Announcement

Collapse
No announcement yet.

Best Game 'Minor' Innovations!

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Best Game 'Minor' Innovations!

    No, no, I don't mean like Doom III's graphics, or Half Life's story. I mean like little things (be they features or options) that make you go, "That's so cool".

    I'm saying the 'Test Performance' in No One Lives Forever 2. I've always thought it was tedious that when you changed one display option (resolution, whathaveyou) you'd have to go and play the game to see if it was ok, and if it wasn't, you'd have to make sure you didn't mess anything up before you could change the options back. NOLF2 has a little gameplay video that will test the performance of your display settings and give you a recommendation.

    I had 1024*678*32 (or whatever) and Medium detail. I pressed the 'Test Performance' button. You say this little gameplay video, and then afterwards it told me, I could go higher with my settings. I thought that was a great idea! Don't have to futz around in my game to see if the settings worked ok, have something to do that for me outside of MY game itself.

    “I give you a new commandment, that you love one another. Just as I have loved you, you also should love one another. By this everyone will know that you are my disciples, if you have love for one another.”
    - John 13:34-35 (NRSV)

  • #2
    Deus Ex had tonnes of minor features that you could easily miss. For instance if you go into the ladies' room later on the game you overhear a women telling a friend "yeah *that's* him".

    Comment


    • #3
      Public works in CtP - The best ever.

      Ctrl-N in GalCiv - creates a new random map without having to go through the "new game" setup.

      Fallout character system, i think i spent over an hour the first time i created a character, i loved it!
      <Kassiopeia> you don't keep the virgins in your lair at a sodomising distance from your beasts or male prisoners. If you devirginised them yourself, though, that's another story. If they devirginised each other, then, I hope you had that webcam running.
      Play Bumps! No, wait, play Slings!

      Comment


      • #4
        The pack mule in Dungeon Siege. It is surprising that no developer has ever thought about it before.
        Last edited by Alex; May 9, 2003, 11:15.
        I watched you fall. I think I pushed.

        Comment


        • #5
          Great idea for a thread, Imran.

          MoH:AA - working configuration file system.

          MoH:AA SH - Call Vote, Vote Yes/no and maplist options in the in-game menu, unlike in MoH:AA. Also the gamma calibration is neat.

          Freeciv - Can be played in a resizable window which is perfect for multitasking.

          Civ III - Armies make it easier to move larger number of units at once. Especially good for larger field campaigns.

          AoE - the lack of too many visible options may look confusing, but actually it's very working.
          "Kids, don't listen to uncle Solver unless you want your parents to spank you." - Solver

          Comment


          • #6
            I think the best minor idea ever in RTS games would be keyboard shortcuts... I wouldn't be able to imagine a game of AoK without a keyboard, yuk,... you can do everything thrice as fast with a keyboard


            overpowering the shotgun in SoF gold was a very important minor difference that made the game kick ass a whole lot more
            "An archaeologist is the best husband a women can have; the older she gets, the more interested he is in her." - Agatha Christie
            "Non mortem timemus, sed cogitationem mortis." - Seneca

            Comment


            • #7
              quake1 - mouselook... i'm not sure if you'd call it a minor innovation though. at the time hardly anyone used it or knew about it while today every uses mouse look.
              Eschewing obfuscation and transcending conformity since 1982. Embrace the flux.

              Comment


              • #8
                Originally posted by pg
                quake1 - mouselook... i'm not sure if you'd call it a minor innovation though. at the time hardly anyone used it or knew about it while today every uses mouse look.
                True, I remember playing the really early games with keys..........then someone who I was playing quake1 with soon after I started playing it incredulously said "you mean you don't use mouselook?"

                FPS was changed forever. Good call PG.

                Comment


                • #9
                  Call to Power: powerful scripting and proper armies employing combined arms principles.

                  Braveheart: The first? game to combine RTS battles with a TBS country sim.
                  To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
                  H.Poincaré

                  Comment


                  • #10
                    Good point indeed, PG. Without mouselook, modern FPS games would be nearly impossible to play well.
                    "Kids, don't listen to uncle Solver unless you want your parents to spank you." - Solver

                    Comment


                    • #11
                      Another one:

                      Morrowind - REAL looking water! I mean, in most games before it you had water just be this clear, blueish stuff. In Morrowind (and in some games after... like NOLF2) you have a reflective, silverish top to the water, just like in real life. It looks absolutely AMAZING!
                      “I give you a new commandment, that you love one another. Just as I have loved you, you also should love one another. By this everyone will know that you are my disciples, if you have love for one another.”
                      - John 13:34-35 (NRSV)

                      Comment


                      • #12
                        Cheats available as a menu option in Civ2.
                        I watched you fall. I think I pushed.

                        Comment


                        • #13
                          Color-changing HUDs. Or HUDs with schemes, like Deus Ex (Soylent Green=)
                          Talent Optional

                          Comment


                          • #14
                            I use Soylent Green too mmmmm

                            For minor innovations id say the in-game tutorial or the training mission, for those of us who cant be arsed to read the manual from cover to cover!
                            Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
                            CtP2 AE Wiki & Modding Reference
                            One way to compile the CtP2 Source Code.

                            Comment


                            • #15
                              Games coming in DVD boxes, as opposed to those cardboard boxes.

                              Comment

                              Working...
                              X