Proposal of Military Design Rules for use with Nation States
Militaries using this system will be purchased with a point buy system. First thing to do is figure out how many points a country has to spend. Find the countries Population Rating on the chart and find its Economic Rating on the second chart. Multiply the two numbers together and then multiply the result by six. Add in any bonuses the nation qualifies for to get your military budget. Then choose items off the list up to your nations total budget.
Population Rating Population
1 5-100 million
2 101-500 million
3 501 million-1 billion
4 1.001-1.5 billion
5 1.501-2 billion
6 2.001-3 billion
7 3.001+ billion
Economy Rating Economy
1 Imploded, Basket Case, Fragile
2 Weak, Struggling, Developing
3 Reasonable, Fair, Good
4 Strong, Very Strong, Thriving
5 Powerhouse, All-Consuming, Frightening
Multiply Population Rating by Economy Rating. Multiply that result by six.
Bonus Points:
Active Space Program: 6 points.
‘Defense’ listed in nations spending priorities: 6 points.
Private Sector Bonuses:
Arms Manufacturing District: 6pts for first, 3pts for second, 1 point for third.
IT, Automobile, Uranium: 4pts for first, 2points for second, 1 point for third.
4 points for 100% tax rate. Total govornmental control of production.
Military Worksheet
Steps:
1. Determine Population Rating. _________
2. Determine Economy Rating. _________
3. Multiply line 1 and line 2. _________
4. Multiply Line 3 by 6. _________
5. Total bonus points. _________
6. Add line 5 and line 4. _________
This is your military budget. Spend it on the following items.
Cost Unit
1 Army Division
½ Reserve Division
½ National Guard Division
½ Guerilla Unit
½ Conscripts
2 Mechanized Infantry
2 Amphibious Assault (Marines)
4 Armored Cavalry Division (Tanks)
4 Carrier Battle Group
3 Expeditionary Strike Group
1 Fighter Group
3 Bomber Group
1 Airlift Group
20 Nuclear Arms Program
2 100 warheads.
Obviously this system does not go into great detail, I leave that to rping to determine. The point costs and military budgets are designed to give the largest Nation States countries a military slightly larger than the current US Military. This is appropriate for the current RP situation but would require upward augmentation for a World War RP thread.
Point costs of nuclear warheads are representative of the arsenals of France, England and China. The USA and Russian stockpiles are an order of magnitude higher. If one wants nukes on that scale I would suggest changing it to 1000 warheads / 2points. Since nukes can’t really be used in RP I figure the lower scale works fine.
So there it is. A system that allows anyone to play in the military threads. Let me know what you think, what would you like to se added/taken out. If people want to play with larger armies than this, the system can be easily tweaked simply by changing the 6 point generic modifier to a higher number.
Militaries using this system will be purchased with a point buy system. First thing to do is figure out how many points a country has to spend. Find the countries Population Rating on the chart and find its Economic Rating on the second chart. Multiply the two numbers together and then multiply the result by six. Add in any bonuses the nation qualifies for to get your military budget. Then choose items off the list up to your nations total budget.
Population Rating Population
1 5-100 million
2 101-500 million
3 501 million-1 billion
4 1.001-1.5 billion
5 1.501-2 billion
6 2.001-3 billion
7 3.001+ billion
Economy Rating Economy
1 Imploded, Basket Case, Fragile
2 Weak, Struggling, Developing
3 Reasonable, Fair, Good
4 Strong, Very Strong, Thriving
5 Powerhouse, All-Consuming, Frightening
Multiply Population Rating by Economy Rating. Multiply that result by six.
Bonus Points:
Active Space Program: 6 points.
‘Defense’ listed in nations spending priorities: 6 points.
Private Sector Bonuses:
Arms Manufacturing District: 6pts for first, 3pts for second, 1 point for third.
IT, Automobile, Uranium: 4pts for first, 2points for second, 1 point for third.
4 points for 100% tax rate. Total govornmental control of production.
Military Worksheet
Steps:
1. Determine Population Rating. _________
2. Determine Economy Rating. _________
3. Multiply line 1 and line 2. _________
4. Multiply Line 3 by 6. _________
5. Total bonus points. _________
6. Add line 5 and line 4. _________
This is your military budget. Spend it on the following items.
Cost Unit
1 Army Division
½ Reserve Division
½ National Guard Division
½ Guerilla Unit
½ Conscripts
2 Mechanized Infantry
2 Amphibious Assault (Marines)
4 Armored Cavalry Division (Tanks)
4 Carrier Battle Group
3 Expeditionary Strike Group
1 Fighter Group
3 Bomber Group
1 Airlift Group
20 Nuclear Arms Program
2 100 warheads.
Obviously this system does not go into great detail, I leave that to rping to determine. The point costs and military budgets are designed to give the largest Nation States countries a military slightly larger than the current US Military. This is appropriate for the current RP situation but would require upward augmentation for a World War RP thread.
Point costs of nuclear warheads are representative of the arsenals of France, England and China. The USA and Russian stockpiles are an order of magnitude higher. If one wants nukes on that scale I would suggest changing it to 1000 warheads / 2points. Since nukes can’t really be used in RP I figure the lower scale works fine.
So there it is. A system that allows anyone to play in the military threads. Let me know what you think, what would you like to se added/taken out. If people want to play with larger armies than this, the system can be easily tweaked simply by changing the 6 point generic modifier to a higher number.
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