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  • #16
    In that case, Akiria has about 75,000 being missile heavy military, with over 6 times the US budget Will update.

    10,000 is a little optimistic for Sheepsta, but it's military is large, as is it's spending, thus I would let it slide personally. Maybe 4 or 5,000 is more realisitic, but 10,000 is not a complete overkill.

    Sheepsta has been building them for decades, in game time. Considering the growth rate, a day is about a year or so, and thus it has been building them for quite some time.
    Smile
    For though he was master of the world, he was not quite sure what to do next
    But he would think of something

    "Hm. I suppose I should get my waffle a santa hat." - Kuciwalker

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    • #17
      Sheepsta has been building them for decades, in game time. Considering the growth rate, a day is about a year or so, and thus it has been building them for quite some time.
      I thought we'd been through all that, no? 1 day = 1 year is utter bollocks. If we followed that, we'd currently be in about the 23rd century AD, given how long ago we started up NS here. Moreover, to suggest that anything like the kind of stuff we RP here would go on for years or decades is patently ridiculous; very few diplomatic crises go on for very long at all. If that kind of time scale was applied to the real world, it would have taken decades for Bush to get around to invading Iraq.

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      • #18
        That is true, but that is what is used on NS, and what goes with growth rates. WHatever we choose, we would be years ahead of RL since we grow so fast, a nation from 5 million to 1897 million in less time than it takes from conception to birth in RL? I think 1 day 1 year is still the best model. Anything else makes growth seem completely inappropriate, and means that we have been rulers for but a few years, with massive changes in our nations. Akiria has gone from SLP, to democratic socialists, to benevelent dictator, to capitalizt in a coupel of years? I doubt it. It has done that in about 100 years IMHO, which one be a day a year.
        Smile
        For though he was master of the world, he was not quite sure what to do next
        But he would think of something

        "Hm. I suppose I should get my waffle a santa hat." - Kuciwalker

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        • #19
          That is true, but that is what is used on NS, and what goes with growth rates.
          Can you point to anywhere on NS where 1 day = 1 year i accepted as the standard? Using it as the standard would basically eliminate the idea of RPing something which happened over a very short period of time, as a day would go past every four minutes. If you tried to RP, say the Cuban Missile Crisis, you'd have to get the whole thing done in a little over an hour.

          WHatever we choose, we would be years ahead of RL since we grow so fast, a nation from 5 million to 1897 million in less time than it takes from conception to birth in RL?
          I'm not advocating that we should have 1 day = 1 day as our standard (which would be equally absurd), but rather that we should have something like 1 day = 1 month, or something close to that.

          I think 1 day 1 year is still the best model. Anything else makes growth seem completely inappropriate, and means that we have been rulers for but a few years, with massive changes in our nations. Akiria has gone from SLP, to democratic socialists, to benevelent dictator, to capitalizt in a coupel of years? I doubt it. It has done that in about 100 years IMHO, which one be a day a year.
          Obviously the growth model also presents problems, but you have to ask yourself: which is more important, having a realistic way of explaining population growth, or being able to actually RP without things either taking years or being absurdly short?

          Moreover, since we started using NS (which, for you, was the 24th of December 2002 IIRC), we've had enough time to safely say it's been several decades, at the very least. The idea that a nation could change many times over such a period is hardly absurd.

          And as I mentioned already - if we did accept 1 day = 1 year, that would mean that we either started in the 19th century, or else we're now in the 23rd century, which means that, tech-wise, pretty much anything goes, as we have no idea how far we will have advanced since then.

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          • #20
            Originally posted by Drogue
            WHatever we choose, we would be years ahead of RL since we grow so fast, a nation from 5 million to 1897 million in less time than it takes from conception to birth in RL?
            There's also a thing called immigration.
            (\__/) 07/07/1937 - Never forget
            (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
            (")_(") "Starting the fire from within."

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            • #21
              Originally posted by Drogue
              10,000 is a little optimistic for Sheepsta, but it's military is large, as is it's spending, thus I would let it slide personally. Maybe 4 or 5,000 is more realisitic, but 10,000 is not a complete overkill.
              I cannot see how Sheepsta can maintain that level of military expenditure without everything else comes crashing down. Think USSR, that's a pretty close example.
              (\__/) 07/07/1937 - Never forget
              (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
              (")_(") "Starting the fire from within."

