheir. If you refuse him with Dynaheir in your
          party he leaves forever.
          Special Abilities: Extra Spells, 1st and 2nd Levels
          Where he is: Nashkel (x 2883 y 2959)

          Kagain 16 12 20 15 11 8 Dwarf Fighter Lawful Evil
          Kagain runs a Mercenary business, and one of his caravans has disappeared.
          Help him recover it, and you get to keep what you find. Goodie. Take him
          to the Area S of the Friendly Arm Inn and he will get disgusted with
          looking for Caravans, but will still stay in your party.
          Where he is: Beregost (Shop North of Feldepost Inn) (x 1549 y 2031)

          Eldoth 16 12 15 13 10 16 Human Bard Neutral Evil
          Eldoth wants to join you so that he can "rescue" his lover Skie from her
          father in Baldur's Gate.
          Special Ability: Create Poison Arrows
          Where he is: Cloakwood 3 (x 3181 y 3492) (in the forest)

          Montaron 16 17 15 12 13 9 Halfling Fighter/Thief Neutral Evil
          Montaron is the dumb half of Montaron and Xzar, and goes where Xzar goes.
          If you reject him, he leaves forever.
          Where he is: Crossroads (E of Candlekeep) (x 4515 y 2707)

          Viconia 10 19 8 16 15 14 Drow Elf Cleric Neutral Evil
          When you first encounter Viconia she asks you to help her with a small
          matter of the Flaming Fist trying to kill her. Help her out and she offers
          to join. However, if you turn Viconia down when she asks to join, she
          vanishes forever. Once she joins your reputation goes down 2.
          Special Abilities: 50% Magic Resistance
          Where she is: Peldvale (x 447 y 731)

          Shar-Teel 18/58 17 9 14 7 11 Human Fighter Chaotic Evil
          When you first meet up with Shar-Teel she challenges your "Best Male
          Fighter" (this seems to be randomly chosen) to a duel. If you don't have a
          Male in your party, you can't get her. If you turn her down, she leaves
          forever.
          Where she is: Area E of Temple (x 273 y 303)

          Tiax 9 16 16 10 13 9 Gnome Cleric/Thief Chaotic Evil
          Tiax is a very bizarre fellow who believes that he will one day "ascend" to
          become the ruler of the Realms. He thinks that that is his "destiny" as
          foretold to him by Cyric.
          Special Abilities: Summon Ghast
          Where he is: Baldur's Gate SW Section (AR 1100, x 1440 y 1610)

          Xzar 14 16 10 17 16 10 Human Necromancer Chaotic Evil
          Xzar and Montaron will join you on the crossroads right out of Candlekeep,
          and they want to go investigate the Nashkel mines (who doesn't). He's also
          extraordinarily insane. If you reject him, he leaves forever.
          Where he is: Crossroads (E of Candlekeep) (x 4577 y 2693)
          -->Visit CGN!
          -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

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          • #20
            Just quoting this now:

            Here's the party I like:

            You -- as a Lawful Good Fighter
            Kivan -- give him a Composite Long Bow +1, or the Long Bow of Marksmanship,
            and the Bracers of Archery; and you have a really effective sniper.
            Minsc -- a very good warrior
            Dynaheir -- a good mage, plus if you get her at the right level, she starts
            with Fireball. Edwin is a better mage (higher Int, and better
            special ability), however, he is Evil which complicates things.
            Yeslick -- a good cleric (you could also sub in Branwen or Viconia here)
            Safana -- you need a thief, and I like Safana. (you can also sub in Imoen
            here)

            And here are some interesting party combinations:

            Have Minsc, Dynaheir and Edwin in the same party. Since Edwin wants to kill
            Dynaheir, Minsc gets all surly and protective.

            Viconia and Kivan have a love-hate relationship, and also Viconia is very
            dimissive about Xan.

            Put Yeslick and Kagain together to see just how different two Dwarves can be.
            Yeslick DESPISES Kagain.

            Safana and Coran. Coran will flirt shamelessly with Safana, and she will
            rebuff his every attempt, quite humorously.

            Quayle and Tiax. These two really don't like each other. Plus they're
            fairly amusing on their own.

            Faldorn and Jaheira don't like each other either, as they belong to opposing
            druidic groups.