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              • #22
                Yes, that nuclear stockpile actually caused the bankruptcy (sp?) and later collapse of the USSR, and managed to put the USA in some very high debts (that will take a very long time for them to be extinguished).

                Plus it is not just the cost of producing a nuke, but also the coast of maintaining them that is heavy.

                On another note I agree with GT, I believe 1 day = 1 month to be a better RP Time rather than 1 day = 1 year

                Saluti
                "Life is pretty simple: You do some stuff. Most fails. Some works. You do more of what works. If it works big, others quickly copy it. Then you do something else.
                The trick is the doing something else."
                — Leonardo da Vinci
                "If God forbade drinking, would He have made wine so good?" - Cardinal Richelieu
                "In vino veritas" - Plinio il vecchio

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                • #23
                  I personally favour 1 day = 2 weeks or even 1 day = 1 week. Even 1 day = 1 month seems to make things happen too slowly in RP.
                  Veni Vidi Castravi Illegitimos

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                  • #24
                    I agree, if I'm allowed to ignore my population statistic at NationStates. I think it's ridiculously high and grows ridiculously fast . . .
                    Everything changes, but nothing is truly lost.

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                    • #25
                      I think 1 day = 1 week works the best. Otherwise events happen too fast. Just ignore the population stats for now.
                      (\__/) 07/07/1937 - Never forget
                      (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
                      (")_(") "Starting the fire from within."

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                      • #26
                        Good.
                        Everything changes, but nothing is truly lost.

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                        • #27
                          One day one month as GT said is probably realistic, but look at Civ. In that wars last hundreds of years, being at most 1 turn 1 year. I agree with the tech thing, but one day one week means that we have progressed about 4 years since I started. 4 years and I've changed government style over 15 times. 4 Years and we have gone from 5 Million to almost 1900 Million. 4 Years and we have had the delegate change ~6 times. That isn't realistic. One day one month means we have been going about 18 years, which still is pushing it IMHO, for all the changes, but is acceptable.

                          GT: One day one year was what was used on the NS boards when I used to refularly post and view them, a couple of months ago. It may have changed, but it was used as that for months, and seemed to work fine. Yes wars and RP took a long time, and tech isn't modelled at all since we cannot have ubertech (unless we all advance, which would be better IMHO) but it worked with the other factors, of growth, change inn government, change in nation etc. One Day one month is probably the best compromise, although it is still too short IMHO.
                          Smile
                          For though he was master of the world, he was not quite sure what to do next
                          But he would think of something

                          "Hm. I suppose I should get my waffle a santa hat." - Kuciwalker

                          Comment


                          • #28
                            GT: One day one year was what was used on the NS boards when I used to refularly post and view them, a couple of months ago.
                            Well, I regularly browse them now, and have done for some time, and not once have I seen reference to a '1 day = 1 year' standard. Ever.

                            Yes wars and RP took a long time, and tech isn't modelled at all since we cannot have ubertech (unless we all advance, which would be better IMHO) but it worked with the other factors, of growth, change inn government, change in nation etc.
                            Growth is about the only thing I see here where 1 day = 1 year is actually vaguely realistic (although it still doesn't work very well; when a nation is starting, population growth can be high as 20%; when it gets older, it can be utterly miniscule), but I fail to see why changes in government or nation necessarily require time to go past very rapidly.

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                            • #29
                              We remind any and all ships around Sheepsta that any incursion into our territorual watrers will be construded as an act of war and allows Sheepsta under current laws to use any means necessary to fight it.
                              The naval forces in the Alecrast/Sheepsta arena are in Alecrastian waters and international waters, not Sheepstan. If there is a war, it will be Sheepsta that starts it.

                              With all the sanctions, embargos etc etc around Sheepsta, I doubt it would be able to produce 10'000 warheads, especially since they all have to be modern, older warheads (>10 years) will be more unreliable due to the decay of those weapons, thus detonation and control issues will be more difficult. A figure like perhaps 1000 would be somewhat more realistic, but like Drogue said, there is a argument for letting this one slip.
                              "I work in IT so I'd be buggered without a computer" - Words of wisdom from Provost Harrison
                              "You can be wrong AND jewish" - Wiglaf :love:

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                              • #30
                                Actually, it's more like Alecrast/Centralis/Noosland/(Karakas?)/International Waters, but that's a minor point.
                                Veni Vidi Castravi Illegitimos

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