            Put Eldoth, Skie, and Garrick together for a wild Love Triangle. Heh.
            -->Visit CGN!
            -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

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            • #21
              we should probably qualify that some of those leave forevers are based on party reputation. the closer to heroic you get, the more of the evil and neutral characters want to be rid of you. As i stated earlier, i kicked out Xzar and Monteron and was able to get them to rejoin later - i kicked them out at 1st level, before my rep got too high, and they stuck around still wanting my help with the nashkel mines, later they accepted my offer to rejoin. Later (and different game), when my rep was heroic, they left forever when kicking them out. Similar things happen with Jahiera and Khalid - as jahiera is neutral.
              Insert witty phrase here

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              • #22
                dynaheir didn't have fireball when I got her. hmm

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                • #23
                  NPC levels

                  The reason Dynaheir didn't have fireball when you found her is because the NPC's level is USUALLY (I think there are a couple exceptions) dependent on the current group's level average. So if you want to find powerful NPC help, you will want higher levels in your party at the time. If you want to groom them up in a more controlled manner, you'll want lower levels. It's that simple. Obviously, the computer has made some choices for you if you find them at a higher level.
                  Arcainite
                  PS - Reading this prompted me to play for the first time in about a year! I found out that I currently have Shar-Teel as my main fighter, I have got Khalid and Jaheira, Branwen for my main healer, myself a thief/illusionist gnome, and Xan for mage support. But I have to say that Minsc does rule! If you're having problems with him attacking your party members it's because you let him go berserk. If you're just standing around that won't happen. Minsc is a berserker after all. Also, beware of that cursed two-handed sword of berserker you get from the captain of the guard who went crazy (I think?). It's the most powerful sword in the game for almost the whole game, but it will create problems with the berserk user.

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                  • #24
                    If you wanna use the sword be sure you have a "remove curse" spellcaster in your party.
                    Pentagenesis for Civ III
                    Pentagenesis for Civ IV in progress
                    Pentagenesis Gallery

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                    • #25
                      My ideal Baldur's Gate 1 team:
                      PC: Usually a warrior class with proficiencies in Bow and Large Sword.
                      Imoen: dual-class to Conjurer after level 6.
                      Coran: With 20 dex and 3 stars in bows, my number 1 killer.
                      Branwen: Animate Dead used together with Stinking Cloud is a winner in 90% of combat situations.
                      Minsc: 18/93 str makes a great frontline tank.
                      Dynaheir: Backup magic support.


                      Although Baldur's Gate 2 has fewer NPCs, their quests and interactions make it worthwhile to enlist everyone of them at least once in the team. My party is often consisted of 5 permanent members with 1 flexible lot.

                      My most favored parties:
                      PC: Undead Hunter
                      Jaheira
                      Mazzy
                      Aerie
                      Nalia -> Jan -> Yoshimo -> Imoen
                      Any

                      PC: Sorceror
                      Jaheira
                      Keldorn
                      Aerie
                      Nalia -> Jan -> Yoshimo -> Imoen
                      Any

                      PC: Ranger/Cleric
                      Jaheira
                      Edwin
                      Nalia -> Jan -> Yoshimo -> Imoen
                      Any
                      Any

                      Nalia is usually ditched in favor of Jan after cashing in 10,000 gp for clearing her keep. Jan is swapped in favor of Yoshimo before going to Spellhold.

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                      • #26
                        I've never managed to find Mazzy... where the hell is she!
                        "An archaeologist is the best husband a women can have; the older she gets, the more interested he is in her." - Agatha Christie
                        "Non mortem timemus, sed cogitationem mortis." - Seneca

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                        • #27
                          Originally posted by Trajanus
                          I've never managed to find Mazzy... where the hell is she!
                          Take the Ranger stronghold quest, go to the lost temple. She's locked in one of the rooms.

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                          • #28
                            A note about Jaheira: She is totally crappy in BG1, but becomes indispensable to me in BG2:

                            Druids were completely screwed in BG1, but 2 of the best priest spells in BG2 are Druid spells: Ironskin and Insect Plague.

                            In BG2, Jaheira's dex score got bumped from 14 to 17, giving her a decent AC.

                            Finally, there is a quest about Jaheira that goes through almost the entire game in BG2. At the end of the quest, you will receive a very nice item.

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